This website requires JavaScript.
Explore
Help
Sign In
townforge
/
Urho3D
Watch
1
Star
0
Fork
0
You've already forked Urho3D
Code
Issues
Pull Requests
Releases
Wiki
Activity
fc0d427557
Urho3D
/
bin
History
Jukka Jylänki
fc0d427557
Add support for GPU hardware instancing on Emscripten. In WebGL 1 it is exposed by the ANGLE_instanced_arrays (
https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/
) extension, and in WebGL 2, it is enabled in core.
2015-10-09 18:58:42 +03:00
..
CoreData
Add support for GPU hardware instancing on Emscripten. In WebGL 1 it is exposed by the ANGLE_instanced_arrays (
https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/
) extension, and in WebGL 2, it is enabled in core.
2015-10-09 18:58:42 +03:00
Data
Fix editor to load the produced temporary scene correctly if AssetImporter -b option is specified.
2015-10-01 18:23:17 +03:00
ConvertModels.bat
Rename "Bin" subdir to "bin".
2015-01-18 21:31:13 +08:00
Editor.bat
Restore @echo off to Editor.bat.
2015-07-14 19:35:14 +03:00
Editor.sh
Install CoreData and Data subdirs to 'share/Urho3D/Resources' instead.
2015-01-19 20:36:10 +08:00
NinjaSnowWar.bat
Install CoreData and Data subdirs to 'share/Urho3D/Resources' instead.
2015-01-19 20:36:10 +08:00
NinjaSnowWar.sh
Install CoreData and Data subdirs to 'share/Urho3D/Resources' instead.
2015-01-19 20:36:10 +08:00