* Fix `ZSTD_FRAMEHEADERSIZE_PREFIX` and `ZSTD_FRAMEHEADERSIZE_MIN` to
take a `format` parameter, so it is impossible to get the wrong size.
* Fix the places that called `ZSTD_FRAMEHEADERSIZE_PREFIX` without
taking the format into account, which is now impossible by design.
* Call `ZSTD_frameHeaderSize_internal()` with `dctx->format`.
* The added tests catch both bugs in `ZSTD_decompressFrame()`.
Fixes#1813.
* Bump `WILDCOPY_OVERLENGTH` to 16 to fix the wildcopy overread.
* Optimize `ZSTD_wildcopy()` by removing unnecessary branches and
unrolling the loop.
* Extract `ZSTD_overlapCopy8()` into its own function.
* Add `ZSTD_safecopy()` for `ZSTD_execSequenceEnd()`. It is
optimized for single long sequences, since that is the important
case that can end up in `ZSTD_execSequenceEnd()`. Without this
optimization, decompressing a block with 1 long match goes
from 5.7 GB/s to 800 MB/s.
* Refactor `ZSTD_execSequenceEnd()`.
* Increase the literal copy shortcut to 16.
* Add a shortcut for offset >= 16.
* Simplify `ZSTD_execSequence()` by pushing more cases into
`ZSTD_execSequenceEnd()`.
* Delete `ZSTD_execSequenceLong()` since it is exactly the
same as `ZSTD_execSequence()`.
clang-8 seeds +17.5% on silesia and +21.8% on enwik8.
gcc-9 sees +12% on silesia and +15.5% on enwik8.
TODO: More detailed measurements, and on more datasets.
Crdit to OSS-Fuzz for finding the wildcopy overread.
Summary: The idea behind wildcopy is that it can be cheaper to copy more bytes (say 8) than it is to copy less (say, 3). This change takes that further by exploiting some properties:
1. it's almost always OK to copy 16 bytes instead of 8, which means fewer copy instructions, and fewer branches
2. A 16 byte chunk size means that ~90% of wildcopy invocations will have a trip count of 1, so branch prediction will be improved.
Speedup on Xeon E5-2680v4 is in the range of 3-5%.
Measured wildcopy length distributions on silesia.tar:
level <=8 <=16 <=24 >24
1 78.05% 11.49% 3.52% 6.94%
3 82.14% 8.99% 2.44% 6.43%
6 85.81% 6.51% 2.92% 4.76%
8 83.02% 7.31% 3.64% 6.03%
10 84.13% 6.67% 3.29% 5.91%
15 77.58% 7.55% 5.21% 9.66%
16 80.07% 7.20% 3.98% 8.75%
Test Plan: benchmark silesia, make check
Bugs:
* `ZSTD_DCtx_refPrefix()` didn't clear the dictionary after the first
use. Fix and add a test case.
* `ZSTD_DCtx_reset()` always cleared the dictionary. Fix and add a test
case.
* After calling `ZSTD_resetDStream()` you could no longer load a
dictionary, since the stage was set to `zdss_loadHeader`. Fix and add
a test case.
Cleanup:
* Make `ZSTD_initDStream*()` and `ZSTD_resetDStream()` wrap the new
advanced API, and add test cases.
* Document the equivalent of these functions in the advanced API and
document the unstable functions as deprecated.
* `ZSTD_decompressDCtx()` did not use the dictionary loaded by
`ZSTD_DCtx_loadDictionary()`.
* Add a unit test.
* A stacked diff uses `ZSTD_decompressDCtx()` in the
`dictionary_round_trip` and `dictionary_decompress` fuzzers.
When `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` is defined don't check
the dictID. This check makes the fuzzers job harder, and it is at the
very beginning.
As documented in `zstd.h`, ZSTD_decompressBound returns `ZSTD_CONTENTSIZE_ERROR`
if an error occurs (not `ZSTD_CONTENTSIZE_UNKNOWN`). This is consistent with
the error checking made in ZSTD_decompressBound, particularly line 545.
Introduces a new utility function `ZSTD_findFrameCompressedSize_internal` which
is equivalent to `ZSTD_findFrameCompressSize`, but accepts an additional output
parameter `bound` that computes an upper-bound for the compressed data in the frame.
The new API function is named `ZSTD_decompressBound` to be consistent with
`zstd_compressBound` (the inverse operation). Clients will now be able to compute an upper-bound for
their compressed payloads instead of guessing a large size.
Implements https://github.com/facebook/zstd/issues/1536.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
When we switched `ZSTD_SKIPPABLEHEADERSIZE` to a macro, the places where we do:
MEM_readLE32(ptr) + ZSTD_SKIPPABLEHEADERSIZE
can now overflow `(unsigned)-8` to `0` and we infinite loop. We now check
the frame size and reject sizes that overflow a U32.
Note that this bug never made it into a release, and was only in the dev branch
for a few days.
Credit to OSS-Fuzz
answering #1407.
Also : removed obsolete function ZSTD_setDStreamParameter()
which could only be used with one parameter (DStream_p_maxWindowSize).
Now replaced by ZSTD_DCtx_setWindowSize() (which exists since a few revisions)
by triggering the prefetching decoder path
(which used to be dedicated to long-range offsets only).
Figures on my laptop :
no content prefetch : ~300 MB/s (for reference)
full content prefetch : ~325 MB/s (before this patch)
new prefetch path : ~375 MB/s (after this patch)
The benchmark speed is already significant,
but another side-effect is that this version
prefetch less data into memory,
since it only prefetches what's needed, instead of the full dictionary.
This is supposed to help highly active environments
such as active databases,
that can't be properly measured in benchmark environment (too clean).
Also :
fixed the largeNbDict test program
which was working improperly when setting nbBlocks > nbFiles.
not sure why it only triggers now,
this code has been around for a while.
Introduced a new error code : dstBuffer_null,
I couldn't express anything even remotely similar with existing error codes set.
isolate all logic associated with block decompression
into its own module.
zstd_decompress is still in charge
of context creation/destruction,
frames, headers, streaming, special blocks, etc.
Compressed blocks themselves are now handled within zstd_decompress_block .
fix#1385
decompressing into NULL was an automatic error.
It is now allowed, as long as the content of the frame is empty.
Seems to simplify things for `arrow`.
Maybe some other projects rely on this behavior ?
fix#1379
decodecorpus was generating one extraneous byte when `nbSeq==0`.
This is disallowed by the specification.
The reference decoder was just skipping the extraneous byte.
It is now stricter, and flag such situation as an error.
ensure that the structure layout is as expected.
will trigger an error if it changes in the future.
Another solution would be to use a union,
this would be cleaner and get rid of these static asserts.
However, in order to keep the current code unmodified,
it would be necessary to use an un-named unions.
And apparently, un-named unions are only possible on "recent" compilers (C99+).
corresponding to the removal of workspace
which is needed while building huffman table
and is now either present in DCtx,
or temporarily borrowed from available FSE table space.
streaming decoders, such as ZSTD_decompressStream() or ZSTD_decompress_generic(),
may end up making no forward progress,
(aka no byte read from input __and__ no byte written to output),
due to unusual parameters conditions,
such as providing an output buffer already full.
In such case, the caller may be caught in an infinite loop,
calling the streaming decompression function again and again,
without making any progress.
This version detects such situation, and generates an error instead :
ZSTD_error_dstSize_tooSmall when output buffer is full,
ZSTD_error_srcSize_wrong when input buffer is empty.
The detection tolerates a number of attempts before triggering an error,
controlled by ZSTD_NO_FORWARD_PROGRESS_MAX macro constant,
which is set to 16 by default, and can be re-defined at compilation time.
This behavior tolerates potentially existing implementations
where such cases happen sporadically, like once or twice,
which is not dangerous (only infinite loops are),
without generating an error, hence without breaking these implementations.
It's not necessary to ensure that no job is ongoing.
The pool is only expanded, existing threads are preserved.
In case of error, the only option is to return NULL and terminate the thread pool anyway.
There were 2 competing set of debug functions
within zstd_internal.h and bitstream.h.
They were mostly duplicate, and required care to avoid messing with each other.
There is now a single implementation, shared by both.
Significant change :
The macro variable ZSTD_DEBUG does no longer exist,
it has been replaced by DEBUGLEVEL,
which required modifying several source files.
recently introduce into the new dictionary mode.
The bug could be reproduced with this command :
./zstreamtest -v --opaqueapi --no-big-tests -s4092 -t639
error was in function ZSTD_count_2segments() :
the beginning of the 2nd segment corresponds to prefixStart
and not the beginning of the current block (istart == src).
This would result in comparing the wrong byte.
ZSTD_decompress() can decompress multiple frames sent as a single input.
But the input size must be the exact sum of all compressed frames, no more.
In the case of a mistake on srcSize, being larger than required,
ZSTD_decompress() will try to decompress a new frame after current one, and fail.
As a consequence, it will issue an error code, ERROR(prefix_unknown).
While the error is technically correct
(the decoder could not recognise the header of _next_ frame),
it's confusing, as users will believe that the first header of the first frame is wrong,
which is not the case (it's correct).
It makes it more difficult to understand that the error is in the source size, which is too large.
This patch changes the error code provided in such a scenario.
If (at least) a first frame was successfully decoded,
and then following bytes are garbage values,
the decoder assumes the provided input size is wrong (too large),
and issue the error code ERROR(srcSize_wrong).
for FSE symbols.
While it seems to work, the gains are negligible compared to rough maxNbBits evaluation.
There are even a few losses sometimes, that still need to be explained.
Furthermode, there are still cases where btlazy2 does a better job than btopt,
which seems rather strange too.
which was not done properly by gcc 4.8
resulting in major performance difference.
ex :
zstd -b1 silesia.tar
before : dec 680 MB/s
after : dec 710 MB/s (without bmi2)
after : dec 770 MB/s (with DYNAMIC_BMI2)
Update code documentation, and properly names a few "magic constants".
Also, HUF_compress_internal() gets a cleaner way
to determine size of tables inside workspace.
This makes it easier to edit for maintenance and evolutions
(I plan to experiment modifications in huffman decompression functions).
The methology followed seems broadly applicable to other BMI2 modules.
Performance was tracked rigorously at each step,
there is no noticeable loss (nor win) of performance compared to `#include` version.
Note however that 4X decoder variants tend to be extremely sensitive to code alignment.
This source code resulted in pretty good performance for gcc 7.2 and 7.3,
but future changes (even in other parts of the code) might trigger the issue again.
On my laptop:
Before:
./zstd32 -b --zstd=wlog=27 silesia.tar enwik8 -S
3#silesia.tar : 211984896 -> 66683478 (3.179), 97.6 MB/s , 400.7 MB/s
3#enwik8 : 100000000 -> 35643153 (2.806), 76.5 MB/s , 303.2 MB/s
After:
./zstd32 -b --zstd=wlog=27 silesia.tar enwik8 -S
3#silesia.tar : 211984896 -> 66683478 (3.179), 97.4 MB/s , 435.0 MB/s
3#enwik8 : 100000000 -> 35643153 (2.806), 76.2 MB/s , 338.1 MB/s
Mileage vary, depending on file, and cpu type.
But a generic rule is : x86 benefits less from "long-offset mode" than x64,
maybe due to register pressure.
On "entropy", long-mode is _never_ a win for x86.
On my laptop though, it may, depending on file and compression level
(enwik8 benefits more from "long-mode" than silesia).
ZSTD_create?Dict() is required to produce a ?Dict* return type
because `free()` does not accept a `const type*` argument.
If it wasn't for this restriction, I would have preferred to create a `const ?Dict*` object
to emphasize the fact that, once created, a dictionary never changes
(hence can be shared concurrently until the end of its lifetime).
There is no such limitation with initStatic?Dict() :
as stated in the doc, there is no corresponding free() function,
since `workspace` is provided, hence allocated, externally,
it can only be free() externally.
Which means, ZSTD_initStatic?Dict() can return a `const ZSTD_?Dict*` pointer.
Tested with `make all`, to catch initStatic's users,
which, incidentally, also updated zstd.h documentation.
it still fallbacks to single-thread blocking invocation
when input is small (<1job)
or when invoking ZSTDMT_compress(), which is blocking.
Also : fixed a bug in new block-granular compression routine.
It used to stop on reaching extDict, for simplification.
As a consequence, there was a small loss of performance each time the round buffer would restart from beginning.
It's not a large difference though, just several hundreds of bytes on silesia.
This patch fixes it.
It does not feel "right" from a dependency perspective.
ZSTD_initDCtx_internal() is triggered once, on DCtx creation,
while ZSTD_decompressBegin() is invoked at the beginning of each new frame,
and is also a user-facing prototype.
Downside : a DCtx must be init before first usage !
This was always the intention by the way, and is documented as such.
This stage is automatically done within ZSTD_decompress() and variants,
and also within ZSTD_decompressStream().
Only ZSTD_decompressContinue() is impacted,
it must be preceded by a ZSTD_decompressBegin(), as detailed in doc.
A test has been fixed, to no longer rely on undocumented assumption that ZSTD_decompressBegin() is invoked during init.
decoder output buffer would receive a wrong size.
In previous version, ZSTD_decompressStream() would blindly trust the caller that pos <= size.
In this version, this condition is actively checked,
and the function returns an error code if this condition is not respected.
This check could also be done with an assert(),
but since this is a user-facing interface, it seems better to keep this check at runtime.
* Maximum window size in 32-bit mode is 1GB, since allocations for 2GB fail
on my Mac.
* Maximum window size in 64-bit mode is 2GB, since that is the largest
power of 2 that works with the overflow prevention.
* Allow `--long=windowLog` to set the window log, along with
`--zstd=wlog=#`. These options also set the window size during
decompression, but don't override `--memory=#` if it is set.
* Present a helpful error message when the window size is too large during
decompression.
* The long range matcher defaults to a hash log 7 less than the window log,
which keeps it at 20 for window log 27.
* Keep the default long range matcher window size and the default maximum
window size at 27 for the API and CLI.
* Add tests that use the maximum window size and hash size for compression
and decompression.
supporting function for bufferless streaming API (ZSTD_decompressContinue())
makes it possible to correctly size a round buffer for decoding using this API.
also : added field blockSizeMax within ZSTD_frameHeader,
as it's a necessary information to know when to restart at beginning of decoding buffer.