154 lines
5.0 KiB
C++
154 lines
5.0 KiB
C++
//---------------------------------------------------------------------------//
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// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#include <iostream>
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#include <opencv2/core/core.hpp>
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#include <opencv2/highgui/highgui.hpp>
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#include <opencv2/imgproc/imgproc.hpp>
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#include <boost/compute/system.hpp>
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#include <boost/compute/algorithm/inclusive_scan.hpp>
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#include <boost/compute/algorithm/inclusive_scan.hpp>
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#include <boost/compute/interop/opencv/core.hpp>
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#include <boost/compute/interop/opencv/highgui.hpp>
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#include <boost/compute/random/default_random_engine.hpp>
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#include <boost/compute/random/uniform_real_distribution.hpp>
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#include <boost/compute/utility/source.hpp>
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namespace compute = boost::compute;
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// this example uses the random-number generation functions in Boost.Compute
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// to calculate a large number of random "steps" and then plots the final
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// random "walk" in a 2D image on the GPU and displays it with OpenCV
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int main()
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{
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// number of random steps to take
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size_t steps = 250000;
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// height and width of image
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size_t height = 800;
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size_t width = 800;
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// get default device and setup context
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compute::device gpu = compute::system::default_device();
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compute::context context(gpu);
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compute::command_queue queue(context, gpu);
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using compute::int2_;
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// calaculate random values for each step
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compute::vector<float> random_values(steps, context);
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compute::default_random_engine random_engine(queue);
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compute::uniform_real_distribution<float> random_distribution(0.f, 4.f);
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random_distribution.generate(
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random_values.begin(), random_values.end(), random_engine, queue
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);
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// calaculate coordinates for each step
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compute::vector<int2_> coordinates(steps, context);
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// function to convert random values to random directions (in 2D)
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BOOST_COMPUTE_FUNCTION(int2_, take_step, (const float x),
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{
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if(x < 1.f){
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// move right
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return (int2)(1, 0);
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}
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if(x < 2.f){
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// move up
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return (int2)(0, 1);
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}
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if(x < 3.f){
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// move left
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return (int2)(-1, 0);
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}
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else {
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// move down
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return (int2)(0, -1);
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}
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});
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// transform the random values into random steps
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compute::transform(
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random_values.begin(), random_values.end(), coordinates.begin(), take_step, queue
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);
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// set staring position
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int2_ starting_position(width / 2, height / 2);
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compute::copy_n(&starting_position, 1, coordinates.begin(), queue);
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// scan steps to calculate position after each step
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compute::inclusive_scan(
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coordinates.begin(), coordinates.end(), coordinates.begin(), queue
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);
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// create output image
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compute::image2d image(
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context, width, height, compute::image_format(CL_RGBA, CL_UNSIGNED_INT8)
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);
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// program with two kernels, one to fill the image with white, and then
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// one the draw to points calculated in coordinates on the image
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const char draw_walk_source[] = BOOST_COMPUTE_STRINGIZE_SOURCE(
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__kernel void draw_walk(__global const int2 *coordinates,
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__write_only image2d_t image)
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{
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const uint i = get_global_id(0);
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const int2 coord = coordinates[i];
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if(coord.x > 0 && coord.x < get_image_width(image) &&
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coord.y > 0 && coord.y < get_image_height(image)){
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uint4 black = { 0, 0, 0, 0 };
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write_imageui(image, coord, black);
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}
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}
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__kernel void fill_white(__write_only image2d_t image)
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{
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const int2 coord = { get_global_id(0), get_global_id(1) };
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if(coord.x < get_image_width(image) &&
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coord.y < get_image_height(image)){
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uint4 white = { 255, 255, 255, 255 };
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write_imageui(image, coord, white);
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}
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}
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);
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// build the program
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compute::program draw_program =
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compute::program::build_with_source(draw_walk_source, context);
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// fill image with white
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compute::kernel fill_kernel(draw_program, "fill_white");
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fill_kernel.set_arg(0, image);
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const size_t offset[] = { 0, 0 };
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const size_t bounds[] = { width, height };
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queue.enqueue_nd_range_kernel(fill_kernel, 2, offset, bounds, 0);
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// draw random walk
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compute::kernel draw_kernel(draw_program, "draw_walk");
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draw_kernel.set_arg(0, coordinates);
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draw_kernel.set_arg(1, image);
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queue.enqueue_1d_range_kernel(draw_kernel, 0, coordinates.size(), 0);
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// show image
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compute::opencv_imshow("random walk", image, queue);
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// wait and return
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cv::waitKey(0);
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return 0;
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}
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