802f5d031d
- Fixed issues with inspector - Changed the use of boost::mutex - not include entire boost.thread - Updated documentation build script [SVN r73059]
37 lines
1.6 KiB
Plaintext
37 lines
1.6 KiB
Plaintext
//
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// Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4 filetype=cpp.doxygen
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/*!
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\page running_examples_under_windows Running Examples under Microsoft Windows
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All of the examples that come with Boost.Locale are designed for UTF-8 and it is
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the default encoding used by Boost.Locale.
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However, the default narrow encoding under Microsoft Windows is not UTF-8 and
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the output of the applications would not be displayed correctly in the console.
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So in order to use UTF-8 encoding under the Windows console and see the output correctly, do the following:
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-# Open a \c cmd window
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-# Change the default font to a TrueType font: go to properties-\>font (right click on title-bar-\>properties-\>font) and
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change the font to a TrueType font like Lucida Console
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-# Change the default codepage to 65001 (UTF-8) by running <tt>chcp 65001</tt>
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Now all of the examples should display UTF-8 characters correctly (if the font supports them).
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<b>Note for Visual Studio users:</b> Microsoft Visual Studio assumes that all source files are encoded using an "ANSI" codepage
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like 1252. However all examples use UTF-8 encoding by default, so wide character examples would
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not work under MSVC as-is. In order to force it to treat source files as UTF-8 you need to
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convert the files to UTF-8 with BOM, which can be done easily by re-saving them from Notepad,
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which adds a BOM to UTF-8 files by default.
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*/
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