This adds a method to the event class which allows the user to
register a callback function to be invoked when the event reaches
the specified state (e.g. when it completes).
This adds a system-wide default command queue. This queue is
accessible via the new static system::default_queue() method.
The default command queue is created for the default compute
device in the default context and is analogous to the default
stream in CUDA.
This changes how algorithms operate when invoked without an
explicit command queue. Previously, each algorithm had two
overloads, the first expected a command queue to be explicitly
passed and the second would create and use a temporary command
queue. Now, all algorithms take a command queue argument which
has a default value equal to system::default_queue().
This fixes a number of race-conditions and performance issues
througout the library associated with create, using, and
destroying many separate command queues.
refs kylelutz/compute#9
device, context, and queue are initialized statically in `context_setup.hpp`.
With this change all tests are able to complete when an NVIDIA GPU is in
exclusive compute mode.
Side effect of the change:
Time for all tests to complete reduced from 15.71 to 13.03 sec Tesla C2075.