msm/test/Entries.cpp
2014-10-10 15:43:26 +02:00

298 lines
16 KiB
C++

// Copyright 2010 Christophe Henry
// henry UNDERSCORE christophe AT hotmail DOT com
// This is an extended version of the state machine available in the boost::mpl library
// Distributed under the same license as the original.
// Copyright for the original version:
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
// under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <iostream>
// back-end
#include <boost/msm/back/state_machine.hpp>
//front-end
#include <boost/msm/front/state_machine_def.hpp>
#ifndef BOOST_MSM_NONSTANDALONE_TEST
#define BOOST_TEST_MODULE MyTest
#endif
#include <boost/test/unit_test.hpp>
namespace msm = boost::msm;
namespace mpl = boost::mpl;
namespace
{
// events
struct event1 {};
struct event2 {};
struct event3 {};
struct event4 {};
struct event5 {};
struct event6
{
event6(){}
template <class Event>
event6(Event const&){}
};
// front-end: define the FSM structure
struct Fsm_ : public msm::front::state_machine_def<Fsm_>
{
// The list of FSM states
struct State1 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct State2 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubFsm2_ : public msm::front::state_machine_def<SubFsm2_>
{
typedef msm::back::state_machine<SubFsm2_> SubFsm2;
unsigned int entry_action_counter;
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
struct SubState1 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState1b : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState2 : public msm::front::state<> , public msm::front::explicit_entry<0>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState2b : public msm::front::state<> , public msm::front::explicit_entry<1>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
// test with a pseudo entry
struct PseudoEntry1 : public msm::front::entry_pseudo_state<0>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState3 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct PseudoExit1 : public msm::front::exit_pseudo_state<event6>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
// action methods
void entry_action(event4 const&)
{
++entry_action_counter;
}
// the initial state. Must be defined
typedef mpl::vector<SubState1,SubState1b> initial_state;
typedef mpl::vector<SubState2b> explicit_creation;
// Transition table for SubFsm2
struct transition_table : mpl::vector<
// Start Event Next Action Guard
// +--------------+-------------+------------+------------------------+----------------------+
a_row < PseudoEntry1 , event4 , SubState3 ,&SubFsm2_::entry_action >,
_row < SubState2 , event6 , SubState1 >,
_row < SubState3 , event5 , PseudoExit1 >
// +--------------+-------------+------------+------------------------+----------------------+
> {};
// Replaces the default no-transition response.
template <class FSM,class Event>
void no_transition(Event const& , FSM&,int)
{
BOOST_FAIL("no_transition called!");
}
};
typedef msm::back::state_machine<SubFsm2_> SubFsm2;
// the initial state of the player SM. Must be defined
typedef State1 initial_state;
// transition actions
// guard conditions
// Transition table for Fsm
struct transition_table : mpl::vector<
// Start Event Next Action Guard
// +---------------------+--------+------------------------------------+-------+--------+
_row < State1 , event1 , SubFsm2 >,
_row < State1 , event2 , SubFsm2::direct<SubFsm2_::SubState2> >,
_row < State1 , event3 , mpl::vector<SubFsm2::direct<SubFsm2_::SubState2>,
SubFsm2::direct<SubFsm2_::SubState2b> > >,
_row < State1 , event4 , SubFsm2::entry_pt
<SubFsm2_::PseudoEntry1> >,
// +---------------------+--------+------------------------------------+-------+--------+
_row < SubFsm2 , event1 , State1 >,
_row < SubFsm2::exit_pt
<SubFsm2_::PseudoExit1>, event6 , State2 >
// +---------------------+--------+------------------------------------+-------+--------+
> {};
// Replaces the default no-transition response.
template <class FSM,class Event>
void no_transition(Event const& , FSM&,int )
{
BOOST_FAIL("no_transition called!");
}
// init counters
template <class Event,class FSM>
void on_entry(Event const&,FSM& fsm)
{
fsm.template get_state<Fsm_::State1&>().entry_counter=0;
fsm.template get_state<Fsm_::State1&>().exit_counter=0;
fsm.template get_state<Fsm_::State2&>().entry_counter=0;
fsm.template get_state<Fsm_::State2&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().entry_action_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1b&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1b&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2b&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2b&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState3&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState3&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::PseudoEntry1&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::PseudoEntry1&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::exit_pt<SubFsm2_::PseudoExit1>&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::exit_pt<SubFsm2_::PseudoExit1>&>().exit_counter=0;
}
};
typedef msm::back::state_machine<Fsm_> Fsm;
// static char const* const state_names[] = { "State1", "SubFsm2","State2" };
BOOST_AUTO_TEST_CASE( my_test )
{
Fsm p;
p.start();
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 1,"State1 entry not called correctly");
p.process_event(event1());
p.process_event(event1());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 1,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 2,"State1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 1,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 1,"SubFsm2 entry not called correctly");
p.process_event(event2());
p.process_event(event6());
p.process_event(event1());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 2,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 3,"State1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 2,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 2,"SubFsm2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().entry_counter == 1,
"SubFsm2::SubState2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().exit_counter == 1,
"SubFsm2::SubState2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState1&>().entry_counter == 2,
"SubFsm2::SubState1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState1&>().exit_counter == 2,
"SubFsm2::SubState1 exit not called correctly");
p.process_event(event3());
p.process_event(event1());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 3,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 4,"State1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 3,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 3,"SubFsm2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().entry_counter == 2,
"SubFsm2::SubState2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().exit_counter == 2,
"SubFsm2::SubState2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2b&>().entry_counter == 1,
"SubFsm2::SubState2b entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2b&>().exit_counter == 1,
"SubFsm2::SubState2b exit not called correctly");
p.process_event(event4());
p.process_event(event5());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"State2 should be active");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 4,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State2&>().entry_counter == 1,"State2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 4,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 4,"SubFsm2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::PseudoEntry1&>().entry_counter == 1,
"SubFsm2::PseudoEntry1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::PseudoEntry1&>().exit_counter == 1,
"SubFsm2::PseudoEntry1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState3&>().entry_counter == 1,
"SubFsm2::SubState3 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState3&>().exit_counter == 1,
"SubFsm2::SubState3 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2::exit_pt<Fsm_::SubFsm2_::PseudoExit1>&>().entry_counter == 1,
"SubFsm2::PseudoExit1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2::exit_pt<Fsm_::SubFsm2_::PseudoExit1>&>().exit_counter == 1,
"SubFsm2::PseudoExit1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_action_counter == 1,"Action not called correctly");
}
}