Super blocks must never violate the zstd block bound of input_size + ZSTD_blockHeaderSize. The individual sub-blocks may, but not the super block. If the superblock violates the block bound we are liable to violate ZSTD_compressBound(), which we must not do. Whenever the super block violates the block bound we instead emit an uncompressed block.
This means we increase the latency because of the single uncompressed block. I fix this by enabling streaming an uncompressed block, so the latency of an uncompressed block is 1 byte. This doesn't reduce the latency of the buffer-less API, but I don't think we really care.
* I added a test case that verifies that the decompression has 1 byte latency.
* I rely on existing zstreamtest / fuzzer / libfuzzer regression tests for correctness. During development I had several correctness bugs, and they easily caught them.
* The added assert that the superblock doesn't violate the block bound will help us discover any missed conditions (though I think I got them all).
Credit to OSS-Fuzz.
* Adding fail logging for superblock flow
* Dividing by targetCBlockSize instead of blockSize
* Adding new const and using more acurate formula for nbBlocks
* Only do dstCapacity check if using superblock
* Remvoing disabling logic
* Updating test to make it catch more extreme case of previou bug
* Also updating comment
* Only taking compressEnd shortcut on non-superblock
Fixes new fuzz issue
Credit to OSS-Fuzz
* Initializing unsigned value
* Initialilzing to 1 instead of 0 because its more conservative
* Unconditionoally setting to check first and then checking zero
* Moving bool to before block for c90
* Move check set before block
Fixes a fuzz issue where dictionary_round_trip failed because the compressor was generating corrupt files thanks to zero weights in the table.
* Only setting loaded dict huf table to valid on non-zero
* Adding hasNoZeroWeights test to fse tables
* Forbiding nbBits != 0 when weight == 0
* Reverting the last commit
* Setting table log to 0 when weight == 0
* Small (invalid) zero weight dict test
* Small (valid) zero weight dict test
* Initializing repeatMode vars to check before zero check
* Removing FSE changes to seperate pr
* Reverting accidentally changed file
* Negating bool, using unsigned, optimization nit
This parameter is unused in single-threaded compression. We should make it
behave like the other multithread-only parameters, for which we only accept
zero when we are not built with multithreading.
* Silently skip dictionaries less than 8 bytes, unless using `ZSTD_dct_fullDict`.
This changes the compressor, which silently skips dictionaries <= 8 bytes.
* Allow repcodes that are equal to the dictionary content size, since it is in bounds.
Compression ratio of fast strategies (levels 1 & 2)
was seriously reduced, due to accidental disabling of Literals compression.
Credit to @QrczakMK, which perfectly described the issue, and implementation details,
making the fix straightforward.
Example : initCStream with level 1 on synthetic sample P50 :
Before : 5,273,976 bytes
After : 3,154,678 bytes
ZSTD_compress (for comparison) : 3,154,550
Fix#1787.
To follow : refactor the test which was supposed to catch this issue (and failed)
This led to a nasty edgecase, where index reduction for modes that don't use
the h3 table would have a degenerate table (size 4) allocated and marked clean,
but which would not be re-indexed.
The source matchState is potentially at a lower current index, which means
that any extra table space not overwritten by the copy may now contain
invalid indices. The simple solution is to unconditionally shrink the valid
table area to just the area overwritten.
The nbSeq "short" format (1-byte)
is compatible with any value < 128.
However, the code would cautiously only accept values < 127.
This is not an error, because the general 2-bytes format
is compatible with small values < 128.
Hence the inefficiency never triggered any warning.
Spotted by Intel's Smita Kumar.
When we wrote one byte beyond the end of the buffer for RLE
blocks back in 1.3.7, we would then have `op > oend`. That is
a problem when we use `oend - op` for the size of the destination
buffer, and allows further writes beyond the end of the buffer for
the rest of the function. Lets assert that it doesn't happen.
Also : minor speed optimization :
shortcut to ZSTD_reset_matchState() rather than the full reset process.
It still needs to be completed with ZSTD_continueCCtx() for proper initialization.
Also : changed position of LDM hash tables in the context,
so that the "regular" hash tables can be at a predictable position,
hence allowing the shortcut to ZSTD_reset_matchState() without complex conditions.
* Extract the overflow correction into a helper function.
* Load the dictionary `ZSTD_CHUNKSIZE_MAX = 512 MB` bytes at a time
and overflow correct between each chunk.
Data corruption could happen when all these conditions are true:
* You are using multithreading mode
* Your overlap size is >= 512 MB (implies window size >= 512 MB)
* You are using a strategy >= ZSTD_btlazy
* You are compressing more than 4 GB
The problem is that when loading a large dictionary we don't do
overflow correction. We can only load 512 MB at a time, and may
need to do overflow correction before each chunk.
It's re-synchronized with nextToUpdate at beginning of each block.
It only needs to be tracked from within zstd_opt block parser.
Made the logic clear, so that no code tried to maintain this variable.
An even better solution would be to make nextToUpdate3
an internal variable of ZSTD_compressBlock_opt_generic().
That would make it possible to remove it from ZSTD_matchState_t,
thus restricting its visibility to only where it's actually useful.
This would require deeper changes though,
since the matchState is the natural structure to transport parameters into and inside the parser.
`ZSTD_compress2()` wouldn't wait for multithreaded compression to
finish. We didn't find this because ZSTDMT will block when it can
compress all in one go, but it can't do that if it doesn't have enough
output space, or if `ZSTD_c_rsyncable` is enabled.
Since we will already sometimes block when using `ZSTD_e_end`, I've
changed `ZSTD_e_end` and `ZSTD_e_flush` to guarantee maximum forward
progress. This simplifies the API, and helps users avoid the easy bug
that was made in `ZSTD_compress2()`
* Found by the libfuzzer fuzzers.
* Added a test case that catches the problem.
* I will make the fuzzers sometimes allocate less than
`ZSTD_compressBound()` output space.
It wasn't using the ZSTD_CCtx_params correctly. It must actualize
the compression parameters by calling ZSTD_getCParamsFromCCtxParams()
to get the real window log.
Tested by updating the streaming memory usage example in the next
commit. The CHECK() failed before this patch, and passes after.
I also added a unit test to zstreamtest.c that failed before this
patch, and passes after.
* After loading a dictionary only create the cdict once we've started the
compression job. This allows the user to pass the dictionary before they
set other settings, and is in line with the rest of the API.
* Add tests that mix the 3 dictionary loading APIs.
* Add extra tests for `ZSTD_CCtx_loadDictionary()`.
* The first 2 tests added fail before this patch.
* Run the regression test suite.
The order you set parameters in the advanced API is not supposed to matter.
However, once you call `ZSTD_CCtx_refCDict()` the compression parameters
cannot be changed. Remove that restriction, and document what parameters
are used when using a CDict.
If the CCtx is in dictionary mode, then the CDict's parameters are used.
If the CCtx is not in dictionary mode, then its requested parameters are
used.
* Move all ZSTDMT parameter setting code to ZSTD_CCtxParams_*Parameter().
ZSTDMT now calls these functions, so we can keep all the logic in the
same place.
* Clean up `ZSTD_CCtx_setParameter()` to only add extra checks where needed.
* Clean up `ZSTDMT_initJobCCtxParams()` by copying all parameters by default,
and then zeroing the ones that need to be zeroed. We've missed adding several
parameters here, and it makes more sense to only have to update it if you
change something in ZSTDMT.
* Add `ZSTDMT_cParam_clampBounds()` to clamp a parameter into its valid
range. Use this to keep backwards compatibility when setting ZSTDMT parameters,
which clamp into the valid range.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
The problem was already masked,
due to no longer accepting tiny blocks for statistics.
But in case it could still happen with not-so-tiny blocks,
there is a stricter control which ensures that
nothing was already loaded prior to statistics collection.
depending on initialization,
the first byte of a new frame was invalidated or not.
As a consequence, one match opportunity was available or not,
resulting in slightly different compressed sizes
(on average, 1 or 2 bytes once every 20 frames).
It impacted ratio comparison between one-shot and streaming modes.
This fix makes the first byte of a new frame always a valid match.
Now compressed size is always the same.
It also improves compressed size by a negligible amount.
* Fix `ZSTD_estimateCCtxSize()` with negative levels.
* Fix `ZSTD_estimateCStreamSize()` with negative levels.
* Add a unit test to test for this error.
from overlapSizeLog.
Reasoning :
`overlapLog` is already used everwhere, in the code, command line and documentation.
`ZSTD_c_overlapSizeLog` feels unnecessarily different.
ZSTD_compress_generic() is renamed ZSTD_compressStream2().
Note that, for the time being,
the "stable" API and advanced one use different parameter planes :
setting parameters using the advanced API does not influence ZSTD_compressStream()
and using ZSTD_initCStream() does not influence parameters for ZSTD_compressStream2().
which now accepts an enum,
to distinguish between resetting the session, or the parameters (or both).
removed ZSTD_CCtx_resetParameters(), which is redundant.
start replacing invocation of ZSTD_CCtx_reset*() functions
Updated advanced API documentation
trimmed down amount of API staged in RC,
in particular, all functions related to ZSTD_CCtxParams()
seem too advanced.
changed workspace parameter convention
to always provide workspaceSize,
so that size can be explicitly checked.
Also, use more enum to make the meaning of some parameters more explicit.
This capability is not needed / used in the current unit of work. I'll
re-introduce it later, when we start allowing users to override the deduced
working context logs.
keep one in compress_frameChunk(),
so that it's tested at every loop
in case some user simply some large mulit-GB input in a single invocation.
Add one in ZSTD_compressBlock(),
since compressBlock() explicitly skips frameChunk().
experimental function ZSTD_compressBlock() is designed for very small data in mind,
for situation where saving the ~12 bytes of frame header can actually make a difference.
Some systems though may have to deal with small and large data entangled.
If it's larger than a block (> 128KB), compressBlock() cannot compress them in one round.
That's why it's possible to compress in multiple rounds.
This is a chain of compressed blocks.
Some users push this capability to the limit, encoding gigantic chain of blocks.
On crossing the 4GB limit, some internal overflow occurs.
This fix moves the overflow correction mechanism higher in the call chain,
so that it's applied also to gigantic chains of blocks.
Added a test case in fuzzer.c, which crashes before the fix, and pass now.
which can be probed using new function ZSTD_minCLevel().
Also : redefined ZSTD_TARGETLENGTH_MIN/MAX for consistency
used the opportunity to bump version number to v1.3.6
We could undersize the literals buffer by up to 11 bytes,
due to a combination of 2 bugs:
* The literals buffer didn't have `WILDCOPY_OVERLENGTH` extra
space, like it is supposed to.
* We didn't check the literals buffer size in `ZSTD_sufficientBuff()`.
tells in a non-blocking way if there is something ready to flush right now.
only works with multi-threading for the time being.
Useful to know if flush speed will be limited by lack of production.
CDicts were previously guaranteed to be generated with `lowLimit=dictLimit=0`.
This is no longer true, and so the old length and index calculations are no
longer valid. This diff fixes them to handle non-zero start indices in CDicts.
The correct parameters are used once, but once `ZSTD_resetCStream()` is
called the default parameters (level 3) are used. Fix this by setting
`requestedParams` in the `ZSTD_initCStream*()` functions.
The added tests both fail before this patch and pass after.
In the new advanced API, adjust the parameters even if they are explicitly
set. This mainly applies to the `windowLog`, and accordingly the `hashLog`
and `chainLog`, when the source size is known.
in this version, literal compression is always disabled for ZSTD_fast strategy.
Performance parity between ZSTD_compress_advanced() and ZSTD_compress_generic()
result of ZSTD_compress_advanced()
is different from ZSTD_compress_generic()
when using negative compression levels
because the disabling of huffman compression is not passed in parameters.
The (pretty old) code inside ZSTD_compress()
was making some pretty bold assumptions
on what's inside a CCtx and how to init it.
This is pretty fragile by design.
CCtx content evolve.
Knowledge of how to handle that should be concentrate in one place.
A side effect of this strategy
is that ZSTD_compress() wouldn't check for BMI2 capability,
and is therefore missing out some potential speed opportunity.
This patch makes ZSTD_compress() use
the same initialization and release functions
as the normal creator / destructor ones.
Measured on my laptop, with a custom version of bench
manually modified to use ZSTD_compress() (instead of the advanced API) :
This patch :
1#silesia.tar : 211984896 -> 73651053 (2.878), 312.2 MB/s , 723.8 MB/s
2#silesia.tar : 211984896 -> 70163650 (3.021), 226.2 MB/s , 649.8 MB/s
3#silesia.tar : 211984896 -> 66996749 (3.164), 169.4 MB/s , 636.7 MB/s
4#silesia.tar : 211984896 -> 65998319 (3.212), 136.7 MB/s , 619.2 MB/s
dev branch :
1#silesia.tar : 211984896 -> 73651053 (2.878), 291.7 MB/s , 727.5 MB/s
2#silesia.tar : 211984896 -> 70163650 (3.021), 216.2 MB/s , 655.7 MB/s
3#silesia.tar : 211984896 -> 66996749 (3.164), 162.2 MB/s , 633.1 MB/s
4#silesia.tar : 211984896 -> 65998319 (3.212), 130.6 MB/s , 618.6 MB/s
when parameters are "equivalent",
the context is re-used in continue mode,
hence needed workspace size is not recalculated.
This incidentally also evades the size-down check and action.
This patch intercepts the "continue mode"
so that the size-down check and action is actually triggered.
recently introduce into the new dictionary mode.
The bug could be reproduced with this command :
./zstreamtest -v --opaqueapi --no-big-tests -s4092 -t639
error was in function ZSTD_count_2segments() :
the beginning of the 2nd segment corresponds to prefixStart
and not the beginning of the current block (istart == src).
This would result in comparing the wrong byte.
recent experienced showed that
default distribution table for offset
can get it wrong pretty quickly with the nb of symbols,
while it remains a reasonable choice much longer for lengths symbols.
Changed the formula,
so that dynamic threshold is now 32 symbols for offsets.
It remains at 64 symbols for lengths.
Detection based on defaultNormLog
zstd rejects blocks which do not compress by at least a certain amount.
In which case, such block is simply emitted uncompressed (even if a little bit of compression could be achieved).
This is better for decompression speed, hence for energy.
The logic is controlled by ZSTD_minGain().
The rule is applied uniformly, at all compression levels.
This change makes btultra accepts blocks with poor compression ratios.
We presume that users of btultra mode prefers compression ratio over some decompress speed gains.
The threshold for minimum gain is lowered for btultra
from s>>6 (~1.5% minimum gain)
to s>>7 (~0.8% minimum gain).
This is a prudent change.
Not sure if it's large enough.
Work around bug in zstd decoder
Pull request #1144 exercised a new path in the zstd decoder that proved to
be buggy. Avoid the extremely rare bug by emitting an uncompressed block.
Estimate the cost for using FSE modes `set_basic`, `set_compressed`, and
`set_repeat`, and select the one with the lowest cost.
* The cost of `set_basic` is computed using the cross-entropy cost
function `ZSTD_crossEntropyCost()`, using the normalized default count
and the count.
* The cost of `set_repeat` is computed using `FSE_bitCost()`. We check the
previous table to see if it is able to represent the distribution.
* The cost of `set_compressed` is computed with the entropy cost function
`ZSTD_entropyCost()`, together with the cost of writing the normalized
count `ZSTD_NCountCost()`.
for proper estimation of symbol's weights
when using dictionary compression.
Note : using only huffman costs is not good enough,
presumably because sequence symbol costs are incorrect.
reported by @let-def.
It's actually a bug in ZSTD_compressBegin_usingCDict()
which would pass a wrong pledgedSrcSize value (0 instead of ZSTD_CONTENTSIZE_UNKNOWN)
resulting in wrong window size, resulting in downsized seqStore,
resulting in segfault when writing into the seqStore later in the process.
Added a test in fuzzer to cover this use case (fails before the patch).
The new advanced API basically set `requestedParams = appliedParams` when
using a dictionary. This halted all parameter adjustment, which can hurt
compression ratio if, for example, the window log is small for the first
call, but the rest of the files are large.
This patch fixes the bug, and checks that the `requestedParams` don't change
in the new advanced API when using a dictionary, and generally in the fuzzer.
Zstdmt uses prefixes to load the overlap between segments. Loading extra
positions makes compression non-deterministic, depending on the previous
job the context was used for. Since loading extra position takes extra
time as well, only do it when creating a `ZSTD_CDict`.
Fixes#1077.
this makes it possible to specify extremely large negative compression levels,
achieving the side effect as "no compression".
It will also be possible to define larger targetlength for ultra compression mode.
There is no adverse side effect due to removing this limit.
Setting `loadedDictEnd` was accidently removed from `ZSTD_loadDictionaryContent()`,
which means that dictionary compression will only be able to reference the parts of
the dictionary within the window. The spec allows us to reference the entire
dictionary so long as even one byte is in the window.
`ZSTD_enforceMaxDist()` incorrectly always allowed offsets up to `loadedDictEnd`
beyond the window, even once the dictionary was out of range.
When overflow protection kicked in, the check `current > loadedDictEnd + maxDist`
is incorrect if `loadedDictEnd` isn't reset back to zero. `current` could be reset
below the value, which would incorrectly allow references beyond the window. This
bug is present in `master`, but is very hard to trigger, since it requires both
dictionaries and data which triggers overflow correction.
* Expose the reference external sequences API for zstdmt.
Allows external sequences of any length, which get split when necessary.
* Reset the LDM window when the context is reset.
* Store the maximum number of LDM sequences.
* Sequence generation now returns the number of last literals.
* Fix sequence generation to not throw out the last literals when blocks of
more than 1 MB are encountered.