eba11fc229
[SVN r36178]
86 lines
3.2 KiB
C++
86 lines
3.2 KiB
C++
// Copyright David Abrahams, Matthias Troyer, Michael Gauckler
|
|
// 2005. Distributed under the Boost Software License, Version
|
|
// 1.0. (See accompanying file LICENSE_1_0.txt or copy at
|
|
// http://www.boost.org/LICENSE_1_0.txt)
|
|
|
|
#if !defined(LIVE_CODE_TYPE)
|
|
# define LIVE_CODE_TYPE int
|
|
#endif
|
|
|
|
#include <boost/timer.hpp>
|
|
|
|
namespace test
|
|
{
|
|
// This value is required to ensure that a smart compiler's dead
|
|
// code elimination doesn't optimize away anything we're testing.
|
|
// We'll use it to compute the return code of the executable to make
|
|
// sure it's needed.
|
|
LIVE_CODE_TYPE live_code;
|
|
|
|
// Call objects of the given Accumulator type repeatedly with x as
|
|
// an argument.
|
|
template <class Accumulator, class Arg>
|
|
void hammer(Arg const& x, long const repeats)
|
|
{
|
|
// Strategy: because the sum in an accumulator after each call
|
|
// depends on the previous value of the sum, the CPU's pipeline
|
|
// might be stalled while waiting for the previous addition to
|
|
// complete. Therefore, we allocate an array of accumulators,
|
|
// and update them in sequence, so that there's no dependency
|
|
// between adjacent addition operations.
|
|
//
|
|
// Additionally, if there were only one accumulator, the
|
|
// compiler or CPU might decide to update the value in a
|
|
// register rather that writing it back to memory. we want each
|
|
// operation to at least update the L1 cache. *** Note: This
|
|
// concern is specific to the particular application at which
|
|
// we're targeting the test. ***
|
|
|
|
// This has to be at least as large as the number of
|
|
// simultaneous accumulations that can be executing in the
|
|
// compiler pipeline. A safe number here is larger than the
|
|
// machine's maximum pipeline depth. If you want to test the L2
|
|
// or L3 cache, or main memory, you can increase the size of
|
|
// this array. 1024 is an upper limit on the pipeline depth of
|
|
// current vector machines.
|
|
const std::size_t number_of_accumulators = 1024;
|
|
live_code = 0; // reset to zero
|
|
|
|
Accumulator a[number_of_accumulators];
|
|
|
|
for (long iteration = 0; iteration < repeats; ++iteration)
|
|
{
|
|
for (Accumulator* ap = a; ap < a + number_of_accumulators; ++ap)
|
|
{
|
|
(*ap)(x);
|
|
}
|
|
}
|
|
|
|
// Accumulate all the partial sums to avoid dead code
|
|
// elimination.
|
|
for (Accumulator* ap = a; ap < a + number_of_accumulators; ++ap)
|
|
{
|
|
live_code += ap->sum;
|
|
}
|
|
}
|
|
|
|
// Measure the time required to hammer accumulators of the given
|
|
// type with the argument x.
|
|
template <class Accumulator, class T>
|
|
double measure(T const& x, long const repeats)
|
|
{
|
|
// Hammer accumulators a couple of times to ensure the
|
|
// instruction cache is full of our test code, and that we don't
|
|
// measure the cost of a page fault for accessing the data page
|
|
// containing the memory where the accumulators will be
|
|
// allocated
|
|
hammer<Accumulator>(x, repeats);
|
|
hammer<Accumulator>(x, repeats);
|
|
|
|
// Now start a timer
|
|
boost::timer time;
|
|
hammer<Accumulator>(x, repeats); // This time, we'll measure
|
|
return time.elapsed() / repeats; // return the time of one iteration
|
|
}
|
|
}
|