|Crypto City 5f4d33c716||2 weeks ago|
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|GameData||2 weeks ago|
|cmake||4 months ago|
|contrib||3 months ago|
|docs||1 year ago|
|external||2 months ago|
|src||2 weeks ago|
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|utils||3 weeks ago|
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|CMakeLists.txt||4 months ago|
|CMakeLists_IOS.txt||2 years ago|
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|Doxyfile||1 year ago|
|LICENSE||1 year ago|
|MANUAL.html||2 weeks ago|
|Makefile||8 months ago|
|Play Townforge.bat||6 months ago|
|Play Townforge.sh||6 months ago|
|README-binaries.md||1 month ago|
|README.md||2 weeks ago|
Copyright (c) 2019-2023 moneromooo/Crypto City
Copyright (c) 2014-2023 The Monero Project.
Portions Copyright (c) 2012-2013 The Cryptonote developers.
Townforge is a blockchain based game based on the Monero source. Buy land, create buildings and research new technologies.
If you want to help out, see CONTRIBUTING for a set of guidelines.
The following table summarizes the tools and libraries required to build. A
few of the libraries are also included in this repository (marked as
"Vendored"). By default, the build uses the library installed on the system
and ignores the vendored sources. However, if no library is found installed on
the system, then the vendored source will be built and used. The vendored
sources are also used for statically-linked builds because distribution
packages often include only shared library binaries (
.so) but not static
library archives (
|Dep||Min. version||Vendored||Debian/Ubuntu pkg||Arch pkg||Void pkg||Fedora pkg||Optional||Purpose|
 On Debian/Ubuntu
libgtest-dev only includes sources and headers. You must
build the library binary manually. This can be done with the following command
sudo apt-get install libgtest-dev && cd /usr/src/gtest && sudo cmake . && sudo make
sudo mv libg* /usr/lib/
sudo mv lib/libg* /usr/lib/
 libnorm-dev is needed if your zmq library was built with libnorm, and not needed otherwise  An OpenGL implementation may be available from your graphics card vendor, or a software implementation exists: MESA
Install all dependencies at once on Debian/Ubuntu:
sudo apt update && sudo apt install build-essential cmake pkg-config libssl-dev libzmq3-dev libunbound-dev libsodium-dev libunwind8-dev liblzma-dev libreadline6-dev libldns-dev libexpat1-dev libpgm-dev qttools5-dev-tools libhidapi-dev libusb-1.0-0-dev libprotobuf-dev protobuf-compiler libudev-dev libboost-chrono-dev libboost-date-time-dev libboost-filesystem-dev libboost-locale-dev libboost-program-options-dev libboost-regex-dev libboost-serialization-dev libboost-system-dev libboost-thread-dev python3 ccache doxygen graphviz libxinerama-dev libxrender-dev libxext-dev libgl1-mesa-dev xinput
Install all dependencies at once on macOS with the provided Brewfile:
brew update && brew bundle --file=contrib/brew/Brewfile
FreeBSD 12.1 one-liner required to build dependencies:
pkg install git gmake cmake pkgconf boost-libs libzmq4 libsodium unbound
Clone recursively to pull-in needed submodule(s):
$ git clone --recursive https://git.townforge.net/townforge/townforge
If you already have a repo cloned, initialize and update:
$ cd townforge && git submodule init && git submodule update
Note: If there are submodule differences between branches, you may need
git submodule sync && git submodule update after changing branches
to build successfully.
Townforge uses the CMake build system and a top-level Makefile that invokes cmake commands as needed.
Install the dependencies
Change to the root of the source code directory, change to the most recent release branch, and build:
cd townforge git checkout v0.35.3.0 make
Optional: If your machine has several cores and enough memory, enable
parallel build by running
make -j<number of threads> instead of
this to be worthwhile, the machine should have one core and about 2GB of RAM
available per thread.
Note: The instructions above will compile the most stable release of the
Townforge software. If you would like to use and test the most recent software,
git checkout master. The master branch may contain updates that are
both unstable and incompatible with release software, though testing is always
The resulting executables can be found in
Run the Townforge daemon with
Optional: build and run the test suite to verify the binaries:
core_tests test may take a few hours to complete.
Optional: to build binaries suitable for debugging:
Optional: to build statically-linked binaries:
Dependencies need to be built with -fPIC. Static libraries usually aren't, so you may have to build them yourself with -fPIC. Refer to their documentation for how to build them.
Optional: build documentation in
graphviz is not installed):
HAVE_DOT=YES doxygen Doxyfile
Binaries for Windows are built on Windows using the MinGW toolchain within MSYS2 environment. The MSYS2 environment emulates a POSIX system. The toolchain runs within the environment and cross-compiles binaries that can run outside of the environment as a regular Windows application.
Preparing the build environment
Download and install the MSYS2 installer, either the 64-bit or the 32-bit package, depending on your system.
Open the MSYS shell via the
MSYS2 Shell shortcut
Update packages using pacman:
Exit the MSYS shell using Alt+F4
Edit the properties for the
MSYS2 Shell shortcut changing "msys2_shell.bat" to "msys2_shell.cmd -mingw64" for 64-bit builds or "msys2_shell.cmd -mingw32" for 32-bit builds
Restart MSYS shell via modified shortcut and update packages again using pacman:
To build for 64-bit Windows:
pacman -S mingw-w64-x86_64-toolchain make mingw-w64-x86_64-cmake mingw-w64-x86_64-boost mingw-w64-x86_64-openssl mingw-w64-x86_64-zeromq mingw-w64-x86_64-libsodium mingw-w64-x86_64-hidapi mingw-w64-x86_64-unbound
To build for 32-bit Windows:
pacman -S mingw-w64-i686-toolchain make mingw-w64-i686-cmake mingw-w64-i686-boost mingw-w64-i686-openssl mingw-w64-i686-zeromq mingw-w64-i686-libsodium mingw-w64-i686-hidapi mingw-w64-i686-unbound
Open the MingW shell via
MinGW-w64-Win64 Shell shortcut on 64-bit Windows
MinGW-w64-Win64 Shell shortcut on 32-bit Windows. Note that if you are
running 64-bit Windows, you will have both 64-bit and 32-bit MinGW shells.
To git clone, run:
git clone --recursive https://git.townforge.net/townforge/townforge
Change to the cloned directory, run:
If you would like a specific version/tag, do a git checkout for that version. eg. 'v0.35.3.0'. If you don't care about the version and just want binaries from master, skip this step:
git checkout v0.35.3.0
If you are on a 64-bit system, run:
If you are on a 32-bit system, run:
The resulting executables can be found in
Optional: to build Windows binaries suitable for debugging on a 64-bit system, run:
Optional: to build Windows binaries suitable for debugging on a 32-bit system, run:
The resulting executables can be found in
The project can be built from scratch by following instructions for Linux above(but use
gmake instead of
If you are running Monero in a jail, you need to add
sysvsem="new" to your jail configuration, otherwise lmdb will throw the error message:
Failed to open lmdb environment: Function not implemented.
You will need to add a few packages to your system.
pkg_add cmake gmake zeromq libiconv boost.
graphviz packages are optional and require the xbase set.
Running the test suite also requires
Note: you may encounter the following error, when compiling the latest version of Townforge as a normal user:
LLVM ERROR: out of memory c++: error: unable to execute command: Abort trap (core dumped)
Then you need to increase the data ulimit size to 2GB and try again:
ulimit -d 2000000
Check that the dependencies are present:
pkg_info -c libexecinfo boost-headers boost-libs protobuf readline libusb1 zeromq git-base pkgconf gmake cmake | more, and install any that are reported missing, using
pkg_add or from your pkgsrc tree. Readline is optional but worth having.
Third-party dependencies are usually under
/usr/pkg/, but if you have a custom setup, adjust the "/usr/pkg" (below) accordingly.
Clone the monero repository recursively and checkout the most recent release as described above. Then build monero:
gmake BOOST_ROOT=/usr/pkg LDFLAGS="-Wl,-R/usr/pkg/lib" release. The resulting executables can be found in
The default Solaris linker can't be used, you have to install GNU ld, then run cmake manually with the path to your copy of GNU ld:
mkdir -p build/release cd build/release cmake -DCMAKE_LINKER=/path/to/ld -D CMAKE_BUILD_TYPE=Release ../.. cd ../..
Then you can run make as usual.
# Build image (for ARM 32-bit) docker build -f utils/build_scripts/android32.Dockerfile -t townforge-android . # Build image (for ARM 64-bit) docker build -f utils/build_scripts/android64.Dockerfile -t townforge-android . # Create container docker create -it --name townforge-android townforge-android bash # Get binaries docker cp townforge-android:/src/build/release/bin .
By default, in either dynamically or statically linked builds, binaries target the specific host processor on which the build happens and are not portable to other processors. Portable binaries can be built using the following targets:
make release-static-linux-x86_64builds binaries on Linux on x86_64 portable across POSIX systems on x86_64 processors
make release-static-linux-i686builds binaries on Linux on x86_64 or i686 portable across POSIX systems on i686 processors
make release-static-linux-armv8builds binaries on Linux portable across POSIX systems on armv8 processors
make release-static-linux-armv7builds binaries on Linux portable across POSIX systems on armv7 processors
make release-static-linux-armv6builds binaries on Linux portable across POSIX systems on armv6 processors
make release-static-win64builds binaries on 64-bit Windows portable across 64-bit Windows systems
make release-static-win32builds binaries on 64-bit or 32-bit Windows portable across 32-bit Windows systems
You can also cross-compile static binaries on Linux for Windows and macOS with the
make depends target=x86_64-linux-gnufor 64-bit linux binaries.
make depends target=x86_64-w64-mingw32for 64-bit windows binaries.
python3 g++-mingw-w64-x86-64 wine1.6 bc
make depends target=x86_64-apple-darwin11for macOS binaries.
cmake imagemagick libcap-dev librsvg2-bin libz-dev libbz2-dev libtiff-tools python-dev
make depends target=i686-linux-gnufor 32-bit linux binaries.
make depends target=i686-w64-mingw32for 32-bit windows binaries.
make depends target=arm-linux-gnueabihffor armv7 binaries.
make depends target=aarch64-linux-gnufor armv8 binaries.
make depends target=riscv64-linux-gnufor RISC V 64 bit binaries.
make depends target=x86_64-unknown-freebsdfor freebsd binaries.
make depends target=arm-linux-androidfor 32bit android binaries
make depends target=aarch64-linux-androidfor 64bit android binaries
The required packages are the names for each toolchain on apt. Depending on your distro, they may have different names. The
depends system has been tested on Ubuntu 18.04 and 20.04.
depends might also be easier to compile Townforge on Windows than using MSYS. Activate Windows Subsystem for Linux (WSL) with a distro (for example Ubuntu), install the apt build-essentials and follow the
depends steps as depicted above.
The produced binaries still link libc dynamically. If the binary is compiled on a current distribution, it might not run on an older distribution with an older installation of libc. Passing
-DBACKCOMPAT=ON to cmake will make sure that the binary will run on systems having at least libc version 2.17.
The build places the binary in
bin/ sub-directory within the build directory
from which cmake was invoked (repository root by default). To run in the
We are currently still on testnet, so you need to add --testnet if you want to join the public testnet:
To list all available options, run
./bin/townforged --help. Options can be
specified either on the command line or in a configuration file passed by the
--config-file argument. To specify an option in the configuration file, add
a line with the syntax
argumentname is the name
of the argument without the leading dashes, for example,
To run in background:
./bin/townforged --log-file townforged.log --detach
To run as a systemd service, copy
/etc/. The example
service assumes that the user
and its home is the data directory specified in the example
If you're on Mac, you may need to add the
--max-concurrency 1 option to
townforge-wallet-cli, and possibly townforged, if you get crashes refreshing.
or for the current public testnet:
There is a new, still experimental, integration with Tor. The feature allows connecting over IPv4 and Tor simultaneously - IPv4 is used for relaying blocks and relaying transactions received by peers whereas Tor is used solely for relaying transactions received over local RPC. This provides privacy and better protection against surrounding node (sybil) attacks.
While Townforge isn't made to integrate with Tor, it can be used wrapped with torsocks, by setting the following configuration parameters and environment variables:
--p2p-bind-ip 127.0.0.1on the command line or
p2p-bind-ip=127.0.0.1in townforged.conf to disable listening for connections on external interfaces.
--no-igdon the command line or
no-igd=1in townforged.conf to disable IGD (UPnP port forwarding negotiation), which is pointless with Tor.
DNS_PUBLIC=tcp://x.x.x.xwhere x.x.x.x is the IP of the desired DNS server, for DNS requests to go over TCP, so that they are routed through Tor. When IP is not specified, townforged uses the default list of servers defined in src/common/dns_utils.cpp.
TORSOCKS_ALLOW_INBOUND=1to tell torsocks to allow townforged to bind to interfaces to accept connections from the wallet. On some Linux systems, torsocks allows binding to localhost by default, so setting this variable is only necessary to allow binding to local LAN/VPN interfaces to allow wallets to connect from remote hosts. On other systems, it may be needed for local wallets as well.
--detachwhen running through torsocks with systemd, (see utils/systemd/townforged.service for details).
--untrusted-daemonunless it is your own hidden service.
Example command line to start townforged through Tor:
DNS_PUBLIC=tcp torsocks townforged --p2p-bind-ip 127.0.0.1 --no-igd
A helper script is in contrib/tor/monero-over-tor.sh. It assumes Tor is installed already, and runs Tor and Monero with the right configuration.
TAILS ships with a very restrictive set of firewall rules. Therefore, you need to add a rule to allow this connection too, in addition to telling torsocks to allow inbound connections. Full example:
sudo iptables -I OUTPUT 2 -p tcp -d 127.0.0.1 -m tcp --dport 18881 -j ACCEPT DNS_PUBLIC=tcp torsocks ./townforged --p2p-bind-ip 127.0.0.1 --no-igd --rpc-bind-ip 127.0.0.1 \ --data-dir /home/amnesia/Persistent/your/directory/to/the/blockchain
As of April 2022, the full Monero blockchain file is about 130 GB. One can store a pruned blockchain, which is about 45 GB.
A pruned blockchain can only serve part of the historical chain data to other peers, but is otherwise identical in
functionality to the full blockchain.
To use a pruned blockchain, it is best to start the initial sync with
--prune-blockchain. However, it is also possible
to prune an existing blockchain using the
monero-blockchain-prune tool or using the
with an existing chain. If an existing chain exists, pruning will temporarily require disk space to store both the full
and pruned blockchains.
For more detailed information see the 'Pruning' entry in the Moneropedia
This section contains general instructions for debugging failed installs or problems encountered with Townforge. First, ensure you are running the latest version built from the git repo.
We generally use the tool
gdb (GNU debugger) to provide stack trace functionality, and
ulimit to provide core dumps in builds which crash or segfault.
gdbin order to obtain a stack trace for a build that has stalled:
Run the build.
Once it stalls, enter the following command:
gdb /path/to/townforged `pidof townforged`
thread apply all bt within gdb in order to obtain the stack trace
ulimit -c unlimited on the command line to enable unlimited filesizes for core dumps
echo core | sudo tee /proc/sys/kernel/core_pattern to stop cores from being hijacked by other tools
Run the build.
When it terminates with an output along the lines of "Segmentation fault (core dumped)", there should be a core dump file in the same directory as townforged. It may be named just
core.xxxx with numbers appended.
You can now analyse this core dump with
gdb as follows:
gdb /path/to/townforged /path/to/dumpfile`
Print the stack trace with
coredumpctl -1 gdb
Pass command-line options with
--args followed by the relevant arguments
run to run townforged
There are two tools available:
Configure Townforge with the -D SANITIZE=ON cmake flag, eg:
cd build/debug && cmake -D SANITIZE=ON -D CMAKE_BUILD_TYPE=Debug ../..
You can then run the townforge tools normally. Performance will typically halve.
Install valgrind and run as
valgrind /path/to/townforged. It will be very slow.
Instructions for debugging suspected blockchain corruption as per @HYC
There is an
mdb_stat command in the LMDB source that can print statistics about the database but it's not routinely built. This can be built with the following command:
cd ~/townforge/external/db_drivers/liblmdb && make
The output of
mdb_stat -ea <path to blockchain dir> will indicate inconsistencies in the blocks, block_heights and block_info table.
The output of
mdb_dump -s blocks <path to blockchain dir> and
mdb_dump -s block_info <path to blockchain dir> is useful for indicating whether blocks and block_info contain the same keys.
These records are dumped as hex data, where the first line is the key and the second line is the data.
Townforge can be merge mined with Monero. Merge mining is a way to mine two blockchains with the same proof of work algorithm at the same time without using extra hash power. It benefits both chains, since each ends up protected by the work done for the other as well as the work done for itself.
Merge mining Townforge is very simple, thanks to a proxy server (townforge-merge-mining-proxy) which does all the nitty gritty transparently: this proxy acts like a Monero daemon, proxying RPC to the real Monero daemon, and also connects to a Townforge daemon so it can update the Monero block templates to allow merge mining. The downstream miner does not need to know about the changes and can mine as usual.
Consider a setup where xmrig is being used to mine Monero:
monerod --rpc-bind-port 18081 xmrig --coin monero --url 127.0.0.1:18081 --daemon --user 4....
Merge mining needs the Townforge daemon to run, and the Townforge merge mining proxy to connect both daemons. xmrig can then mine to the proxy:
monerod --rpc-bind-port 18083 townforged --rpc-bind-port 18881 townforge-merge-mining-proxy --rpc-bind-port 18081 --monero-daemon-address 127.0.0.1:18083 --aux-daemon-address 127.0.0.1:18881 --aux-wallet-address TF1.... xmrig --coin monero --url 127.0.0.1:18081 --daemon --user 4....
Here, xmrig will talk to the proxy, which is configured to merge mining Townforge to the address TF1.... Note how the xmrig command line did not change.
Because of the nature of the socket-based protocols that drive townforge, certain protocol weaknesses are somewhat unavoidable at this time. While these weaknesses can theoretically be fully mitigated, the effort required (the means) may not justify the ends. As such, please consider taking the following precautions if you are a townforge node operator:
townforgedon a "secured" machine. If operational security is not your forte, at a very minimum, have a dedicated a computer running
townforgedand do not browse the web, use email clients, or use any other potentially harmful apps on your
townforgedmachine. Do not click links or load URL/MUA content on the same machine. Doing so may potentially exploit weaknesses in commands which accept "localhost" and "127.0.0.1".
--restricted-rpc. This is a must.
Certain blockchain "features" can be considered "bugs" if misused correctly. Consequently, please consider the following: