224 lines
6.1 KiB
C++
224 lines
6.1 KiB
C++
//---------------------------------------------------------------------------//
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// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#define BOOST_TEST_MODULE TestClosure
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#include <boost/test/unit_test.hpp>
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#include <boost/compute/system.hpp>
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#include <boost/compute/closure.hpp>
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#include <boost/compute/function.hpp>
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#include <boost/compute/algorithm/copy.hpp>
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#include <boost/compute/algorithm/transform.hpp>
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#include <boost/compute/algorithm/transform_reduce.hpp>
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#include <boost/compute/container/array.hpp>
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#include <boost/compute/container/vector.hpp>
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#include <boost/compute/iterator/counting_iterator.hpp>
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#include "check_macros.hpp"
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#include "context_setup.hpp"
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namespace compute = boost::compute;
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BOOST_AUTO_TEST_CASE(add_two)
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{
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int two = 2;
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BOOST_COMPUTE_CLOSURE(int, add_two, (int x), (two),
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{
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return x + two;
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});
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int data[] = { 1, 2, 3, 4 };
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compute::vector<int> vector(data, data + 4, queue);
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compute::transform(
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vector.begin(), vector.end(), vector.begin(), add_two, queue
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);
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CHECK_RANGE_EQUAL(int, 4, vector, (3, 4, 5, 6));
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}
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BOOST_AUTO_TEST_CASE(add_two_and_pi)
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{
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int two = 2;
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float pi = 3.14f;
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BOOST_COMPUTE_CLOSURE(float, add_two_and_pi, (float x), (two, pi),
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{
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return x + two + pi;
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});
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float data[] = { 1.9f, 2.2f, 3.4f, 4.7f };
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compute::vector<float> vector(data, data + 4, queue);
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compute::transform(
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vector.begin(), vector.end(), vector.begin(), add_two_and_pi, queue
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);
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std::vector<float> results(4);
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compute::copy(vector.begin(), vector.end(), results.begin(), queue);
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BOOST_CHECK_CLOSE(results[0], 7.04f, 1e-6);
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BOOST_CHECK_CLOSE(results[1], 7.34f, 1e-6);
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BOOST_CHECK_CLOSE(results[2], 8.54f, 1e-6);
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BOOST_CHECK_CLOSE(results[3], 9.84f, 1e-6);
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}
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BOOST_AUTO_TEST_CASE(add_y)
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{
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// setup input and output vectors
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int data[] = { 1, 2, 3, 4 };
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compute::vector<int> input(data, data + 4, queue);
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compute::vector<int> output(4, context);
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// make closure which adds 'y' to each value
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int y = 2;
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BOOST_COMPUTE_CLOSURE(int, add_y, (int x), (y),
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{
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return x + y;
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});
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compute::transform(
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input.begin(), input.end(), output.begin(), add_y, queue
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);
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CHECK_RANGE_EQUAL(int, 4, output, (3, 4, 5, 6));
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// change y and run again
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y = 4;
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compute::transform(
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input.begin(), input.end(), output.begin(), add_y, queue
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);
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CHECK_RANGE_EQUAL(int, 4, output, (5, 6, 7, 8));
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}
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BOOST_AUTO_TEST_CASE(scale_add_vec)
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{
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const int N = 10;
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float s = 4.5;
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compute::vector<float> a(N, context);
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compute::vector<float> b(N, context);
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a.assign(N, 1.0f, queue);
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b.assign(N, 2.0f, queue);
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BOOST_COMPUTE_CLOSURE(float, scaleAddVec, (float b, float a), (s),
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{
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return b * s + a;
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});
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compute::transform(b.begin(), b.end(), a.begin(), b.begin(), scaleAddVec, queue);
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}
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BOOST_AUTO_TEST_CASE(capture_vector)
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{
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int data[] = { 6, 7, 8, 9 };
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compute::vector<int> vec(data, data + 4, queue);
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BOOST_COMPUTE_CLOSURE(int, get_vec, (int i), (vec),
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{
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return vec[i];
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});
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// run using a counting iterator to copy from vec to output
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compute::vector<int> output(4, context);
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compute::transform(
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compute::make_counting_iterator(0),
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compute::make_counting_iterator(4),
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output.begin(),
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get_vec,
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queue
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);
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CHECK_RANGE_EQUAL(int, 4, output, (6, 7, 8, 9));
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// fill vec with 4's and run again
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compute::fill(vec.begin(), vec.end(), 4, queue);
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compute::transform(
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compute::make_counting_iterator(0),
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compute::make_counting_iterator(4),
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output.begin(),
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get_vec,
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queue
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);
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CHECK_RANGE_EQUAL(int, 4, output, (4, 4, 4, 4));
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}
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BOOST_AUTO_TEST_CASE(capture_array)
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{
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int data[] = { 1, 2, 3, 4 };
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compute::array<int, 4> array(context);
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compute::copy(data, data + 4, array.begin(), queue);
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BOOST_COMPUTE_CLOSURE(int, negative_array_value, (int i), (array),
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{
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return -array[i];
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});
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compute::vector<int> output(4, context);
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compute::transform(
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compute::make_counting_iterator(0),
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compute::make_counting_iterator(4),
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output.begin(),
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negative_array_value,
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queue
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);
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CHECK_RANGE_EQUAL(int, 4, output, (-1, -2, -3, -4));
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}
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BOOST_AUTO_TEST_CASE(triangle_area)
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{
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using compute::uint4_;
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using compute::float4_;
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compute::vector<uint4_> triangle_indices(context);
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compute::vector<float4_> triangle_vertices(context);
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triangle_vertices.push_back(float4_(0, 0, 0, 1), queue);
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triangle_vertices.push_back(float4_(1, 1, 0, 1), queue);
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triangle_vertices.push_back(float4_(1, 0, 0, 1), queue);
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triangle_vertices.push_back(float4_(2, 0, 0, 1), queue);
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triangle_indices.push_back(uint4_(0, 1, 2, 0), queue);
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triangle_indices.push_back(uint4_(2, 1, 3, 0), queue);
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queue.finish();
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BOOST_COMPUTE_CLOSURE(float, triangle_area, (const uint4_ i), (triangle_vertices),
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{
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// load triangle vertices
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const float4 a = triangle_vertices[i.x];
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const float4 b = triangle_vertices[i.y];
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const float4 c = triangle_vertices[i.z];
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// return area of triangle
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return length(cross(b-a, c-a)) / 2;
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});
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// compute area of each triangle
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compute::vector<float> triangle_areas(triangle_indices.size(), context);
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compute::transform(
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triangle_indices.begin(),
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triangle_indices.end(),
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triangle_areas.begin(),
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triangle_area,
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queue
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);
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// compute total area of all triangles
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float total_area = 0;
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compute::transform_reduce(
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triangle_indices.begin(),
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triangle_indices.end(),
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&total_area,
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triangle_area,
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compute::plus<float>(),
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queue
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);
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BOOST_CHECK_CLOSE(total_area, 1.f, 1e-6);
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}
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BOOST_AUTO_TEST_SUITE_END()
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