Urho3D/Docs
2011-10-09 17:17:09 +00:00
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GettingStarted.dox Added light & zone picking to editor. 2011-10-09 17:17:09 +00:00
Reference.dox Return to xGxR encoded normal maps and separate specular maps. 2011-10-07 21:30:02 +00:00
ScriptAPI.dox Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable. 2011-09-29 22:53:16 +00:00
Urho3D.dox Large rendering architecture refactoring. 2011-09-26 21:56:31 +00:00