Crypto City
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281c4c913f
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game: use faster approximate normalization where appropriate
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2020-08-08 10:14:27 +00:00 |
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Crypto City
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a80a10a96c
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game: speed up terrain and height map update
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2020-08-07 13:36:18 +00:00 |
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Crypto City
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b44be10654
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cc: add a function to return a whole row of height data
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2020-08-07 13:35:48 +00:00 |
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Crypto City
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f361e184e8
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cc: tiny terrain speedups
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2020-08-07 11:13:13 +00:00 |
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Crypto City
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4890d2a9e2
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cc: fix potential overflow in terrain generation
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2020-08-07 10:53:36 +00:00 |
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Crypto City
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d1acf97442
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game: disable terrain tangents for speed
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2020-08-07 10:48:33 +00:00 |
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Crypto City
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8d96c5fe82
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cc: fix seam in terrain generation
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2020-08-07 10:35:04 +00:00 |
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Crypto City
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68f9accc79
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cc: speedup terrain generation
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2020-08-07 02:35:50 +00:00 |
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Crypto City
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1e9af40f21
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functional_tests: add some more farming tests
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2020-08-07 00:41:08 +00:00 |
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Crypto City
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98106d6acd
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cc: add event logs for crop clearout/recovery, expand spoil event
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2020-08-07 00:17:19 +00:00 |
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Crypto City
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c03561fd98
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cc: fix crop clearout/recovery timing
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2020-08-07 00:16:58 +00:00 |
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Crypto City
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1508512920
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tests: remove int sqrt test
It's slow, and we don't rely on it
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2020-08-06 14:15:48 +00:00 |
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Crypto City
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c589cd6692
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game: fix crash on exit
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2020-08-06 01:10:41 +00:00 |
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Crypto City
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597b730e5b
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game: mouse selection in material selection ui
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2020-08-06 00:45:44 +00:00 |
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Crypto City
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1d0c231691
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cc: build fix for windows
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2020-08-05 18:50:53 +00:00 |
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Crypto City
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380b65d071
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cc: decrease the central flat region a bit
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2020-08-05 17:32:10 +00:00 |
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Crypto City
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9ef6939de7
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add stonecutter bonus on cliffs
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2020-08-05 17:32:00 +00:00 |
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Crypto City
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53a15e11b5
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game: fix potential map terrain crash
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2020-08-05 16:21:54 +00:00 |
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Crypto City
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02fbfb7771
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game: disable normal input when the material selector is open
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2020-08-05 14:16:49 +00:00 |
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Crypto City
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0f364a96d7
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cc: prevent building too close to the edges of the world
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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aa85887c7f
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cc: smooth out the potential curve
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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2503a39f93
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game: do not add vegetation blocks to the trade screen
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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63409bbdd3
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game: vary procsky settings based on season
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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a7484bd4a3
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game: tweak procsky to give a feeling of cold
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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0682afd9c0
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game: make the terrain snowy based on temperature
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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d628fe9185
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game: include discovery bonuses on sow/harvest dialogs
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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3080ebc6ba
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cc: decrease microclimate temperature bonus
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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105c45df20
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functional_tests: run with CC_FASTER_POW
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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7667bc9e9f
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tx_pool: ensure takers are mined when their maker is mined last
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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2cdabc7884
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cc: init town square without querying the db again (fixes tests)
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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0b031adc0b
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game: display player commands executed in new blocks
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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dded6e9b34
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game: fix camera when connecting to the daemon after start
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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578819ad38
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game: fix splat map indexing and fragment program bugs
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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ac13d7c1df
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game: reuse sfx audio component if possible
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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3b23655a5f
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functional_tests: fix game update messing up checks
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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fb5dd77afa
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Farming
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2020-08-05 14:09:06 +00:00 |
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Crypto City
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94057c0037
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wallet2: make is_synced detect reorgs that do not change height
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2020-08-02 13:08:22 +00:00 |
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Crypto City
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dbeed97010
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game: add a MessageBox ctor for std::string and const char*
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2020-08-02 13:08:22 +00:00 |
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Crypto City
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5e9cb9d286
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cc: fix in/out elevation average miscount
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2020-08-02 13:08:22 +00:00 |
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Crypto City
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d8e4f40785
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crypto: use keccak for PoW if CC_FASTER_POW is set
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2020-08-02 13:08:22 +00:00 |
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Crypto City
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db93803916
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functional_tests: ensure the resized flag has no building
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2020-08-01 17:05:19 +00:00 |
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Crypto City
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27ef54c38e
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game: remove old defined out test code
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2020-08-01 17:05:19 +00:00 |
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Crypto City
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9808471d8b
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game: fill in flag potentials in panel flag section
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2020-08-01 17:05:19 +00:00 |
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Crypto City
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c94b26c4ff
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game: use a fs watcher instead of loading the config file constantly
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2020-08-01 17:05:19 +00:00 |
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Crypto City
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2a1c79920d
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speedup terrain generation
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2020-08-01 17:05:19 +00:00 |
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Crypto City
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21e59a58bb
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cc: speed up CubicLerp/SingleCubic
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2020-07-29 13:47:52 +00:00 |
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Crypto City
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5e916e6a2f
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game: decrease terrain specular
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2020-07-29 13:46:12 +00:00 |
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Crypto City
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052b5acca9
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cc: do not add an all layer feature point when unnecessary
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2020-07-27 15:01:43 +00:00 |
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Crypto City
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904bc0e732
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game: filter only natural ground, not potential
also decrease filter size for speed, it still looks good
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2020-07-27 14:51:08 +00:00 |
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Crypto City
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8cf6018812
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cc: basic terrain type filtering
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2020-07-27 14:50:32 +00:00 |
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