9d0640b614
[SVN r58554]
162 lines
4.6 KiB
C++
162 lines
4.6 KiB
C++
//=======================================================================
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// Copyright 2008 Aaron Windsor
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//=======================================================================
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#include <boost/property_map/property_map.hpp>
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#include <boost/test/minimal.hpp>
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#include <boost/graph/adjacency_list.hpp>
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#include <boost/graph/properties.hpp>
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#include <boost/graph/graph_traits.hpp>
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#include <boost/graph/is_straight_line_drawing.hpp>
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#include <vector>
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using namespace boost;
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struct coord_t
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{
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std::size_t x;
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std::size_t y;
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};
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int test_main(int, char*[])
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{
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typedef adjacency_list< vecS, vecS, undirectedS,
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property<vertex_index_t, int>
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> graph_t;
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typedef std::vector< coord_t > drawing_storage_t;
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typedef boost::iterator_property_map
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< drawing_storage_t::iterator,
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property_map<graph_t, vertex_index_t>::type
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> drawing_t;
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graph_t g(4);
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add_edge(0,1,g);
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add_edge(2,3,g);
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drawing_storage_t drawing_storage(num_vertices(g));
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drawing_t drawing(drawing_storage.begin(), get(vertex_index,g));
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// two perpendicular lines that intersect at (1,1)
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drawing[0].x = 1; drawing[0].y = 0;
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drawing[1].x = 1; drawing[1].y = 2;
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drawing[2].x = 0; drawing[2].y = 1;
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drawing[3].x = 2; drawing[3].y = 1;
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BOOST_REQUIRE(!is_straight_line_drawing(g,drawing));
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// two parallel horizontal lines
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drawing[0].x = 0; drawing[0].y = 0;
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drawing[1].x = 2; drawing[1].y = 0;
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BOOST_REQUIRE(is_straight_line_drawing(g,drawing));
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// two parallel vertical lines
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drawing[0].x = 0; drawing[0].y = 0;
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drawing[1].x = 0; drawing[1].y = 2;
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drawing[2].x = 1; drawing[2].y = 0;
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drawing[3].x = 1; drawing[3].y = 2;
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BOOST_REQUIRE(is_straight_line_drawing(g,drawing));
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// two lines that intersect at (1,1)
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drawing[0].x = 0; drawing[0].y = 0;
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drawing[1].x = 2; drawing[1].y = 2;
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drawing[2].x = 0; drawing[2].y = 2;
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drawing[3].x = 2; drawing[3].y = 0;
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BOOST_REQUIRE(!is_straight_line_drawing(g,drawing));
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// K_4 arranged in a diamond pattern, so that edges intersect
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g = graph_t(4);
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add_edge(0,1,g);
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add_edge(0,2,g);
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add_edge(0,3,g);
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add_edge(1,2,g);
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add_edge(1,3,g);
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add_edge(2,3,g);
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drawing_storage = drawing_storage_t(num_vertices(g));
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drawing = drawing_t(drawing_storage.begin(), get(vertex_index,g));
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drawing[0].x = 1; drawing[0].y = 2;
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drawing[1].x = 2; drawing[1].y = 1;
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drawing[2].x = 1; drawing[2].y = 0;
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drawing[3].x = 0; drawing[3].y = 1;
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BOOST_REQUIRE(!is_straight_line_drawing(g, drawing));
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// K_4 arranged so that no edges intersect
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drawing[0].x = 0; drawing[0].y = 0;
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drawing[1].x = 1; drawing[1].y = 1;
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drawing[2].x = 1; drawing[2].y = 2;
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drawing[3].x = 2; drawing[3].y = 0;
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BOOST_REQUIRE(is_straight_line_drawing(g, drawing));
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// a slightly more complicated example - edges (0,1) and (4,5)
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// intersect
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g = graph_t(8);
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add_edge(0,1,g);
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add_edge(2,3,g);
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add_edge(4,5,g);
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add_edge(6,7,g);
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drawing_storage = drawing_storage_t(num_vertices(g));
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drawing = drawing_t(drawing_storage.begin(), get(vertex_index,g));
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drawing[0].x = 1; drawing[0].y = 1;
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drawing[1].x = 5; drawing[1].y = 4;
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drawing[2].x = 2; drawing[2].y = 5;
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drawing[3].x = 4; drawing[3].y = 4;
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drawing[4].x = 3; drawing[4].y = 4;
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drawing[5].x = 3; drawing[5].y = 2;
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drawing[6].x = 4; drawing[6].y = 2;
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drawing[7].x = 1; drawing[7].y = 1;
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BOOST_REQUIRE(!is_straight_line_drawing(g, drawing));
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// form a graph consisting of a bunch of parallel vertical edges,
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// then place an edge at various positions to intersect edges
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g = graph_t(22);
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for(int i = 0; i < 11; ++i)
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add_edge(2*i,2*i+1,g);
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drawing_storage = drawing_storage_t(num_vertices(g));
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drawing = drawing_t(drawing_storage.begin(), get(vertex_index,g));
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for(int i = 0; i < 10; ++i)
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{
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drawing[2*i].x = i; drawing[2*i].y = 0;
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drawing[2*i+1].x = i; drawing[2*i+1].y = 10;
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}
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// put the final edge as a horizontal edge intersecting one other edge
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drawing[20].x = 5; drawing[20].y = 5;
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drawing[21].x = 7; drawing[21].y = 5;
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BOOST_REQUIRE(!is_straight_line_drawing(g, drawing));
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// make the final edge a diagonal intersecting multiple edges
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drawing[20].x = 2; drawing[20].y = 4;
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drawing[21].x = 9; drawing[21].y = 7;
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BOOST_REQUIRE(!is_straight_line_drawing(g, drawing));
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// reverse the slope
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drawing[20].x = 2; drawing[20].y = 7;
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drawing[21].x = 9; drawing[21].y = 4;
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BOOST_REQUIRE(!is_straight_line_drawing(g, drawing));
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return 0;
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}
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