200 lines
6.0 KiB
C++
200 lines
6.0 KiB
C++
//
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// blocking_token_tcp_client.cpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include <boost/asio/connect.hpp>
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#include <boost/asio/io_context.hpp>
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/read_until.hpp>
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#include <boost/asio/streambuf.hpp>
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#include <boost/system/system_error.hpp>
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#include <boost/asio/write.hpp>
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#include <cstdlib>
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#include <iostream>
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#include <memory>
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#include <string>
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using boost::asio::ip::tcp;
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// We will use our sockets only with an io_context.
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using tcp_socket = boost::asio::basic_stream_socket<
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tcp, boost::asio::io_context::executor_type>;
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//----------------------------------------------------------------------
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// A custom completion token that makes asynchronous operations behave as
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// though they are blocking calls with a timeout.
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struct close_after
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{
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close_after(std::chrono::steady_clock::duration t, tcp_socket& s)
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: timeout_(t), socket_(s)
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{
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}
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// The maximum time to wait for an asynchronous operation to complete.
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std::chrono::steady_clock::duration timeout_;
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// The socket to be closed if the operation does not complete in time.
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tcp_socket& socket_;
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};
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namespace boost {
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namespace asio {
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// The async_result template is specialised to allow the close_after token to
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// be used with asynchronous operations that have a completion signature of
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// void(error_code, T). Generalising this for all completion signature forms is
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// left as an exercise for the reader.
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template <typename T>
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class async_result<close_after, void(boost::system::error_code, T)>
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{
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public:
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// An asynchronous operation's initiating function automatically creates an
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// completion_handler_type object from the token. This function object is
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// then called on completion of the asynchronous operation.
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class completion_handler_type
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{
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public:
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completion_handler_type(const close_after& token)
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: token_(token)
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{
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}
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void operator()(const boost::system::error_code& error, T t)
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{
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*error_ = error;
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*t_ = t;
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}
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private:
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friend class async_result;
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close_after token_;
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boost::system::error_code* error_;
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T* t_;
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};
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// The async_result constructor associates the completion handler object with
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// the result of the initiating function.
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explicit async_result(completion_handler_type& h)
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: timeout_(h.token_.timeout_),
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socket_(h.token_.socket_)
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{
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h.error_ = &error_;
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h.t_ = &t_;
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}
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// The return_type typedef determines the result type of the asynchronous
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// operation's initiating function.
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typedef T return_type;
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// The get() function is used to obtain the result of the asynchronous
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// operation's initiating function. For the close_after completion token, we
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// use this function to run the io_context until the operation is complete.
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return_type get()
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{
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boost::asio::io_context& io_context = socket_.get_executor().context();
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// Restart the io_context, as it may have been left in the "stopped" state
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// by a previous operation.
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io_context.restart();
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// Block until the asynchronous operation has completed, or timed out. If
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// the pending asynchronous operation is a composed operation, the deadline
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// applies to the entire operation, rather than individual operations on
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// the socket.
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io_context.run_for(timeout_);
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// If the asynchronous operation completed successfully then the io_context
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// would have been stopped due to running out of work. If it was not
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// stopped, then the io_context::run_for call must have timed out and the
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// operation is still incomplete.
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if (!io_context.stopped())
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{
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// Close the socket to cancel the outstanding asynchronous operation.
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socket_.close();
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// Run the io_context again until the operation completes.
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io_context.run();
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}
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// If the operation failed, throw an exception. Otherwise return the result.
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return error_ ? throw std::system_error(error_) : t_;
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}
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private:
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std::chrono::steady_clock::duration timeout_;
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tcp_socket& socket_;
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boost::system::error_code error_;
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T t_;
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};
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} // namespace asio
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} // namespace boost
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//----------------------------------------------------------------------
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int main(int argc, char* argv[])
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{
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try
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{
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if (argc != 4)
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{
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std::cerr << "Usage: blocking_tcp_client <host> <port> <message>\n";
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return 1;
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}
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boost::asio::io_context io_context;
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// Resolve the host name and service to a list of endpoints.
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auto endpoints = tcp::resolver(io_context).resolve(argv[1], argv[2]);
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tcp_socket socket(io_context);
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// Run an asynchronous connect operation with a timeout.
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boost::asio::async_connect(socket, endpoints,
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close_after(std::chrono::seconds(10), socket));
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auto time_sent = std::chrono::steady_clock::now();
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// Run an asynchronous write operation with a timeout.
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std::string msg = argv[3] + std::string("\n");
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boost::asio::async_write(socket, boost::asio::buffer(msg),
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close_after(std::chrono::seconds(10), socket));
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for (std::string input_buffer;;)
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{
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// Run an asynchronous read operation with a timeout.
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std::size_t n = boost::asio::async_read_until(socket,
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boost::asio::dynamic_buffer(input_buffer), '\n',
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close_after(std::chrono::seconds(10), socket));
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std::string line(input_buffer.substr(0, n - 1));
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input_buffer.erase(0, n);
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// Keep going until we get back the line that was sent.
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if (line == argv[3])
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break;
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}
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auto time_received = std::chrono::steady_clock::now();
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std::cout << "Round trip time: ";
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std::cout << std::chrono::duration_cast<
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std::chrono::microseconds>(
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time_received - time_sent).count();
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std::cout << " microseconds\n";
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}
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catch (std::exception& e)
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{
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std::cerr << "Exception: " << e.what() << "\n";
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}
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return 0;
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}
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