46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
//---------------------------------------------------------------------------//
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// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#include <iostream>
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#include <boost/compute/core.hpp>
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namespace compute = boost::compute;
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int main()
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{
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std::vector<compute::platform> platforms = compute::system::platforms();
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for(size_t i = 0; i < platforms.size(); i++){
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const compute::platform &platform = platforms[i];
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std::cout << "Platform '" << platform.name() << "'" << std::endl;
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std::vector<compute::device> devices = platform.devices();
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for(size_t j = 0; j < devices.size(); j++){
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const compute::device &device = devices[j];
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std::string type;
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if(device.type() & compute::device::gpu)
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type = "GPU Device";
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else if(device.type() & compute::device::cpu)
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type = "CPU Device";
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else if(device.type() & compute::device::accelerator)
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type = "Accelerator Device";
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else
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type = "Unknown Device";
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std::cout << " " << type << ": " << device.name() << std::endl;
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}
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}
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return 0;
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}
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