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<title>Boost.Flyweight Documentation - Tutorial - Technical issues</title>
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<h1><img src="../../../../boost.png" alt="Boost logo" align=
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"middle" width="277" height="86">Boost.Flyweight Tutorial: Technical issues</h1>
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<div class="prev_link"><a href="extension.html"><img src="../prev.gif" alt="extending Boost.Flyweight" border="0"><br>
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Extending Boost.Flyweight
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</a></div>
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<div class="up_link"><a href="index.html"><img src="../up.gif" alt="Boost.Flyweight tutorial" border="0"><br>
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Boost.Flyweight tutorial
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</a></div>
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<div class="next_link"><a href="lambda_expressions.html"><img src="../next.gif" alt="annex: MPL lambda expressions" border="0"><br>
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Annex: MPL lambda expressions
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</a></div><br clear="all" style="clear: all;">
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<hr>
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<h2>Contents</h2>
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<ul>
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<li><a href="#static_init">Static data initialization</a></li>
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</ul>
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<h2><a name="static_init">Static data initialization</a></h2>
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<p>
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For any given <code>T</code>, the type <code>flyweight<T></code>
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maintains some class-wide or static data that needs to be properly
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initialized before the class can be used. The internal machinery of
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Boost.Flyweight guarantees that static data initialization
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takes place automatically before the first use of the particular
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<code>flyweight<T></code> instantiation in the program, and in
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any case always during the so-called <i>dynamic initialization phase</i>
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of the program startup sequence. Although this is not strictly
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required by the C++ standard, in current practice dynamic initialization
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is completed before <code>main()</code> begins.
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</p>
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<p>
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So, for all practical purposes, static data initialization is performed
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before <code>main()</code> or before the first pre-<code>main()</code>
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usage of the class, for instance if we declare a global
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<code>static flyweight<T></code> object. This covers the vast
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majority of usage cases in a transparent manner, but there are
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some scenarios where the automatic static data initialization
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policy of Boost.Flyweight can fail:
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</p>
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<blockquote><pre>
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<span class=comment>// global thread pool</span>
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<span class=keyword>class</span> <span class=identifier>thread_pool</span>
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<span class=special>{</span>
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<span class=keyword>public</span><span class=special>:</span>
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<span class=identifier>thread_pool</span><span class=special>()</span>
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<span class=special>{</span>
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<span class=keyword>for</span><span class=special>(</span><span class=keyword>int</span> <span class=identifier>i</span><span class=special>=</span><span class=number>0</span><span class=special>;</span><span class=identifier>i</span><span class=special><</span><span class=number>100</span><span class=special>;++</span><span class=identifier>i</span><span class=special>)</span><span class=identifier>p</span><span class=special>[</span><span class=identifier>i</span><span class=special>]=</span><span class=identifier>shared_ptr</span><span class=special><</span><span class=identifier>thread</span><span class=special>>(</span><span class=keyword>new</span> <span class=identifier>thread</span><span class=special>(</span><span class=identifier>thread_fun</span><span class=special>));</span>
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<span class=special>}</span>
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<span class=keyword>private</span><span class=special>:</span>
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<span class=keyword>static</span> <span class=keyword>void</span> <span class=identifier>thread_fun</span><span class=special>()</span>
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<span class=special>{</span>
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<span class=comment>// uses flyweight<std::string></span>
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<span class=special>}</span>
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<span class=identifier>array</span><span class=special><</span><span class=identifier>shared_ptr</span><span class=special><</span><span class=identifier>thread</span><span class=special>>,</span><span class=number>100</span><span class=special>></span> <span class=identifier>p</span><span class=special>;</span>
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<span class=special>};</span>
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<span class=keyword>static</span> <span class=identifier>thread_pool</span> <span class=identifier>thpool</span><span class=special>;</span>
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<span class=keyword>int</span> <span class=identifier>main</span><span class=special>()</span>
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<span class=special>{</span>
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<span class=special>...</span>
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</pre></blockquote>
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<p>
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The global pool of the example launches several threads, each of which
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internally uses <code>flyweight<std::string></code>.
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Static data initialization can potentially be executed twice concurrently
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if two threads happen to collide on the first usage of
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<code>flyweight<std::string></code>: Boost.Flyweight initialization
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does not consider thread safety. So, we need to explicitly take care of
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static data initialization in a thread safe context before launching
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the threads:
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</p>
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<blockquote><pre>
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<span class=keyword>class</span> <span class=identifier>thread_pool</span>
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<span class=special>{</span>
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<span class=keyword>public</span><span class=special>:</span>
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<span class=identifier>thread_pool</span><span class=special>()</span>
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<span class=special>{</span>
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<b><span class=identifier>flyweight</span><span class=special><</span><span class=identifier>std</span><span class=special>::</span><span class=identifier>string</span><span class=special>>::</span><span class=identifier>init</span><span class=special>();</span></b>
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<span class=keyword>for</span><span class=special>(</span><span class=keyword>int</span> <span class=identifier>i</span><span class=special>=</span><span class=number>0</span><span class=special>;</span><span class=identifier>i</span><span class=special><</span><span class=number>100</span><span class=special>;++</span><span class=identifier>i</span><span class=special>)</span><span class=identifier>p</span><span class=special>[</span><span class=identifier>i</span><span class=special>]=</span><span class=identifier>shared_ptr</span><span class=special><</span><span class=identifier>thread</span><span class=special>>(</span><span class=keyword>new</span> <span class=identifier>thread</span><span class=special>(</span><span class=identifier>thread_fun</span><span class=special>));</span>
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<span class=special>}</span>
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<span class=special>...</span>
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</pre></blockquote>
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<p>
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The static member function <code>init</code> is not thread safe, either: in our particular
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example it just happens to be called in a single threaded environment.
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When concurrency can happen, <code>flyweight<T>::init</code> must
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be properly synchronized by the programmer by using some mutual exclusion
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mechanisms of her own.
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</p>
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<p>
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The following is another example where the default static initialization
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provided by Boost.Flyweight can fail:
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</p>
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<blockquote><pre>
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<span class=keyword>static</span> <span class=identifier>std</span><span class=special>::</span><span class=identifier>vector</span><span class=special><</span><span class=identifier>flyweight</span><span class=special><</span><span class=identifier>std</span><span class=special>::</span><span class=identifier>string</span><span class=special>></span> <span class=special>></span> <span class=identifier>v</span><span class=special>;</span>
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<span class=keyword>int</span> <span class=identifier>main</span><span class=special>()</span>
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<span class=special>{</span>
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<span class=comment>// use v</span>
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<span class=special>}</span>
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</pre></blockquote>
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<p>
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In some environments, the program above fails when exiting. For instance, if run
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from Microsoft Visual C++ environment in debug mode, a breakpoint is triggered
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at termination time and the debug output window shows a message along the following:
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</p>
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<blockquote><pre>
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HEAP[test.exe]: HEAP: Free Heap block 3a6488 modified at 3a6650 after it was
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freed
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Windows has triggered a breakpoint in test.exe.
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This may be due to a corruption of the heap, and indicates a bug in test.exe
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or any of the DLLs it has loaded.
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The output window may have more diagnostic information
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</pre></blockquote>
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<p>
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What is the problem? Although the type of <code>v</code> involves
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<code>flyweight<std::string></code>, constructing <code>v</code> as an empty vector
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need not create any flyweight object proper; so,
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it is perfectly possible that the static initialization of
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<code>flyweight<std::string></code> happens <i>after</i> the construction
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of <code>v</code>; when this is the case, the static destruction of
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the associated factory will occur <i>before</i> <code>v</code>'s
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destruction, leaving the vector with dangling flyweights.
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Again, the solution consists in explicitly forcing the static instantiation
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of <code>flyweight<std::string></code> before <code>v</code> is
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created. Here, calling
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the function <code>flyweight<std::string>::init</code> is a little
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cumbersome, so we can resort to the utility type
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<code>flyweight<std::string>::initializer</code> to do that job for us:
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</p>
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<blockquote><pre>
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<span class=comment>// equivalent to calling flyweight<std::string>::init()</span>
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<b><span class=keyword>static</span> <span class=identifier>flyweight</span><span class=special><</span><span class=identifier>std</span><span class=special>::</span><span class=identifier>string</span><span class=special>>::</span><span class=identifier>initializer</span> <span class=identifier>fwinit</span><span class=special>;</span></b>
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<span class=keyword>static</span> <span class=identifier>std</span><span class=special>::</span><span class=identifier>vector</span><span class=special><</span><span class=identifier>flyweight</span><span class=special><</span><span class=identifier>std</span><span class=special>::</span><span class=identifier>string</span><span class=special>></span> <span class=special>></span> <span class=identifier>v</span><span class=special>;</span>
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<span class=keyword>int</span> <span class=identifier>main</span><span class=special>()</span>
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<span class=special>{</span>
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<span class=comment>// use v; no dangling flyweights at termination now</span>
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<span class=special>}</span>
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</pre></blockquote>
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<hr>
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<div class="prev_link"><a href="extension.html"><img src="../prev.gif" alt="extending Boost.Flyweight" border="0"><br>
|
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Extending Boost.Flyweight
|
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</a></div>
|
|
<div class="up_link"><a href="index.html"><img src="../up.gif" alt="Boost.Flyweight tutorial" border="0"><br>
|
|
Boost.Flyweight tutorial
|
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</a></div>
|
|
<div class="next_link"><a href="lambda_expressions.html"><img src="../next.gif" alt="annex: MPL lambda expressions" border="0"><br>
|
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Annex: MPL lambda expressions
|
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</a></div><br clear="all" style="clear: all;">
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<br>
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<p>Revised Octber 16th 2010</p>
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<p>© Copyright 2006-2010 Joaquín M López Muñoz.
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Distributed under the Boost Software
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License, Version 1.0. (See accompanying file <a href="../../../../LICENSE_1_0.txt">
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LICENSE_1_0.txt</a> or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">
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http://www.boost.org/LICENSE_1_0.txt</a>)
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</p>
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