pool/test/test_pool_alloc.cpp

292 lines
7.2 KiB
C++

/* Copyright (C) 2000, 2001 Stephen Cleary
* Copyright (C) 2011 Kwan Ting Chan
*
* Use, modification and distribution is subject to the
* Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
*/
#include "random_shuffle.hpp"
#include <boost/pool/pool_alloc.hpp>
#include <boost/pool/object_pool.hpp>
#include <boost/detail/lightweight_test.hpp>
#include <algorithm>
#include <deque>
#include <list>
#include <set>
#include <stdexcept>
#include <vector>
#include <cstdlib>
#include <ctime>
// Each "tester" object below checks into and out of the "cdtor_checker",
// which will check for any problems related to the construction/destruction of
// "tester" objects.
class cdtor_checker
{
private:
// Each constructed object registers its "this" pointer into "objs"
std::set<void*> objs;
public:
// True iff all objects that have checked in have checked out
bool ok() const { return objs.empty(); }
~cdtor_checker()
{
BOOST_TEST(ok());
}
void check_in(void * const This)
{
BOOST_TEST(objs.find(This) == objs.end());
objs.insert(This);
}
void check_out(void * const This)
{
BOOST_TEST(objs.find(This) != objs.end());
objs.erase(This);
}
};
static cdtor_checker mem;
struct tester
{
tester(bool throw_except = false)
{
if(throw_except)
{
throw std::logic_error("Deliberate constructor exception");
}
mem.check_in(this);
}
tester(const tester &)
{
mem.check_in(this);
}
~tester()
{
mem.check_out(this);
}
};
// This is a wrapper around a UserAllocator. It just registers alloc/dealloc
// to/from the system memory. It's used to make sure pool's are allocating
// and deallocating system memory properly.
// Do NOT use this class with static or singleton pools.
template <typename UserAllocator>
struct TrackAlloc
{
typedef typename UserAllocator::size_type size_type;
typedef typename UserAllocator::difference_type difference_type;
static std::set<char *> allocated_blocks;
static char * malloc(const size_type bytes)
{
char * const ret = UserAllocator::malloc(bytes);
allocated_blocks.insert(ret);
return ret;
}
static void free(char * const block)
{
BOOST_TEST(allocated_blocks.find(block) != allocated_blocks.end());
allocated_blocks.erase(block);
UserAllocator::free(block);
}
static bool ok()
{
return allocated_blocks.empty();
}
};
template <typename UserAllocator>
std::set<char *> TrackAlloc<UserAllocator>::allocated_blocks;
typedef TrackAlloc<boost::default_user_allocator_new_delete> track_alloc;
void test()
{
{
// Do nothing pool
boost::object_pool<tester> pool;
}
{
// Construct several tester objects. Don't delete them (i.e.,
// test pool's garbage collection).
boost::object_pool<tester> pool;
for(int i=0; i < 10; ++i)
{
pool.construct();
}
}
{
// Construct several tester objects. Delete some of them.
boost::object_pool<tester> pool;
std::vector<tester *> v;
for(int i=0; i < 10; ++i)
{
v.push_back(pool.construct());
}
pool_test_random_shuffle(v.begin(), v.end());
for(int j=0; j < 5; ++j)
{
pool.destroy(v[j]);
}
}
{
// Test how pool reacts with constructors that throw exceptions.
// Shouldn't have any memory leaks.
boost::object_pool<tester> pool;
for(int i=0; i < 5; ++i)
{
pool.construct();
}
for(int j=0; j < 5; ++j)
{
try
{
// The following constructions will raise an exception.
pool.construct(true);
}
catch(const std::logic_error &) {}
}
}
}
void test_alloc()
{
{
// Allocate several tester objects. Delete one.
std::vector<tester, boost::pool_allocator<tester> > l;
for(int i=0; i < 10; ++i)
{
l.push_back(tester());
}
l.pop_back();
}
{
// Allocate several tester objects. Delete two.
std::deque<tester, boost::pool_allocator<tester> > l;
for(int i=0; i < 10; ++i)
{
l.push_back(tester());
}
l.pop_back();
l.pop_front();
}
{
// Allocate several tester objects. Delete two.
std::list<tester, boost::fast_pool_allocator<tester> > l;
// lists rebind their allocators, so dumping is useless
for(int i=0; i < 10; ++i)
{
l.push_back(tester());
}
l.pop_back();
l.pop_front();
}
tester * tmp;
{
// Create a memory leak on purpose. (Allocator doesn't have
// garbage collection)
// (Note: memory leak)
boost::pool_allocator<tester> a;
tmp = a.allocate(1, 0);
new (tmp) tester();
}
if(mem.ok())
{
BOOST_ERROR("Pool allocator cleaned up itself");
}
// Remove memory checker entry (to avoid error later) and
// clean up memory leak
tmp->~tester();
boost::pool_allocator<tester>::deallocate(tmp, 1);
// test allocating zero elements
{
boost::pool_allocator<tester> alloc;
tester* ip = alloc.allocate(0);
alloc.deallocate(ip, 0);
}
}
void test_mem_usage()
{
typedef boost::pool<track_alloc> pool_type;
{
// Constructor should do nothing; no memory allocation
pool_type pool(sizeof(int));
BOOST_TEST(track_alloc::ok());
BOOST_TEST(!pool.release_memory());
BOOST_TEST(!pool.purge_memory());
// Should allocate from system
pool.free(pool.malloc());
BOOST_TEST(!track_alloc::ok());
// Ask pool to give up memory it's not using; this should succeed
BOOST_TEST(pool.release_memory());
BOOST_TEST(track_alloc::ok());
// Should allocate from system again
pool.malloc(); // loses the pointer to the returned chunk (*A*)
// Ask pool to give up memory it's not using; this should fail
BOOST_TEST(!pool.release_memory());
// Force pool to give up memory it's not using; this should succeed
// This will clean up the memory leak from (*A*)
BOOST_TEST(pool.purge_memory());
BOOST_TEST(track_alloc::ok());
// Should allocate from system again
pool.malloc(); // loses the pointer to the returned chunk (*B*)
// pool's destructor should purge the memory
// This will clean up the memory leak from (*B*)
}
BOOST_TEST(track_alloc::ok());
}
void test_void()
{
typedef boost::pool_allocator<void> void_allocator;
typedef boost::fast_pool_allocator<void> fast_void_allocator;
typedef void_allocator::rebind<int>::other int_allocator;
typedef fast_void_allocator::rebind<int>::other fast_int_allocator;
std::vector<int, int_allocator> v1;
std::vector<int, fast_int_allocator> v2;
}
int main()
{
std::srand(static_cast<unsigned>(std::time(0)));
test();
test_alloc();
test_mem_usage();
test_void();
return boost::report_errors();
}