polygon/test/voronoi_test_helper.hpp
2018-09-15 16:05:00 -04:00

261 lines
8.8 KiB
C++

// Boost.Polygon library voronoi_test_helper.hpp file
// Copyright Andrii Sydorchuk 2010-2011.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for updates, documentation, and revision history.
#ifndef VORONOI_TEST_HELPER
#define VORONOI_TEST_HELPER
#include <boost/polygon/polygon.hpp>
#include <algorithm>
#include <iostream>
#include <iterator>
#include <fstream>
#include <map>
#include <vector>
#include <utility>
using namespace boost::polygon;
namespace voronoi_test_helper {
enum kOrientation {
RIGHT = -1,
COLLINEAR = 0,
LEFT = 1
};
template <typename VERTEX>
kOrientation get_orientation(
const VERTEX& v1, const VERTEX& v2, const VERTEX& v3) {
typename VERTEX::coordinate_type lhs = (v2.x() - v1.x()) * (v3.y() - v2.y());
typename VERTEX::coordinate_type rhs = (v2.y() - v1.y()) * (v3.x() - v2.x());
if (lhs == rhs) {
return COLLINEAR;
}
return (lhs < rhs) ? RIGHT : LEFT;
}
template <typename OUTPUT>
bool verify_cell_convexity(const OUTPUT& output) {
typename OUTPUT::const_cell_iterator cell_it;
for (cell_it = output.cells().begin();
cell_it != output.cells().end(); cell_it++) {
const typename OUTPUT::edge_type* edge = cell_it->incident_edge();
if (edge)
do {
if (edge->next()->prev() != edge) {
return false;
}
if (edge->cell() != &(*cell_it)) {
return false;
}
if (edge->vertex1() != edge->next()->vertex0()) {
return false;
}
if (edge->vertex0() != NULL &&
edge->vertex1() != NULL &&
edge->next()->vertex1() != NULL) {
if (get_orientation(*edge->vertex0(),
*edge->vertex1(),
*edge->next()->vertex1()) != LEFT) {
return false;
}
}
edge = edge->next();
} while (edge != cell_it->incident_edge());
}
return true;
}
template <typename OUTPUT>
bool verify_incident_edges_ccw_order(const OUTPUT& output) {
typedef typename OUTPUT::edge_type voronoi_edge_type;
typename OUTPUT::const_vertex_iterator vertex_it;
for (vertex_it = output.vertices().begin();
vertex_it != output.vertices().end(); vertex_it++) {
if (vertex_it->is_degenerate())
continue;
const voronoi_edge_type* edge = vertex_it->incident_edge();
do {
const voronoi_edge_type* next_edge = edge->rot_next();
if (edge->vertex0() != next_edge->vertex0()) {
return false;
}
if (edge->vertex1() != NULL && next_edge->vertex1() != NULL &&
get_orientation(*edge->vertex1(),
*edge->vertex0(),
*next_edge->vertex1()) == LEFT) {
return false;
}
edge = edge->rot_next();
} while (edge != vertex_it->incident_edge());
}
return true;
}
template <typename VERTEX>
struct cmp {
bool operator()(const VERTEX& v1, const VERTEX& v2) const {
if (v1.x() != v2.x())
return v1.x() < v2.x();
return v1.y() < v2.y();
}
};
template <typename Output>
bool verfiy_no_line_edge_intersections(const Output &output) {
// Create map from edges with first point less than the second one.
// Key is the first point of the edge, value is a vector of second points
// with the same first point.
typedef typename Output::vertex_type vertex_type;
cmp<vertex_type> comparator;
std::map< vertex_type, std::vector<vertex_type>, cmp<vertex_type> > edge_map;
typename Output::const_edge_iterator edge_it;
for (edge_it = output.edges().begin();
edge_it != output.edges().end(); edge_it++) {
if (edge_it->is_finite()) {
if (comparator(*edge_it->vertex0(), *edge_it->vertex1())) {
edge_map[*edge_it->vertex0()].push_back(*edge_it->vertex1());
}
}
}
return !intersection_check(edge_map);
}
template <typename Point2D>
bool intersection_check(
const std::map< Point2D, std::vector<Point2D>, cmp<Point2D> > &edge_map) {
// Iterate over map of edges and check if there are any intersections.
// All the edges are stored by the low x value. That's why we iterate
// left to right checking for intersections between all pairs of edges
// that overlap in the x dimension.
// Complexity. Approximately N*sqrt(N). Worst case N^2.
typedef Point2D point_type;
typedef typename point_type::coordinate_type coordinate_type;
typedef typename std::map<point_type, std::vector<point_type>, cmp<Point2D> >::const_iterator
edge_map_iterator;
typedef typename std::vector<point_type>::size_type size_type;
edge_map_iterator edge_map_it1, edge_map_it2, edge_map_it_bound;
for (edge_map_it1 = edge_map.begin();
edge_map_it1 != edge_map.end(); edge_map_it1++) {
const point_type &point1 = edge_map_it1->first;
for (size_type i = 0; i < edge_map_it1->second.size(); i++) {
const point_type &point2 = edge_map_it1->second[i];
coordinate_type min_y1 = (std::min)(point1.y(), point2.y());
coordinate_type max_y1 = (std::max)(point1.y(), point2.y());
// Find the first edge with greater or equal first point.
edge_map_it_bound = edge_map.lower_bound(point2);
edge_map_it2 = edge_map_it1;
edge_map_it2++;
for (; edge_map_it2 != edge_map_it_bound; edge_map_it2++) {
const point_type &point3 = edge_map_it2->first;
for (size_type j = 0; j < edge_map_it2->second.size(); j++) {
const point_type &point4 = edge_map_it2->second[j];
coordinate_type min_y2 = (std::min)(point3.y(), point4.y());
coordinate_type max_y2 = (std::max)(point3.y(), point4.y());
// In most cases it is enought to make
// simple intersection check in the y dimension.
if (!(max_y1 > min_y2 && max_y2 > min_y1))
continue;
// Intersection check.
if (get_orientation(point1, point2, point3) *
get_orientation(point1, point2, point4) == RIGHT &&
get_orientation(point3, point4, point1) *
get_orientation(point3, point4, point2) == RIGHT)
return true;
}
}
}
}
return false;
}
enum kVerification {
CELL_CONVEXITY = 1,
INCIDENT_EDGES_CCW_ORDER = 2,
NO_HALF_EDGE_INTERSECTIONS = 4,
FAST_VERIFICATION = 3,
COMPLETE_VERIFICATION = 7
};
template <typename Output>
bool verify_output(const Output &output, kVerification mask) {
bool result = true;
if (mask & CELL_CONVEXITY)
result &= verify_cell_convexity(output);
if (mask & INCIDENT_EDGES_CCW_ORDER)
result &= verify_incident_edges_ccw_order(output);
if (mask & NO_HALF_EDGE_INTERSECTIONS)
result &= verfiy_no_line_edge_intersections(output);
return result;
}
template <typename PointIterator>
void save_points(
PointIterator first, PointIterator last, const char* file_name) {
std::ofstream ofs(file_name);
ofs << std::distance(first, last) << std::endl;
for (PointIterator it = first; it != last; ++it) {
ofs << it->x() << " " << it->y() << std::endl;
}
ofs.close();
}
template <typename SegmentIterator>
void save_segments(
SegmentIterator first, SegmentIterator last, const char* file_name) {
std::ofstream ofs(file_name);
ofs << std::distance(first, last) << std::endl;
for (SegmentIterator it = first; it != last; ++it) {
ofs << it->low().x() << " " << it->low().y() << " ";
ofs << it->high().x() << " " << it->high().y() << std::endl;
}
ofs.close();
}
template <typename T>
void clean_segment_set(std::vector< segment_data<T> >& data) {
typedef T Unit;
typedef typename scanline_base<Unit>::Point Point;
typedef typename scanline_base<Unit>::half_edge half_edge;
typedef int segment_id;
std::vector<std::pair<half_edge, segment_id> > half_edges;
std::vector<std::pair<half_edge, segment_id> > half_edges_out;
segment_id id = 0;
half_edges.reserve(data.size());
for (typename std::vector< segment_data<T> >::iterator it = data.begin();
it != data.end(); ++it) {
Point l = it->low();
Point h = it->high();
half_edges.push_back(std::make_pair(half_edge(l, h), id++));
}
half_edges_out.reserve(half_edges.size());
// Apparently no need to pre-sort data when calling validate_scan.
line_intersection<Unit>::validate_scan(
half_edges_out, half_edges.begin(), half_edges.end());
std::vector< segment_data<T> > result;
result.reserve(half_edges_out.size());
for (std::size_t i = 0; i < half_edges_out.size(); ++i) {
id = half_edges_out[i].second;
Point l = half_edges_out[i].first.first;
Point h = half_edges_out[i].first.second;
segment_data<T> orig_seg = data[id];
if (orig_seg.high() < orig_seg.low())
std::swap(l, h);
result.push_back(segment_data<T>(l, h));
}
std::swap(result, data);
}
} // voronoi_test_helper
#endif