286 lines
6.4 KiB
C++
286 lines
6.4 KiB
C++
//
|
|
// server.cpp
|
|
// ~~~~~~~~~~
|
|
//
|
|
// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
|
|
//
|
|
// Distributed under the Boost Software License, Version 1.0. (See accompanying
|
|
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
|
//
|
|
|
|
#include <cstdlib>
|
|
#include <iostream>
|
|
#include <boost/aligned_storage.hpp>
|
|
#include <boost/array.hpp>
|
|
#include <boost/bind.hpp>
|
|
#include <boost/enable_shared_from_this.hpp>
|
|
#include <boost/noncopyable.hpp>
|
|
#include <boost/shared_ptr.hpp>
|
|
#include <boost/asio.hpp>
|
|
|
|
using boost::asio::ip::tcp;
|
|
|
|
// Class to manage the memory to be used for handler-based custom allocation.
|
|
// It contains a single block of memory which may be returned for allocation
|
|
// requests. If the memory is in use when an allocation request is made, the
|
|
// allocator delegates allocation to the global heap.
|
|
class handler_memory
|
|
: private boost::noncopyable
|
|
{
|
|
public:
|
|
handler_memory()
|
|
: in_use_(false)
|
|
{
|
|
}
|
|
|
|
void* allocate(std::size_t size)
|
|
{
|
|
if (!in_use_ && size < storage_.size)
|
|
{
|
|
in_use_ = true;
|
|
return storage_.address();
|
|
}
|
|
else
|
|
{
|
|
return ::operator new(size);
|
|
}
|
|
}
|
|
|
|
void deallocate(void* pointer)
|
|
{
|
|
if (pointer == storage_.address())
|
|
{
|
|
in_use_ = false;
|
|
}
|
|
else
|
|
{
|
|
::operator delete(pointer);
|
|
}
|
|
}
|
|
|
|
private:
|
|
// Storage space used for handler-based custom memory allocation.
|
|
boost::aligned_storage<1024> storage_;
|
|
|
|
// Whether the handler-based custom allocation storage has been used.
|
|
bool in_use_;
|
|
};
|
|
|
|
// The allocator to be associated with the handler objects. This allocator only
|
|
// needs to satisfy the C++11 minimal allocator requirements, plus rebind when
|
|
// targeting C++03.
|
|
template <typename T>
|
|
class handler_allocator
|
|
{
|
|
public:
|
|
typedef T value_type;
|
|
|
|
explicit handler_allocator(handler_memory& mem)
|
|
: memory_(mem)
|
|
{
|
|
}
|
|
|
|
template <typename U>
|
|
handler_allocator(const handler_allocator<U>& other)
|
|
: memory_(other.memory_)
|
|
{
|
|
}
|
|
|
|
template <typename U>
|
|
struct rebind
|
|
{
|
|
typedef handler_allocator<U> other;
|
|
};
|
|
|
|
bool operator==(const handler_allocator& other) const
|
|
{
|
|
return &memory_ == &other.memory_;
|
|
}
|
|
|
|
bool operator!=(const handler_allocator& other) const
|
|
{
|
|
return &memory_ != &other.memory_;
|
|
}
|
|
|
|
T* allocate(std::size_t n) const
|
|
{
|
|
return static_cast<T*>(memory_.allocate(sizeof(T) * n));
|
|
}
|
|
|
|
void deallocate(T* p, std::size_t /*n*/) const
|
|
{
|
|
return memory_.deallocate(p);
|
|
}
|
|
|
|
//private:
|
|
// The underlying memory.
|
|
handler_memory& memory_;
|
|
};
|
|
|
|
// Wrapper class template for handler objects to allow handler memory
|
|
// allocation to be customised. The allocator_type typedef and get_allocator()
|
|
// member function are used by the asynchronous operations to obtain the
|
|
// allocator. Calls to operator() are forwarded to the encapsulated handler.
|
|
template <typename Handler>
|
|
class custom_alloc_handler
|
|
{
|
|
public:
|
|
typedef handler_allocator<Handler> allocator_type;
|
|
|
|
custom_alloc_handler(handler_memory& m, Handler h)
|
|
: memory_(m),
|
|
handler_(h)
|
|
{
|
|
}
|
|
|
|
allocator_type get_allocator() const
|
|
{
|
|
return allocator_type(memory_);
|
|
}
|
|
|
|
template <typename Arg1>
|
|
void operator()(Arg1 arg1)
|
|
{
|
|
handler_(arg1);
|
|
}
|
|
|
|
template <typename Arg1, typename Arg2>
|
|
void operator()(Arg1 arg1, Arg2 arg2)
|
|
{
|
|
handler_(arg1, arg2);
|
|
}
|
|
|
|
private:
|
|
handler_memory& memory_;
|
|
Handler handler_;
|
|
};
|
|
|
|
// Helper function to wrap a handler object to add custom allocation.
|
|
template <typename Handler>
|
|
inline custom_alloc_handler<Handler> make_custom_alloc_handler(
|
|
handler_memory& m, Handler h)
|
|
{
|
|
return custom_alloc_handler<Handler>(m, h);
|
|
}
|
|
|
|
class session
|
|
: public boost::enable_shared_from_this<session>
|
|
{
|
|
public:
|
|
session(boost::asio::io_context& io_context)
|
|
: socket_(io_context)
|
|
{
|
|
}
|
|
|
|
tcp::socket& socket()
|
|
{
|
|
return socket_;
|
|
}
|
|
|
|
void start()
|
|
{
|
|
socket_.async_read_some(boost::asio::buffer(data_),
|
|
make_custom_alloc_handler(handler_memory_,
|
|
boost::bind(&session::handle_read,
|
|
shared_from_this(),
|
|
boost::asio::placeholders::error,
|
|
boost::asio::placeholders::bytes_transferred)));
|
|
}
|
|
|
|
void handle_read(const boost::system::error_code& error,
|
|
size_t bytes_transferred)
|
|
{
|
|
if (!error)
|
|
{
|
|
boost::asio::async_write(socket_,
|
|
boost::asio::buffer(data_, bytes_transferred),
|
|
make_custom_alloc_handler(handler_memory_,
|
|
boost::bind(&session::handle_write,
|
|
shared_from_this(),
|
|
boost::asio::placeholders::error)));
|
|
}
|
|
}
|
|
|
|
void handle_write(const boost::system::error_code& error)
|
|
{
|
|
if (!error)
|
|
{
|
|
socket_.async_read_some(boost::asio::buffer(data_),
|
|
make_custom_alloc_handler(handler_memory_,
|
|
boost::bind(&session::handle_read,
|
|
shared_from_this(),
|
|
boost::asio::placeholders::error,
|
|
boost::asio::placeholders::bytes_transferred)));
|
|
}
|
|
}
|
|
|
|
private:
|
|
// The socket used to communicate with the client.
|
|
tcp::socket socket_;
|
|
|
|
// Buffer used to store data received from the client.
|
|
boost::array<char, 1024> data_;
|
|
|
|
// The memory to use for handler-based custom memory allocation.
|
|
handler_memory handler_memory_;
|
|
};
|
|
|
|
typedef boost::shared_ptr<session> session_ptr;
|
|
|
|
class server
|
|
{
|
|
public:
|
|
server(boost::asio::io_context& io_context, short port)
|
|
: io_context_(io_context),
|
|
acceptor_(io_context, tcp::endpoint(tcp::v4(), port))
|
|
{
|
|
session_ptr new_session(new session(io_context_));
|
|
acceptor_.async_accept(new_session->socket(),
|
|
boost::bind(&server::handle_accept, this, new_session,
|
|
boost::asio::placeholders::error));
|
|
}
|
|
|
|
void handle_accept(session_ptr new_session,
|
|
const boost::system::error_code& error)
|
|
{
|
|
if (!error)
|
|
{
|
|
new_session->start();
|
|
}
|
|
|
|
new_session.reset(new session(io_context_));
|
|
acceptor_.async_accept(new_session->socket(),
|
|
boost::bind(&server::handle_accept, this, new_session,
|
|
boost::asio::placeholders::error));
|
|
}
|
|
|
|
private:
|
|
boost::asio::io_context& io_context_;
|
|
tcp::acceptor acceptor_;
|
|
};
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
try
|
|
{
|
|
if (argc != 2)
|
|
{
|
|
std::cerr << "Usage: server <port>\n";
|
|
return 1;
|
|
}
|
|
|
|
boost::asio::io_context io_context;
|
|
|
|
using namespace std; // For atoi.
|
|
server s(io_context, atoi(argv[1]));
|
|
|
|
io_context.run();
|
|
}
|
|
catch (std::exception& e)
|
|
{
|
|
std::cerr << "Exception: " << e.what() << "\n";
|
|
}
|
|
|
|
return 0;
|
|
}
|