a4452c3539
[SVN r68168]
90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
// (C) Copyright Andrew Sutton 2007
|
|
//
|
|
// Use, modification and distribution are subject to the
|
|
// Boost Software License, Version 1.0 (See accompanying file
|
|
// LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
|
|
|
|
|
|
//[eccentricity_example
|
|
#include <iostream>
|
|
#include <iomanip>
|
|
|
|
#include <boost/graph/undirected_graph.hpp>
|
|
#include <boost/graph/exterior_property.hpp>
|
|
#include <boost/graph/floyd_warshall_shortest.hpp>
|
|
#include <boost/graph/eccentricity.hpp>
|
|
#include "helper.hpp"
|
|
|
|
using namespace std;
|
|
using namespace boost;
|
|
|
|
// The Actor type stores the name of each vertex in the graph.
|
|
struct Actor
|
|
{
|
|
string name;
|
|
};
|
|
|
|
// Declare the graph type and its vertex and edge types.
|
|
typedef undirected_graph<Actor> Graph;
|
|
typedef graph_traits<Graph>::vertex_descriptor Vertex;
|
|
typedef graph_traits<Graph>::edge_descriptor Edge;
|
|
|
|
// The name map provides an abstract accessor for the names of
|
|
// each vertex. This is used during graph creation.
|
|
typedef property_map<Graph, string Actor::*>::type NameMap;
|
|
|
|
// Declare a matrix type and its corresponding property map that
|
|
// will contain the distances between each pair of vertices.
|
|
typedef exterior_vertex_property<Graph, int> DistanceProperty;
|
|
typedef DistanceProperty::matrix_type DistanceMatrix;
|
|
typedef DistanceProperty::matrix_map_type DistanceMatrixMap;
|
|
|
|
// Declare the weight map so that each edge returns the same value.
|
|
typedef constant_property_map<Edge, int> WeightMap;
|
|
|
|
// Declare a container and its corresponding property map that
|
|
// will contain the resulting eccentricities of each vertex in
|
|
// the graph.
|
|
typedef boost::exterior_vertex_property<Graph, int> EccentricityProperty;
|
|
typedef EccentricityProperty::container_type EccentricityContainer;
|
|
typedef EccentricityProperty::map_type EccentricityMap;
|
|
|
|
int
|
|
main(int argc, char *argv[])
|
|
{
|
|
// Create the graph and a name map that provides access to
|
|
// then actor names.
|
|
Graph g;
|
|
NameMap nm(get(&Actor::name, g));
|
|
|
|
// Read the graph from standard input.
|
|
read_graph(g, nm, cin);
|
|
|
|
// Compute the distances between all pairs of vertices using
|
|
// the Floyd-Warshall algorithm. Note that the weight map is
|
|
// created so that every edge has a weight of 1.
|
|
DistanceMatrix distances(num_vertices(g));
|
|
DistanceMatrixMap dm(distances, g);
|
|
WeightMap wm(1);
|
|
floyd_warshall_all_pairs_shortest_paths(g, dm, weight_map(wm));
|
|
|
|
// Compute the eccentricities for graph - this computation returns
|
|
// both the radius and diameter as well.
|
|
int r, d;
|
|
EccentricityContainer eccs(num_vertices(g));
|
|
EccentricityMap em(eccs, g);
|
|
boost::tie(r, d) = all_eccentricities(g, dm, em);
|
|
|
|
// Print the closeness centrality of each vertex.
|
|
graph_traits<Graph>::vertex_iterator i, end;
|
|
for(boost::tie(i, end) = vertices(g); i != end; ++i) {
|
|
cout << setw(12) << setiosflags(ios::left)
|
|
<< g[*i].name << get(em, *i) << endl;
|
|
}
|
|
cout << "radius: " << r << endl;
|
|
cout << "diamter: " << d << endl;
|
|
|
|
return 0;
|
|
}
|
|
//]
|