994d4e48cc
[SVN r44163]
166 lines
8.4 KiB
HTML
166 lines
8.4 KiB
HTML
<html>
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<title>Organization</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<link rel="stylesheet" href="theme/style.css" type="text/css">
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<td width="85%"> <font size="6" face="Verdana, Arial, Helvetica, sans-serif"><b>Organization</b></font>
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</td>
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<td width="112"><a href="http://spirit.sf.net"><img src="theme/spirit.gif" width="112" height="48" align="right" border="0"></a></td>
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</tr>
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</table>
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<br>
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<table border="0">
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<tr>
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<td width="10"></td>
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<td width="30"><a href="../index.html"><img src="theme/u_arr.gif" border="0"></a></td>
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<td width="30"><a href="basic_concepts.html"><img src="theme/l_arr.gif" border="0"></a></td>
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<td width="30"><a href="primitives.html"><img src="theme/r_arr.gif" border="0"></a></td>
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</tr>
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</table>
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<p>The framework is highly modular and is organized in layers:</p>
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<table width="100%" border="0">
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<tr>
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<td><div align="center">
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<table width="40%" border="1" cellpadding="3" cellspacing="3" class="table_cells">
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<tr>
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<td><div align="center"><font color="#003366"><strong>iterator</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>actor</strong></font></div></td>
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</tr>
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</table>
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<font color="#003366" size="3"><br>
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</font></div></td>
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</tr>
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<tr>
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<td><div align="center">
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<table width="20%" border="1" cellpadding="3" cellspacing="3" class="table_cells">
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<tr>
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<td><div align="center"><font color="#003366"><strong>debug</strong></font></div></td>
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</tr>
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</table>
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<font color="#003366" size="3"><br>
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</font></div></td>
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</tr>
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<tr>
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<td><div align="center">
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<table width="75%" border="1" cellpadding="3" cellspacing="3" class="table_cells">
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<tr>
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<td><div align="center"><font color="#003366"><strong>attribute</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>dynamic</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>error_handling</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>symbols</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>tree</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>utility</strong></font></div></td>
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</tr>
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</table>
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<font color="#003366" size="3"><br>
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</font></div></td>
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</tr>
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<tr>
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<td><div align="center">
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<table width="20%" border="1" cellpadding="3" cellspacing="3" class="table_cells">
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<tr>
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<td><div align="center"><font color="#003366"><strong>meta</strong></font></div></td>
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</tr>
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</table>
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<font color="#003366"><br>
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</font></div></td>
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</tr>
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<tr>
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<td><div align="center">
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<table width="85%" border="1" cellpadding="3" cellspacing="3" class="table_cells">
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<tr>
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<td colspan="4"><div align="center"><font color="#003366"><strong><font size="4">core</font></strong></font></div></td>
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</tr>
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<tr>
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<td><div align="center"><font color="#003366"><strong>scanner</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>primitives</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>composite</strong></font></div></td>
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<td><div align="center"><font color="#003366"><strong>non_terminal</strong></font></div></td>
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</tr>
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</table>
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</div></td>
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</tr>
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</table>
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<p>Spirit has four layers, plus an independent top layer. The independent layer,
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comprising of actor and iterator, does not rely on the other layers. The framework's
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architecture is completely orthogonal. The relationship among the layers is
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acyclic. Lower layers do not depend nor know the existence of upper layers.
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Modules in a layer do not depend on other modules in the same layer. </p>
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<p>The client may use only the modules that she wants without incurring any compile
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time nor run time penalty. A minimalistic approach is to use only the core as
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is. The highly streamlined core is usable by itself. The core is sufficiently
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suitable for tasks such as micro parsing.</p>
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<p>The <strong>iterator</strong> module is independent of Spirit and may be used
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in other non-Spirit applications. This module is a compilation of stand-alone
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iterators and iterator wrappers compatible with Spirit.
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Over time, these iterators have been found to be most useful for parsing with Spirit. </p>
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<p>The <strong>actor</strong> module, also independent of Spirit, is a compilation
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of predefined semantic actions that covers the most common semantics processing
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tasks.</p>
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<p>The <strong>debug</strong> module provides library wide parser debugging. This
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module hooks itself up transparently into the core non-intrusively and only
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when necessary.</p>
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<p>The<strong> attribute</strong> module introduces advanced semantic action machinery
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with emphasis on extraction and passing of data up and down the parser hierarchy
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through inherited and synthesized attributes. Attributes may also be used to
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actually control the parsing. Parametric parsers are a form of dynamic parsers
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that changes their behavior at run time based on some attribute or data.</p>
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<p>The <strong>dynamic</strong> module focuses on parsers with behavior that can
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be modified at run-time.</p>
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<p><strong>error_handling</strong>. The framework would not be complete without
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Error Handling. C++'s exception handling mechanism is a perfect match for Spirit
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due to its highly recursive functional nature. C++ Exceptions are used extensively
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by this module for handling errors.</p>
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<p>The<strong> symbols</strong> module focuses on symbol table management. This module
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is rather basic now. The goal is to build a sub-framework that will be able
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to accommodate C++ style multiple scope mechanisms. C++ is a great model for
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the complexity of scoping that perhaps has no parallel in any other language.
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There are classes and inheritance, private, protected and public access restrictions,
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friends, namespaces, using declarations, using directives, Koenig lookup (Argument
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Dependent Lookup) and more. The symbol table functionality we have now will
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be the basis of a complete facility that will attempt to model this.</p>
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<blockquote>
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<p><em><font color="#003366">I wish that I could ever see, a structure as lovely
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as a tree</font></em><font color="#003366">...</font></p>
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</blockquote>
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<p> Parse Tree and Abstract Syntax Tree (AST) generation are handled by the <b>Tree</b>
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module. There are advantages with Parse Trees and Abstract Syntax Trees over
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semantic actions. You can make multiple passes over the data without having
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to re-parse the input. You can perform transformations on the tree. You can
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evaluate things in any order you want, whereas with attribute schemes you have
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to process in a begin to end fashion. You do not have to worry about backtracking
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and action side effects that may occur with an ambiguous grammar.</p>
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<p>The <b>utility</b> module is a set of commonly useful parsers and support classes
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that were found to be useful in handling common tasks such as list processing,
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comments, confix expressions, etc.</p>
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<p><strong>meta</strong>, provides metaprogramming facilities for advanced Spirit
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developers. This module facilitates compile-time and run-time introspection
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of Spirit parsers.</p>
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<table border="0">
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<tr>
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<td width="10"></td>
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<td width="30"><a href="../index.html"><img src="theme/u_arr.gif" border="0"></a></td>
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<td width="30"><a href="basic_concepts.html"><img src="theme/l_arr.gif" border="0"></a></td>
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<td width="30"><a href="primitives.html"><img src="theme/r_arr.gif" border="0"></a></td>
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</tr>
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</table>
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<br>
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<hr size="1">
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<p class="copyright">Copyright © 1998-2003 Joel de Guzman<br>
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<br>
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<font size="2">Use, modification and distribution is subject to the Boost Software
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License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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http://www.boost.org/LICENSE_1_0.txt)</font></p>
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<p class="copyright"> </p>
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</body>
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</html>
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