f14950fab3
It is useful for identifying which platform is the default one, when the same device is on multiple platforms.
31 lines
860 B
C++
31 lines
860 B
C++
//---------------------------------------------------------------------------//
|
|
// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
|
|
//
|
|
// Distributed under the Boost Software License, Version 1.0
|
|
// See accompanying file LICENSE_1_0.txt or copy at
|
|
// http://www.boost.org/LICENSE_1_0.txt
|
|
//
|
|
// See http://boostorg.github.com/compute for more information.
|
|
//---------------------------------------------------------------------------//
|
|
|
|
//[hello_world_example
|
|
|
|
#include <iostream>
|
|
|
|
#include <boost/compute/core.hpp>
|
|
|
|
namespace compute = boost::compute;
|
|
|
|
int main()
|
|
{
|
|
// get the default device
|
|
compute::device device = compute::system::default_device();
|
|
|
|
// print the device's name and platform
|
|
std::cout << "hello from " << device.name();
|
|
std::cout << " (platform: " << device.platform().name() << ")" << std::endl;
|
|
|
|
return 0;
|
|
}
|
|
//]
|