Michael Tesch
7516b95e11
glfw turns q into Q if ctrl is down :-/
2019-01-24 18:26:32 +01:00
Michael Tesch
86f876d450
cleanup sdl when quitting
2019-01-24 11:46:23 +01:00
Michael Tesch
c050dd78f7
handle control-q as quit in demo, comments
2019-01-24 11:19:18 +01:00
Emil Segerås
2f51f25369
Refactorized demo platform integration to better suit game loops.
...
Makes it easier to reuse the demo platform glue for other projects.
Especially game loops or platforms where rendering is set up in a
different order.
TB API change: Removed language file path from tb_core_init.
g_tb_lng->Load should be called manually after tb_core_init instead.
2015-07-02 14:27:53 +02:00
Emil Segerås
bc3d360b03
Renamed project namespace.
2014-01-16 21:03:56 +01:00
Emil Segerås
2dcc17500a
Make TBAnimationManager the entry point for animation methods.
2014-01-08 21:19:51 +01:00
Emil Segerås
c3b3b3fe0c
Moved animation files to tinkerbell core.
2014-01-07 21:26:01 +01:00
Emil Segerås
cb26d88c9f
Renamed widget animation objects.
...
Should be preceeded with TB.
2014-01-07 21:00:16 +01:00
Emil Segerås
bd306a80a7
Init animation manager automatically from Application integration and added AnimationBlocker.
2012-11-13 22:04:32 +01:00
Emil Segerås
9a7968cc07
Move demo & integration files to more suitable folders.
2012-11-13 18:25:41 +01:00