139 lines
4.4 KiB
C++
139 lines
4.4 KiB
C++
// Boost.Geometry (aka GGL, Generic Geometry Library)
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// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
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// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
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// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
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// Use, modification and distribution is subject to the Boost Software License,
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// Point Example - showing different type of points
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#include <iostream>
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#include <boost/geometry/geometry.hpp>
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#include <boost/geometry/geometries/point_xy.hpp>
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#include <boost/geometry/geometries/adapted/boost_tuple.hpp>
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#include <boost/geometry/geometries/adapted/c_array.hpp>
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#include <boost/geometry/geometries/adapted/boost_array.hpp>
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#include <boost/geometry/geometries/adapted/boost_polygon/point.hpp>
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BOOST_GEOMETRY_REGISTER_C_ARRAY_CS(cs::cartesian)
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BOOST_GEOMETRY_REGISTER_BOOST_ARRAY_CS(cs::cartesian)
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BOOST_GEOMETRY_REGISTER_BOOST_TUPLE_CS(cs::cartesian)
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int main()
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{
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using namespace boost::geometry;
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// Boost.Geometry contains several point types:
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// 1: its own generic type
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model::point<double, 2, cs::cartesian> pt1;
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// 2: its own type targetted to Cartesian (x,y) coordinates
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model::d2::point_xy<double> pt2;
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// 3: it supports Boost tuple's
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boost::tuple<double, double> pt3;
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// 4: it supports normal arrays
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double pt4[2];
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// 5: it supports arrays-as-points from Boost.Array
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boost::array<double, 2> pt5;
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// 6: it supports points from Boost.Polygon
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boost::polygon::point_data<double> pt6;
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// 7: in the past there was a typedef point_2d
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// But users are now supposted to do that themselves:
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typedef model::d2::point_xy<double> point_2d;
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point_2d pt7;
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// 7: there are more variants, and you can create your own.
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// (see therefore the custom_point example)
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// All these types are handled the same way. We show here
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// assigning them and calculating distances.
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assign_values(pt1, 1, 1);
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assign_values(pt2, 2, 2);
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assign_values(pt3, 3, 3);
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assign_values(pt4, 4, 4);
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assign_values(pt5, 5, 5);
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assign_values(pt6, 6, 6);
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assign_values(pt7, 7, 7);
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double d1 = distance(pt1, pt2);
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double d2 = distance(pt3, pt4);
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double d3 = distance(pt5, pt6);
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std::cout << "Distances: "
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<< d1 << " and " << d2 << " and " << d3 << std::endl;
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// (in case you didn't note, distances can be calculated
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// from points with different point-types)
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// Several ways of construction and setting point values
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// 1: default, empty constructor, causing no initialization at all
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model::d2::point_xy<double> p1;
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// 2: as shown above, assign_values
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model::d2::point_xy<double> p2;
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assign_values(p2, 1, 1);
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// 3: using "set" function
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// set uses the concepts behind, such that it can be applied for
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// every point-type (like assign_values)
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model::d2::point_xy<double> p3;
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set<0>(p3, 1);
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set<1>(p3, 1);
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// set<2>(p3, 1); //will result in compile-error
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// 3: for any point type, and other geometry objects:
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// there is the "make" object generator
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// (this one requires to specify the point-type).
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model::d2::point_xy<double> p4 = make<model::d2::point_xy<double> >(1,1);
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// 5: for the d2::point_xy<...> type only: constructor with two values
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model::d2::point_xy<double> p5(1,1);
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// 6: for boost tuples you can of course use make_tuple
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// Some ways of getting point values
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// 1: using the "get" function following the concepts behind
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std::cout << get<0>(p2) << "," << get<1>(p2) << std::endl;
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// 2: for point_xy only
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std::cout << p2.x() << "," << p2.y() << std::endl;
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// 3: using boost-tuples you of course can boost-tuple-methods
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std::cout << pt3.get<0>() << "," << pt3.get<1>() << std::endl;
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// 4: Boost.Geometry supports various output formats, e.g. DSV
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// (delimiter separated values)
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std::cout << dsv(pt3) << std::endl;
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// 5. or wkt
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std::cout << wkt(p4) << (equals(p4, p5) ? " equals " : " don't equals ") << wkt(p5) << std::endl;
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// There are 3-dimensional points too
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model::point<double, 3, cs::cartesian> d3a, d3b;
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assign_values(d3a, 1, 2, 3);
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assign_values(d3b, 4, 5, 6);
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d3 = distance(d3a, d3b);
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// Other examples show other types of points, geometries and more algorithms
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return 0;
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}
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