math/doc/html/math_toolkit/value_op.html
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<title>Quaternion Value Operations</title>
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="math_toolkit.value_op"></a><a class="link" href="value_op.html" title="Quaternion Value Operations">Quaternion Value Operations</a>
</h2></div></div></div>
<h5>
<a name="math_toolkit.value_op.h0"></a>
<span class="phrase"><a name="math_toolkit.value_op.real_and_unreal"></a></span><a class="link" href="value_op.html#math_toolkit.value_op.real_and_unreal">real
and unreal</a>
</h5>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">T</span> <span class="identifier">real</span><span class="special">(</span><span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">q</span><span class="special">);</span>
<span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">unreal</span><span class="special">(</span><span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">q</span><span class="special">);</span>
</pre>
<p>
These return <code class="computeroutput"><span class="identifier">q</span><span class="special">.</span><span class="identifier">real</span><span class="special">()</span></code> and
<code class="computeroutput"><span class="identifier">q</span><span class="special">.</span><span class="identifier">unreal</span><span class="special">()</span></code>
respectively.
</p>
<h5>
<a name="math_toolkit.value_op.h1"></a>
<span class="phrase"><a name="math_toolkit.value_op.conj"></a></span><a class="link" href="value_op.html#math_toolkit.value_op.conj">conj</a>
</h5>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">conj</span><span class="special">(</span><span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">q</span><span class="special">);</span>
</pre>
<p>
This returns the conjugate of the quaternion.
</p>
<h5>
<a name="math_toolkit.value_op.h2"></a>
<span class="phrase"><a name="math_toolkit.value_op.sup"></a></span><a class="link" href="value_op.html#math_toolkit.value_op.sup">sup</a>
</h5>
<p>
template&lt;typename T&gt; T sup(quaternion&lt;T&gt; const &amp; q);
</p>
<p>
This return the sup norm (the greatest among <code class="computeroutput"><span class="identifier">abs</span><span class="special">(</span><span class="identifier">q</span><span class="special">.</span><span class="identifier">R_component_1</span><span class="special">())...</span><span class="identifier">abs</span><span class="special">(</span><span class="identifier">q</span><span class="special">.</span><span class="identifier">R_component_4</span><span class="special">()))</span></code> of the quaternion.
</p>
<h5>
<a name="math_toolkit.value_op.h3"></a>
<span class="phrase"><a name="math_toolkit.value_op.l1"></a></span><a class="link" href="value_op.html#math_toolkit.value_op.l1">l1</a>
</h5>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">T</span> <span class="identifier">l1</span><span class="special">(</span><span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">q</span><span class="special">);</span>
</pre>
<p>
This return the l1 norm <code class="computeroutput"><span class="special">(</span><span class="identifier">abs</span><span class="special">(</span><span class="identifier">q</span><span class="special">.</span><span class="identifier">R_component_1</span><span class="special">())+...+</span><span class="identifier">abs</span><span class="special">(</span><span class="identifier">q</span><span class="special">.</span><span class="identifier">R_component_4</span><span class="special">()))</span></code> of the quaternion.
</p>
<h5>
<a name="math_toolkit.value_op.h4"></a>
<span class="phrase"><a name="math_toolkit.value_op.abs"></a></span><a class="link" href="value_op.html#math_toolkit.value_op.abs">abs</a>
</h5>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">T</span> <span class="identifier">abs</span><span class="special">(</span><span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">q</span><span class="special">);</span>
</pre>
<p>
This return the magnitude (Euclidian norm) of the quaternion.
</p>
<h5>
<a name="math_toolkit.value_op.h5"></a>
<span class="phrase"><a name="math_toolkit.value_op.norm"></a></span><a class="link" href="value_op.html#math_toolkit.value_op.norm">norm</a>
</h5>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">T</span> <span class="identifier">norm</span><span class="special">(</span><span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span><span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">q</span><span class="special">);</span>
</pre>
<p>
This return the (Cayley) norm of the quaternion. The term "norm"
might be confusing, as most people associate it with the Euclidian norm (and
quadratic functionals). For this version of (the mathematical objects known
as) quaternions, the Euclidian norm (also known as magnitude) is the square
root of the Cayley norm.
</p>
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<td align="right"><div class="copyright-footer">Copyright &#169; 2006-2019 Nikhar
Agrawal, Anton Bikineev, Paul A. Bristow, Marco Guazzone, Christopher Kormanyos,
Hubert Holin, Bruno Lalande, John Maddock, Jeremy Murphy, Matthew Pulver, Johan
R&#229;de, Gautam Sewani, Benjamin Sobotta, Nicholas Thompson, Thijs van den Berg,
Daryle Walker and Xiaogang Zhang<p>
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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