locale/doc/main.txt
Artyom Beilis eb14e99e18 Lineup with trunk
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//
// Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4 filetype=cpp.doxygen
/*!
\mainpage Boost.Locale
\section main_intro What is Boost.Locale?
Boost.Locale is a library that provides high quality
localization facilities in a C++ way. It was originally designed
a part of <a href="http://cppcms.sourceforge.net/">CppCMS</a> - C++ Web Framework
project and then contributed to Boost.
Boost.Locale gives powerful tools for development of cross platform
localized software - the software that talks to user
in its language.
Provided Features:
- Correct case conversion, case folding and normalization.
- Collation (sorting), including support for 4 Unicode
collation levels.
- Date, time, timezone and calendar manipulations,
formatting and parsing, including transparent support
for calendars other than Gregorian.
- Boundary analysis for characters, words, sentences and
line-breaks.
- Number formatting, spelling and parsing.
- Monetary formatting and parsing.
- Powerful message formatting (string translation)
including support for plural forms, using GNU catalogs.
- Character set conversion.
- Transparent support for 8-bit character sets like Latin1
- Support for \c char and \c wchar_t
- Experimental support for C++0x \c char16_t and \c char32_t
strings and streams.
Boost.Locale enhances and unifies the standard library's API
the way it becomes useful and convenient for development
of cross platform and "cross-culture" software.
In order to achieve this goal Boost.Locale uses
the-state-of-the-art Unicode and Localization
library: <a href="http://icu-project.org/">ICU</a> - International Components for Unicode.
Boost.Locale creates the natural glue between the C++ locales
framework, iostreams, and the powerful ICU library.
Boost.Locale provides non-ICU based localization support as well.
It is based on the operating system native API or on the standard
C++ library support. Sacrificing some less important features,
Boost.Locale becomes less powerful but lighter and easier to deploy
and use library.
\section main_tutorial Tutorials
- \subpage std_locales
- \subpage using_boost_locale
- \ref locale_gen
- \ref collation
- \ref conversions
- \ref formatting_and_parsing
- \ref messages_formatting
- \ref charset_handling
- \ref boundary_analysys
- \ref localized_text_formatting
- \ref dates_times_timezones
- \ref locale_information
- \ref working_with_multiple_locales
- \subpage using_localization_backends
- \subpage recommendations_and_myths
- \subpage building_boost_locale
- \subpage appendix
- \ref rationale
- \ref faq
- \ref default_encoding_under_windows
- \ref running_examples_under_windows
- \ref gettext_for_windows
- \ref glossary
- \ref tested_compilers_and_paltforms
- \ref status_of_cpp0x_characters_support
- \ref special_thanks
- \subpage changelog
*/