geometry/test/algorithms/set_operations/intersection/intersection_segment.cpp

135 lines
5.7 KiB
C++

// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <algorithm>
#include <ostream>
#include <sstream>
#include <string>
#include <vector>
#include <boost/config.hpp>
#include <geometry_test_common.hpp>
#include <boost/geometry/algorithms/correct.hpp>
#include <boost/geometry/algorithms/within.hpp>
#include <boost/geometry/algorithms/intersection_segment.hpp>
#include <boost/geometry/io/wkt/aswkt.hpp>
static std::ostream & operator<<(std::ostream &s, const bg::intersection_result& r)
{
switch(r)
{
case bg::is_intersect_no : s << "is_intersect_no"; break;
case bg::is_intersect : s << "is_intersect"; break;
case bg::is_parallel : s << "is_parallel"; break;
case bg::is_collinear_no : s << "is_collinear_no"; break;
case bg::is_collinear_one : s << "is_collinear_one"; break;
case bg::is_collinear_connect : s << "is_collinear_connect"; break;
case bg::is_collinear_overlap : s << "is_collinear_overlap"; break;
case bg::is_collinear_overlap_opposite : s << "is_collinear_overlap_opposite"; break;
case bg::is_collinear_connect_opposite : s << "is_collinear_connect_opposite"; break;
// detailed connection results:
case bg::is_intersect_connect_s1p1 : s << "is_intersect_connect_s1p1"; break;
case bg::is_intersect_connect_s1p2 : s << "is_intersect_connect_s1p2"; break;
case bg::is_intersect_connect_s2p1 : s << "is_intersect_connect_s2p1"; break;
case bg::is_intersect_connect_s2p2 : s << "is_intersect_connect_s2p2"; break;
}
return s;
}
static std::string as_string(const bg::intersection_result& r)
{
std::stringstream out;
out << r;
return out.str();
}
typedef bg::model::point<double> P;
typedef bg::const_segment<P> S;
static void test_intersection(double s1x1, double s1y1, double s1x2, double s1y2,
double s2x1, double s2y1, double s2x2, double s2y2,
// Expected results
bg::intersection_result expected_result,
int exptected_count, const P& exp_p1, const P& exp_p2)
{
S s1(P(s1x1, s1y1), P(s1x2, s1y2));
S s2(P(s2x1, s2y1), P(s2x2, s2y2));
std::vector<P> ip;
double ra, rb;
bg::intersection_result r = bg::intersection_s(s1, s2, ra, rb, ip);
r = bg::intersection_connect_result(r, ra, rb);
BOOST_CHECK_EQUAL(ip.size(), exptected_count);
BOOST_CHECK_EQUAL(as_string(expected_result), as_string(r));
if (ip.size() == 2 && ip[0] != exp_p1)
{
// Swap results, second point is not as expected, swap results, order is not prescribed,
// it might be OK.
std::reverse(ip.begin(), ip.end());
}
if (ip.size() >= 1)
{
BOOST_CHECK_EQUAL(ip[0], exp_p1);
}
if (ip.size() >= 2)
{
BOOST_CHECK_EQUAL(ip[1], exp_p2);
}
/*
std::cout << exptected_count << " " << r;
if (exptected_count >= 1) std::cout << " " << ip[0];
if (exptected_count >= 2) std::cout << " " << ip[1];
std::cout << std::endl;
*/
}
//BOOST_AUTO_TEST_CASE( test1 )
int test_main( int , char* [] )
{
// Identical cases
test_intersection(0,0, 1,1, 0,0, 1,1, bg::is_collinear_overlap, 2, P(0,0), P(1,1));
test_intersection(1,1, 0,0, 0,0, 1,1, bg::is_collinear_overlap_opposite, 2, P(1,1), P(0,0));
test_intersection(0,1, 0,2, 0,1, 0,2, bg::is_collinear_overlap, 2, P(0,1), P(0,2)); // Vertical
test_intersection(0,2, 0,1, 0,1, 0,2, bg::is_collinear_overlap_opposite, 2, P(0,2), P(0,1)); // Vertical
// Overlap cases
test_intersection(0,0, 1,1, -0.5,-0.5, 2,2, bg::is_collinear_overlap, 2, P(0,0), P(1,1));
test_intersection(0,0, 1,1, 0.5,0.5, 1.5,1.5, bg::is_collinear_overlap, 2, P(0.5,0.5), P(1,1));
test_intersection(0,0, 0,1, 0,-10, 0,10, bg::is_collinear_overlap, 2, P(0,0), P(0,1)); // Vertical
test_intersection(0,0, 0,1, 0,10, 0,-10, bg::is_collinear_overlap_opposite, 2, P(0,0), P(0,1)); // Vertical
test_intersection(0,0, 1,1, 1,1, 2,2, bg::is_collinear_connect, 1, P(1,1), P(0,0)); // Single point
// Colinear, non overlap cases
test_intersection(0,0, 1,1, 1.5,1.5, 2.5,2.5, bg::is_collinear_no, 0, P(0,0), P(0,0));
test_intersection(0,0, 0,1, 0,5, 0,6, bg::is_collinear_no, 0, P(0,0), P(0,0)); // Vertical
// Parallel cases
test_intersection(0,0, 1,1, 1,0, 2,1, bg::is_parallel, 0, P(0,0), P(0,1));
// Intersect cases
test_intersection(0,2, 4,2, 3,0, 3,4, bg::is_intersect, 1, P(3,2), P(0,0));
// Non intersect cases
// Single point cases
test_intersection(0,0, 0,0, 1,1, 2,2, bg::is_collinear_no, 0, P(1,1), P(0,0)); // Colinear/no
test_intersection(2,2, 2,2, 1,1, 3,3, bg::is_collinear_one, 1, P(2,2.01), P(0,0)); // On segment
test_intersection(1,1, 3,3, 2,2, 2,2, bg::is_collinear_one, 1, P(2,2), P(0,0)); // On segment
test_intersection(1,1, 3,3, 1,1, 1,1, bg::is_collinear_one, 1, P(1,1), P(0,0)); // On segment, start
test_intersection(1,1, 3,3, 3,3, 3,3, bg::is_collinear_one, 1, P(3,3), P(0,0)); // On segment, end
return 0;
}