47ede94322
[SVN r63060]
44 lines
1.6 KiB
C++
44 lines
1.6 KiB
C++
// Copyright 2010 Christophe Henry
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// henry UNDERSCORE christophe AT hotmail DOT com
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// This is an extended version of the state machine available in the boost::mpl library
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// Distributed under the same license as the original.
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// Copyright for the original version:
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// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
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// under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef EMPTY_HPP
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#define EMPTY_HPP
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// back-end
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#include <boost/msm/back/state_machine.hpp>
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//front-end
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#include <boost/msm/front/state_machine_def.hpp>
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#include <boost/msm/front/row2.hpp>
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#include "Events.hpp"
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struct Open;
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namespace msm = boost::msm;
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namespace mpl = boost::mpl;
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struct Empty : public msm::front::state<>
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{
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template <class Event,class FSM>
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void on_entry(Event const&,FSM& ) {std::cout << "entering: Empty" << std::endl;}
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template <class Event,class FSM>
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void on_exit(Event const&,FSM& ) {std::cout << "leaving: Empty" << std::endl;}
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void open_drawer(open_close const&);
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struct internal_transition_table : mpl::vector<
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// Start Event Next Action Guard
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//+-------------+---------+-------------+---------+---------------------------+----------------------+
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msm::front::a_row2 < Empty , open_close , Open , Empty,&Empty::open_drawer >
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//+-------------+---------+-------------+---------+---------------------------+----------------------+
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> {};
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};
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#endif
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