uuid/test/test_random_generator.cpp
tinko92 24e3e0db36 Fix for typo (LICENCE) and for https links to license (#103)
* Fix Typo in link to License.
* Changed links to https.
2019-04-22 08:56:05 -04:00

158 lines
4.9 KiB
C++

// (C) Copyright Andy Tompkins 2010. Permission to copy, use, modify, sell and
// distribute this software is granted provided this copyright notice appears
// in all copies. This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// https://www.boost.org/LICENSE_1_0.txt)
// libs/uuid/test/test_random_generator.cpp -------------------------------//
#include <boost/core/ignore_unused.hpp>
#include <boost/detail/lightweight_test.hpp>
#include <boost/predef/library/c/cloudabi.h>
#include <boost/random.hpp>
#include <boost/uuid/entropy_error.hpp>
#include <boost/uuid/random_generator.hpp>
#include <boost/uuid/uuid_io.hpp>
#include <boost/uuid/uuid.hpp>
#include <boost/move/utility_core.hpp>
template <typename RandomUuidGenerator>
void check_random_generator(RandomUuidGenerator& uuid_gen)
{
boost::uuids::uuid u1 = uuid_gen();
boost::uuids::uuid u2 = uuid_gen();
BOOST_TEST_NE(u1, u2);
// check variant
BOOST_TEST_EQ(u1.variant(), boost::uuids::uuid::variant_rfc_4122);
// version
BOOST_TEST_EQ(u1.version(), boost::uuids::uuid::version_random_number_based);
}
// This is the example block from the documentation - ensure it works!
void test_examples()
{
// Depending on the platform there may be a setup cost in
// initializing the generator so plan to reuse it if you can.
boost::uuids::random_generator gen;
boost::uuids::uuid id = gen();
boost::uuids::uuid id2 = gen();
#if !BOOST_LIB_C_CLOUDABI
std::cout << id << std::endl;
std::cout << id2 << std::endl;
#endif
BOOST_TEST_NE(id, id2);
boost::ignore_unused(id);
boost::ignore_unused(id2);
// You can still use a PseudoRandomNumberGenerator to create
// UUIDs, however this is not the preferred mechanism. For
// large numbers of UUIDs this may be more CPU efficient but
// it comes with all the perils of a PRNG. The test code
// in test_bench_random identifies the transition point for
// a given system.
boost::uuids::random_generator_mt19937 bulkgen;
for (size_t i = 0; i < 1000; ++i)
{
boost::uuids::uuid u = bulkgen();
// do something with u
boost::ignore_unused(u);
}
}
int main(int, char*[])
{
using namespace boost::uuids;
// default random number generator
{
random_generator uuid_gen1;
check_random_generator(uuid_gen1);
#if !BOOST_LIB_C_CLOUDABI
// dump 10 of them to cout for observation
for (size_t i = 0; i < 10; ++i)
{
std::cout << uuid_gen1() << std::endl;
}
#endif
}
// specific random number generator
{
basic_random_generator<boost::rand48> uuid_gen2;
check_random_generator(uuid_gen2);
}
// pass by reference
{
boost::ecuyer1988 ecuyer1988_gen;
basic_random_generator<boost::ecuyer1988> uuid_gen3(ecuyer1988_gen);
check_random_generator(uuid_gen3);
}
// pass by pointer
{
boost::lagged_fibonacci607 lagged_fibonacci607_gen;
basic_random_generator<boost::lagged_fibonacci607> uuid_gen4(&lagged_fibonacci607_gen);
check_random_generator(uuid_gen4);
}
// check move construction
{
random_generator uuid_gen1;
random_generator uuid_gen2(boost::move(uuid_gen1));
boost::ignore_unused(uuid_gen2);
}
{
basic_random_generator<boost::rand48> uuid_gen1;
basic_random_generator<boost::rand48> uuid_gen2(boost::move(uuid_gen1));
boost::ignore_unused(uuid_gen2);
}
// check move assignment
{
random_generator uuid_gen1, uuid_gen2;
uuid_gen2 = boost::move(uuid_gen1);
boost::ignore_unused(uuid_gen2);
}
{
basic_random_generator<boost::rand48> uuid_gen1, uuid_gen2;
uuid_gen2 = boost::move(uuid_gen1);
boost::ignore_unused(uuid_gen2);
}
// there was a bug in basic_random_generator where it did not
// produce very random numbers. This checks for that bug.
{
random_generator_mt19937 bulkgen;
uuid u = bulkgen();
if ((u.data[4] == u.data[12]) &&
(u.data[5] == u.data[9] && u.data[5] == u.data[13]) &&
(u.data[7] == u.data[11] && u.data[7] == u.data[15]) &&
(u.data[10] == u.data[14]))
{
BOOST_ERROR("basic_random_generator is not producing random uuids");
}
// pseudo
check_random_generator(bulkgen);
}
// make sure default construction seeding is happening for PRNGs
{
random_generator_mt19937 gen1;
random_generator_mt19937 gen2;
BOOST_TEST_NE(gen1(), gen2());
}
// The example code snippet in the documentation
test_examples();
return boost::report_errors();
}