a05ae1dc97
[SVN r51417]
551 lines
22 KiB
Plaintext
551 lines
22 KiB
Plaintext
[/
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Boost.Optional
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Copyright (c) 2003-2007 Fernando Luis Cacciola Carballal
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Distributed under the Boost Software License, Version 1.0.
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(See accompanying file LICENSE_1_0.txt or copy at
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http://www.boost.org/LICENSE_1_0.txt)
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]
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[section Definitions]
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[section Introduction]
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This section provides definitions of terms used in the Numeric Conversion library.
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[blurb [*Notation]
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[_underlined text] denotes terms defined in the C++ standard.
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[*bold face] denotes terms defined here but not in the standard.
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]
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[endsect]
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[section Types and Values]
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As defined by the [_C++ Object Model] (§1.7) the [_storage] or memory on which a
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C++ program runs is a contiguous sequence of [_bytes] where each byte is a
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contiguous sequence of bits.
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An [_object] is a region of storage (§1.8) and has a type (§3.9).
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A [_type] is a discrete set of values.
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An object of type `T` has an [_object representation] which is the sequence of
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bytes stored in the object (§3.9/4)
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An object of type `T` has a [_value representation] which is the set of
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bits that determine the ['value] of an object of that type (§3.9/4).
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For [_POD] types (§3.9/10), this bitset is given by the object representation,
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but not all the bits in the storage need to participate in the value
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representation (except for character types): for example, some bits might
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be used for padding or there may be trap-bits.
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__SPACE__
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The [*typed value] that is held by an object is the value which is determined
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by its value representation.
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An [*abstract value] (untyped) is the conceptual information that is
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represented in a type (i.e. the number π).
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The [*intrinsic value] of an object is the binary value of the sequence of
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unsigned characters which form its object representation.
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__SPACE__
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['Abstract] values can be [*represented] in a given type.
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To [*represent] an abstract value `V` in a type `T` is to obtain a typed value
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`v` which corresponds to the abstract value `V`.
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The operation is denoted using the `rep()` operator, as in: `v=rep(V)`.
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`v` is the [*representation] of `V` in the type `T`.
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For example, the abstract value π can be represented in the type
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`double` as the `double value M_PI` and in the type `int` as the
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`int value 3`
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__SPACE__
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Conversely, ['typed values] can be [*abstracted].
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To [*abstract] a typed value `v` of type `T` is to obtain the abstract value `V`
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whose representation in `T` is `v`.
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The operation is denoted using the `abt()` operator, as in: `V=abt(v)`.
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`V` is the [*abstraction] of `v` of type `T`.
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Abstraction is just an abstract operation (you can't do it); but it is
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defined nevertheless because it will be used to give the definitions in the
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rest of this document.
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[endsect]
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[section C++ Arithmetic Types]
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The C++ language defines [_fundamental types] (§3.9.1). The following subsets of
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the fundamental types are intended to represent ['numbers]:
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[variablelist
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[[[_signed integer types] (§3.9.1/2):][
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`{signed char, signed short int, signed int, signed long int}`
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Can be used to represent general integer numbers (both negative and positive).
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]]
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[[[_unsigned integer types] (§3.9.1/3):][
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`{unsigned char, unsigned short int, unsigned int, unsigned long int}`
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Can be used to represent positive integer numbers with modulo-arithmetic.
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]]
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[[[_floating-point types] (§3.9.1/8):][
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`{float,double,long double}`
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Can be used to represent real numbers.
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]]
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[[[_integral or integer types] (§3.9.1/7):][
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`{{signed integers},{unsigned integers}, bool, char and wchar_t}`
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]]
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[[[_arithmetic types] (§3.9.1/8):][
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`{{integer types},{floating types}}`
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]]
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]
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The integer types are required to have a ['binary] value representation.
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Additionally, the signed/unsigned integer types of the same base type
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(`short`, `int` or `long`) are required to have the same value representation,
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that is:
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int i = -3 ; // suppose value representation is: 10011 (sign bit + 4 magnitude bits)
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unsigned int u = i ; // u is required to have the same 10011 as its value representation.
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In other words, the integer types signed/unsigned X use the same value
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representation but a different ['interpretation] of it; that is, their
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['typed values] might differ.
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Another consequence of this is that the range for signed X is always a smaller
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subset of the range of unsigned X, as required by §3.9.1/3.
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[note
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Always remember that unsigned types, unlike signed types, have modulo-arithmetic;
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that is, they do not overflow.
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This means that:
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[*-] Always be extra careful when mixing signed/unsigned types
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[*-] Use unsigned types only when you need modulo arithmetic or very very large
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numbers. Don't use unsigned types just because you intend to deal with
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positive values only (you can do this with signed types as well).
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]
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[endsect]
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[section Numeric Types]
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This section introduces the following definitions intended to integrate
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arithmetic types with user-defined types which behave like numbers.
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Some definitions are purposely broad in order to include a vast variety of
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user-defined number types.
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Within this library, the term ['number] refers to an abstract numeric value.
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A type is [*numeric] if:
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* It is an arithmetic type, or,
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* It is a user-defined type which
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* Represents numeric abstract values (i.e. numbers).
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* Can be converted (either implicitly or explicitly) to/from at least one arithmetic type.
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* Has [link boost_numericconversion.definitions.range_and_precision range] (possibly unbounded)
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and [link boost_numericconversion.definitions.range_and_precision precision] (possibly dynamic or
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unlimited).
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* Provides an specialization of `std::numeric_limits`.
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A numeric type is [*signed] if the abstract values it represent include negative numbers.
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A numeric type is [*unsigned] if the abstract values it represent exclude negative numbers.
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A numeric type is [*modulo] if it has modulo-arithmetic (does not overflow).
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A numeric type is [*integer] if the abstract values it represent are whole numbers.
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A numeric type is [*floating] if the abstract values it represent are real numbers.
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An [*arithmetic value] is the typed value of an arithmetic type
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A [*numeric value] is the typed value of a numeric type
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These definitions simply generalize the standard notions of arithmetic types and
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values by introducing a superset called [_numeric]. All arithmetic types and values are
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numeric types and values, but not vice versa, since user-defined numeric types are not
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arithmetic types.
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The following examples clarify the differences between arithmetic and numeric
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types (and values):
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// A numeric type which is not an arithmetic type (is user-defined)
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// and which is intended to represent integer numbers (i.e., an 'integer' numeric type)
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class MyInt
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{
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MyInt ( long long v ) ;
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long long to_builtin();
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} ;
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namespace std {
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template<> numeric_limits<MyInt> { ... } ;
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}
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// A 'floating' numeric type (double) which is also an arithmetic type (built-in),
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// with a float numeric value.
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double pi = M_PI ;
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// A 'floating' numeric type with a whole numeric value.
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// NOTE: numeric values are typed valued, hence, they are, for instance,
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// integer or floating, despite the value itself being whole or including
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// a fractional part.
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double two = 2.0 ;
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// An integer numeric type with an integer numeric value.
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MyInt i(1234);
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[endsect]
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[section Range and Precision]
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Given a number set `N`, some of its elements are representable in a numeric type `T`.
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The set of representable values of type `T`, or numeric set of `T`, is a set of numeric
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values whose elements are the representation of some subset of `N`.
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For example, the interval of `int` values `[INT_MIN,INT_MAX]` is the set of representable
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values of type `int`, i.e. the `int` numeric set, and corresponds to the representation
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of the elements of the interval of abstract values `[abt(INT_MIN),abt(INT_MAX)]` from
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the integer numbers.
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Similarly, the interval of `double` values `[-DBL_MAX,DBL_MAX]` is the `double`
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numeric set, which corresponds to the subset of the real numbers from `abt(-DBL_MAX)` to
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`abt(DBL_MAX)`.
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__SPACE__
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Let [*`next(x)`] denote the lowest numeric value greater than x.
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Let [*`prev(x)`] denote the highest numeric value lower then x.
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Let [*`v=prev(next(V))`] and [*`v=next(prev(V))`] be identities that relate a numeric
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typed value `v` with a number `V`.
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An ordered pair of numeric values `x`,`y` s.t. `x<y` are [*consecutive] iff `next(x)==y`.
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The abstract distance between consecutive numeric values is usually referred to as a
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[_Unit in the Last Place], or [*ulp] for short. A ulp is a quantity whose abstract
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magnitude is relative to the numeric values it corresponds to: If the numeric set
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is not evenly distributed, that is, if the abstract distance between consecutive
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numeric values varies along the set -as is the case with the floating-point types-,
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the magnitude of 1ulp after the numeric value `x` might be (usually is) different
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from the magnitude of a 1ulp after the numeric value y for `x!=y`.
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Since numbers are inherently ordered, a [*numeric set] of type `T` is an ordered sequence
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of numeric values (of type `T`) of the form:
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REP(T)={l,next(l),next(next(l)),...,prev(prev(h)),prev(h),h}
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where `l` and `h` are respectively the lowest and highest values of type `T`, called
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the boundary values of type `T`.
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__SPACE__
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A numeric set is discrete. It has a [*size] which is the number of numeric values in the set,
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a [*width] which is the abstract difference between the highest and lowest boundary values:
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`[abt(h)-abt(l)]`, and a [*density] which is the relation between its size and width:
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`density=size/width`.
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The integer types have density 1, which means that there are no unrepresentable integer
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numbers between `abt(l)` and `abt(h)` (i.e. there are no gaps). On the other hand,
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floating types have density much smaller than 1, which means that there are real numbers
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unrepresented between consecutive floating values (i.e. there are gaps).
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__SPACE__
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The interval of [_abstract values] `[abt(l),abt(h)]` is the range of the type `T`,
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denoted `R(T)`.
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A range is a set of abstract values and not a set of numeric values. In other
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documents, such as the C++ standard, the word `range` is ['sometimes] used as synonym
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for `numeric set`, that is, as the ordered sequence of numeric values from `l` to `h`.
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In this document, however, a range is an abstract interval which subtends the
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numeric set.
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For example, the sequence `[-DBL_MAX,DBL_MAX]` is the numeric set of the type
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`double`, and the real interval `[abt(-DBL_MAX),abt(DBL_MAX)]` is its range.
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Notice, for instance, that the range of a floating-point type is ['continuous]
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unlike its numeric set.
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This definition was chosen because:
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* [*(a)] The discrete set of numeric values is already given by the numeric set.
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* [*(b)] Abstract intervals are easier to compare and overlap since only boundary
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values need to be considered.
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This definition allows for a concise definition of `subranged` as given in the last section.
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The width of a numeric set, as defined, is exactly equivalent to the width of a range.
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__SPACE__
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The [*precision] of a type is given by the width or density of the numeric set.
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For integer types, which have density 1, the precision is conceptually equivalent
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to the range and is determined by the number of bits used in the value representation:
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The higher the number of bits the bigger the size of the numeric set, the wider the
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range, and the higher the precision.
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For floating types, which have density <<1, the precision is given not by the width
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of the range but by the density. In a typical implementation, the range is determined
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by the number of bits used in the exponent, and the precision by the number of bits
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used in the mantissa (giving the maximum number of significant digits that can be
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exactly represented). The higher the number of exponent bits the wider the range,
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while the higher the number of mantissa bits, the higher the precision.
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[endsect]
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[section Exact, Correctly Rounded and Out-Of-Range Representations]
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Given an abstract value `V` and a type `T` with its corresponding range `[abt(l),abt(h)]`:
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If `V < abt(l)` or `V > abt(h)`, `V` is [*not representable] (cannot be represented) in
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the type `T`, or, equivalently, it's representation in the type `T` is [*out of range],
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or [*overflows].
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* If `V < abt(l)`, the [*overflow is negative].
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* If `V > abt(h)`, the [*overflow is positive].
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If `V >= abt(l)` and `V <= abt(h)`, `V` is [*representable] (can be represented) in the
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type `T`, or, equivalently, its representation in the type `T` is [*in range], or
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[*does not overflow].
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Notice that a numeric type, such as a C++ unsigned type, can define that any `V` does
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not overflow by always representing not `V` itself but the abstract value
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`U = [ V % (abt(h)+1) ]`, which is always in range.
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Given an abstract value `V` represented in the type `T` as `v`, the [*roundoff] error
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of the representation is the abstract difference: `(abt(v)-V)`.
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Notice that a representation is an ['operation], hence, the roundoff error corresponds
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to the representation operation and not to the numeric value itself
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(i.e. numeric values do not have any error themselves)
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* If the roundoff is 0, the representation is [*exact], and `V` is exactly representable
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in the type `T`.
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* If the roundoff is not 0, the representation is [*inexact], and `V` is inexactly
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representable in the type `T`.
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If a representation `v` in a type `T` -either exact or inexact-, is any of the adjacents
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of `V` in that type, that is, if `v==prev` or `v==next`, the representation is
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faithfully rounded. If the choice between `prev` and `next` matches a given
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[*rounding direction], it is [*correctly rounded].
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All exact representations are correctly rounded, but not all inexact representations are.
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In particular, C++ requires numeric conversions (described below) and the result of
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arithmetic operations (not covered by this document) to be correctly rounded, but
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batch operations propagate roundoff, thus final results are usually incorrectly
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rounded, that is, the numeric value `r` which is the computed result is neither of
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the adjacents of the abstract value `R` which is the theoretical result.
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Because a correctly rounded representation is always one of adjacents of the abstract
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value being represented, the roundoff is guaranteed to be at most 1ulp.
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The following examples summarize the given definitions. Consider:
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* A numeric type `Int` representing integer numbers with a
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['numeric set]: `{-2,-1,0,1,2}` and
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['range]: `[-2,2]`
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* A numeric type `Cardinal` representing integer numbers with a
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['numeric set]: `{0,1,2,3,4,5,6,7,8,9}` and
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['range]: `[0,9]` (no modulo-arithmetic here)
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* A numeric type `Real` representing real numbers with a
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['numeric set]: `{-2.0,-1.5,-1.0,-0.5,-0.0,+0.0,+0.5,+1.0,+1.5,+2.0}` and
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['range]: `[-2.0,+2.0]`
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* A numeric type `Whole` representing real numbers with a
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['numeric set]: `{-2.0,-1.0,0.0,+1.0,+2.0}` and
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['range]: `[-2.0,+2.0]`
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First, notice that the types `Real` and `Whole` both represent real numbers,
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have the same range, but different precision.
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* The integer number `1` (an abstract value) can be exactly represented
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in any of these types.
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* The integer number `-1` can be exactly represented in `Int`, `Real` and `Whole`,
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but cannot be represented in `Cardinal`, yielding negative overflow.
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* The real number `1.5` can be exactly represented in `Real`, and inexactly
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represented in the other types.
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* If `1.5` is represented as either `1` or `2` in any of the types (except `Real`),
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the representation is correctly rounded.
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* If `0.5` is represented as `+1.5` in the type `Real`, it is incorrectly rounded.
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* `(-2.0,-1.5)` are the `Real` adjacents of any real number in the interval
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`[-2.0,-1.5]`, yet there are no `Real` adjacents for `x < -2.0`, nor for `x > +2.0`.
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[endsect]
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[section Standard (numeric) Conversions]
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The C++ language defines [_Standard Conversions] (§4) some of which are conversions
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between arithmetic types.
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These are [_Integral promotions] (§4.5), [_Integral conversions] (§4.7),
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[_Floating point promotions] (§4.6), [_Floating point conversions] (§4.8) and
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[_Floating-integral conversions] (§4.9).
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In the sequel, integral and floating point promotions are called [*arithmetic promotions],
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and these plus integral, floating-point and floating-integral conversions are called
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[*arithmetic conversions] (i.e, promotions are conversions).
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Promotions, both Integral and Floating point, are ['value-preserving], which means that
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the typed value is not changed with the conversion.
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In the sequel, consider a source typed value `s` of type `S`, the source abstract
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value `N=abt(s)`, a destination type `T`; and whenever possible, a result typed value
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`t` of type `T`.
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Integer to integer conversions are always defined:
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* If `T` is unsigned, the abstract value which is effectively represented is not
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`N` but `M=[ N % ( abt(h) + 1 ) ]`, where `h` is the highest unsigned typed
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value of type `T`.
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* If `T` is signed and `N` is not directly representable, the result `t` is
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[_implementation-defined], which means that the C++ implementation is required to
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produce a value `t` even if it is totally unrelated to `s`.
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Floating to Floating conversions are defined only if `N` is representable;
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if it is not, the conversion has [_undefined behavior].
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* If `N` is exactly representable, `t` is required to be the exact representation.
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* If `N` is inexactly representable, `t` is required to be one of the two
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adjacents, with an implementation-defined choice of rounding direction;
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that is, the conversion is required to be correctly rounded.
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Floating to Integer conversions represent not `N` but `M=trunc(N)`, were
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`trunc()` is to truncate: i.e. to remove the fractional part, if any.
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* If `M` is not representable in `T`, the conversion has [_undefined behavior]
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(unless `T` is `bool`, see §4.12).
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Integer to Floating conversions are always defined.
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* If `N` is exactly representable, `t` is required to be the exact representation.
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* If `N` is inexactly representable, `t` is required to be one of the
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two adjacents, with an implementation-defined choice of rounding direction;
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that is, the conversion is required to be correctly rounded.
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[endsect]
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[section Subranged Conversion Direction, Subtype and Supertype]
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Given a source type `S` and a destination type `T`, there is a
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[*conversion direction] denoted: `S->T`.
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For any two ranges the following ['range relation] can be defined:
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A range `X` can be ['entirely contained] in a range `Y`, in which case
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it is said that `X` is enclosed by `Y`.
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[: [*Formally:] `R(S)` is enclosed by `R(T)` iif `(R(S) intersection R(T)) == R(S)`.]
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If the source type range, `R(S)`, is not enclosed in the target type range,
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`R(T)`; that is, if `(R(S) & R(T)) != R(S)`, the conversion direction is said
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to be [*subranged], which means that `R(S)` is not entirely contained in `R(T)`
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and therefore there is some portion of the source range which falls outside
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the target range. In other words, if a conversion direction `S->T` is subranged,
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there are values in `S` which cannot be represented in `T` because they are
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out of range.
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Notice that for `S->T`, the adjective subranged applies to `T`.
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Examples:
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Given the following numeric types all representing real numbers:
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* `X` with numeric set `{-2.0,-1.0,0.0,+1.0,+2.0}` and range `[-2.0,+2.0]`
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* `Y` with numeric set `{-2.0,-1.5,-1.0,-0.5,0.0,+0.5,+1.0,+1.5,+2.0}` and range `[-2.0,+2.0]`
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* `Z` with numeric set `{-1.0,0.0,+1.0}` and range `[-1.0,+1.0]`
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For:
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[variablelist
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[[(a) X->Y:][
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`R(X) & R(Y) == R(X)`, then `X->Y` is not subranged.
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Thus, all values of type `X` are representable in the type `Y`.
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]]
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[[(b) Y->X:][
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`R(Y) & R(X) == R(Y)`, then `Y->X` is not subranged.
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Thus, all values of type `Y` are representable in the type `X`, but in this case,
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some values are ['inexactly] representable (all the halves).
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(note: it is to permit this case that a range is an interval of abstract values and
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not an interval of typed values)
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]]
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[[(b) X->Z:][
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`R(X) & R(Z) != R(X)`, then `X->Z` is subranged.
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Thus, some values of type `X` are not representable in the type `Z`, they fall
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out of range `(-2.0 and +2.0)`.
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]]
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]
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It is possible that `R(S)` is not enclosed by `R(T)`, while neither is `R(T)` enclosed
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by `R(S)`; for example, `UNSIG=[0,255]` is not enclosed by `SIG=[-128,127]`;
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neither is `SIG` enclosed by `UNSIG`.
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This implies that is possible that a conversion direction is subranged both ways.
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This occurs when a mixture of signed/unsigned types are involved and indicates that
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in both directions there are values which can fall out of range.
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Given the range relation (subranged or not) of a conversion direction `S->T`, it
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is possible to classify `S` and `T` as [*supertype] and [*subtype]:
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If the conversion is subranged, which means that `T` cannot represent all possible
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values of type `S`, `S` is the supertype and `T` the subtype; otherwise, `T` is the
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supertype and `S` the subtype.
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For example:
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[: `R(float)=[-FLT_MAX,FLT_MAX]` and `R(double)=[-DBL_MAX,DBL_MAX]` ]
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If `FLT_MAX < DBL_MAX`:
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* `double->float` is subranged and `supertype=double`, `subtype=float`.
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* `float->double` is not subranged and `supertype=double`, `subtype=float`.
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Notice that while `double->float` is subranged, `float->double` is not,
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which yields the same supertype,subtype for both directions.
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Now consider:
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[: `R(int)=[INT_MIN,INT_MAX]` and `R(unsigned int)=[0,UINT_MAX]` ]
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A C++ implementation is required to have `UINT_MAX > INT_MAX` (§3.9/3), so:
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* 'int->unsigned' is subranged (negative values fall out of range)
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and `supertype=int`, `subtype=unsigned`.
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* 'unsigned->int' is ['also] subranged (high positive values fall out of range)
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and `supertype=unsigned`, `subtype=int`.
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In this case, the conversion is subranged in both directions and the
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supertype,subtype pairs are not invariant (under inversion of direction).
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This indicates that none of the types can represent all the values of the other.
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When the supertype is the same for both `S->T` and `T->S`, it is effectively
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indicating a type which can represent all the values of the subtype.
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Consequently, if a conversion `X->Y` is not subranged, but the opposite `(Y->X)` is,
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so that the supertype is always `Y`, it is said that the direction `X->Y` is [*correctly
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rounded value preserving], meaning that all such conversions are guaranteed to
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produce results in range and correctly rounded (even if inexact).
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For example, all integer to floating conversions are correctly rounded value preserving.
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[endsect]
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[endsect]
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