Urho3D/bin
2015-10-09 18:58:42 +03:00
..
CoreData Add support for GPU hardware instancing on Emscripten. In WebGL 1 it is exposed by the ANGLE_instanced_arrays ( https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/ ) extension, and in WebGL 2, it is enabled in core. 2015-10-09 18:58:42 +03:00
Data Fix editor to load the produced temporary scene correctly if AssetImporter -b option is specified. 2015-10-01 18:23:17 +03:00
ConvertModels.bat Rename "Bin" subdir to "bin". 2015-01-18 21:31:13 +08:00
Editor.bat Restore @echo off to Editor.bat. 2015-07-14 19:35:14 +03:00
Editor.sh Install CoreData and Data subdirs to 'share/Urho3D/Resources' instead. 2015-01-19 20:36:10 +08:00
NinjaSnowWar.bat Install CoreData and Data subdirs to 'share/Urho3D/Resources' instead. 2015-01-19 20:36:10 +08:00
NinjaSnowWar.sh Install CoreData and Data subdirs to 'share/Urho3D/Resources' instead. 2015-01-19 20:36:10 +08:00