101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
// Boost.Geometry (aka GGL, Generic Geometry Library)
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// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
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// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
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// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
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// Use, modification and distribution is subject to the Boost Software License,
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// Linestring Polygon Overlay Example
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// NOTE: this example is obsolete. Boost.Geometry can now
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// overlay linestrings/polygons.
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// This sample will be removed in next version.
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#include <fstream>
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#include <iostream>
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#include <string>
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#include <vector>
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#include <boost/foreach.hpp>
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#include <boost/geometry/geometry.hpp>
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#include <boost/geometry/geometries/linestring.hpp>
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#include <boost/geometry/geometries/point_xy.hpp>
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#include <boost/geometry/geometries/polygon.hpp>
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#include <boost/geometry/geometries/adapted/c_array.hpp>
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#if defined(HAVE_SVG)
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# include <boost/geometry/io/svg/svg_mapper.hpp>
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#endif
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BOOST_GEOMETRY_REGISTER_C_ARRAY_CS(cs::cartesian);
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int main(void)
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{
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namespace bg = boost::geometry;
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typedef bg::model::d2::point_xy<double> point_2d;
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bg::model::linestring<point_2d> ls;
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{
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const double c[][2] = { {0, 1}, {2, 5}, {5, 3} };
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bg::assign_points(ls, c);
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}
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bg::model::polygon<point_2d> p;
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{
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const double c[][2] = { {3, 0}, {0, 3}, {4, 5}, {3, 0} };
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bg::assign_points(p, c);
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}
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bg::correct(p);
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#if defined(HAVE_SVG)
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// Create SVG-mapper
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std::ofstream stream("05_b_overlay_linestring_polygon_example.svg");
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bg::svg_mapper<point_2d> svg(stream, 500, 500);
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// Determine extend by adding geometries
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svg.add(p);
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svg.add(ls);
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// Map geometries
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svg.map(ls, "opacity:0.6;stroke:rgb(255,0,0);stroke-width:2;");
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svg.map(p, "opacity:0.6;fill:rgb(0,0,255);");
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#endif
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// Calculate intersection points (turn points)
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typedef bg::segment_ratio_type<point_2d, bg::detail::no_rescale_policy>::type segment_ratio;
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typedef bg::detail::overlay::turn_info<point_2d, segment_ratio> turn_info;
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std::vector<turn_info> turns;
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bg::detail::get_turns::no_interrupt_policy policy;
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bg::detail::no_rescale_policy rescale_policy;
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bg::get_turns<false, false, bg::detail::overlay::assign_null_policy>(ls, p, rescale_policy, turns, policy);
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std::cout << "Intersection of linestring/polygon" << std::endl;
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BOOST_FOREACH(turn_info const& turn, turns)
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{
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std::string action = "intersecting";
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if (turn.operations[0].operation
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== bg::detail::overlay::operation_intersection)
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{
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action = "entering";
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}
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else if (turn.operations[0].operation
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== bg::detail::overlay::operation_union)
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{
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action = "leaving";
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}
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std::cout << action << " polygon at " << bg::dsv(turn.point) << std::endl;
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#if defined(HAVE_SVG)
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svg.map(turn.point, "fill:rgb(255,128,0);stroke:rgb(0,0,100);stroke-width:1");
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svg.text(turn.point, action, "fill:rgb(0,0,0);font-family:Arial;font-size:10px");
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#endif
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}
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return 0;
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}
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