unfinished android sdl integration
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@ -25,16 +25,51 @@
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#include "SDL.h"
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#endif
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#ifdef TB_RUNTIME_DEBUG_INFO
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#ifdef ANDROID
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// for native asset manager
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#include <sys/types.h>
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#include <android/asset_manager.h>
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#include <android/asset_manager_jni.h>
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#include <android/configuration.h>
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#ifdef TB_RUNTIME_DEBUG_INFO
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#define LOG_TAG "TB"
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#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
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#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
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void TBDebugOut(const char *str)
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{
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LOGI("%s", str);
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}
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#endif // TB_RUNTIME_DEBUG_INFO
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#define JNI_VOID_TB_LIB(func) JNIEXPORT void JNICALL Java_org_libsdl_app_##func
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extern "C"
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{
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JNI_VOID_TB_LIB(createAssetManager)(JNIEnv * env, jobject obj, jobject assetManager);
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}
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AAssetManager * g_pManager = NULL;
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JNI_VOID_TB_LIB(createAssetManager)(JNIEnv * env, jobject obj, jobject assetManager)
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{
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AAssetManager * mgr = AAssetManager_fromJava(env, assetManager);
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assert(mgr);
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// Store the assest manager for future use.
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g_pManager = mgr;
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}
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#else // ANDROID
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#ifdef TB_RUNTIME_DEBUG_INFO
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void TBDebugOut(const char *str)
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{
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SDL_Log("%s", str);
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//SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "%s", str);
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}
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#endif // TB_RUNTIME_DEBUG_INFO
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#endif // ANDROID
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namespace tb {
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// == TBSystem ========================================
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