compute/perf/perf_discrete_distribution.cpp
2015-05-17 20:32:09 -07:00

49 lines
1.4 KiB
C++

//---------------------------------------------------------------------------//
// Copyright (c) 2014 Roshan <thisisroshansmail@gmail.com>
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#include <algorithm>
#include <iostream>
#include <vector>
#include <boost/compute/system.hpp>
#include <boost/compute/container/vector.hpp>
#include <boost/compute/random/default_random_engine.hpp>
#include <boost/compute/random/discrete_distribution.hpp>
#include "perf.hpp"
namespace compute = boost::compute;
int main(int argc, char *argv[])
{
perf_parse_args(argc, argv);
std::cout << "size: " << PERF_N << std::endl;
compute::device device = compute::system::default_device();
compute::context context(device);
compute::command_queue queue(context, device);
compute::vector<compute::uint_> vector(PERF_N, context);
int weights[] = {1, 1};
compute::default_random_engine rng(queue);
compute::discrete_distribution<compute::uint_> dist(weights, weights+2);
perf_timer t;
t.start();
dist.generate(vector.begin(), vector.end(), rng, queue);
queue.finish();
t.stop();
std::cout << "time: " << t.min_time() / 1e6 << " ms" << std::endl;
return 0;
}