This cleans up the example code. Now all of the examples use
the "namespace compute = boost::compute" alias. This shortens
the example code making it less verbose and more clear. Also
cleans up a few style issues.
This adds a system-wide default command queue. This queue is
accessible via the new static system::default_queue() method.
The default command queue is created for the default compute
device in the default context and is analogous to the default
stream in CUDA.
This changes how algorithms operate when invoked without an
explicit command queue. Previously, each algorithm had two
overloads, the first expected a command queue to be explicitly
passed and the second would create and use a temporary command
queue. Now, all algorithms take a command queue argument which
has a default value equal to system::default_queue().
This fixes a number of race-conditions and performance issues
througout the library associated with create, using, and
destroying many separate command queues.
This refactors the system::default_device() method. Now, the
default compute device for the system is only found once and
stored in a static variable. This eliminates many redundant
calls to clGetPlatformIDs() and clGetDeviceIDs().
Also, the default_cpu_device() and default_gpu_device() methods
have been removed and their usages replaced with default_device().