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Townforge is a blockchain based game based on the Monero source. Buy land, create buildings and research new technologies.

Copyright (c) 2019-2020 Crypto City Copyright (c) 2014-2020 The Monero Project.
Portions Copyright (c) 2012-2013 The Cryptonote developers.


Run this program:


This will run the game. You will have to wait for the game to sync with the network, which may take a while on your first start, or if you've not played in a while.



Running Townforge

In order to run, both the node and the game need to run. THe node (townforged) handles the blockchain and connection to the Townforge network, while the game uses the node. Normally, the game will run the node automatically, but you may wish to run it manually if you have particular settings you want to use.

To run the node:


To list all available options, run ./townforged --help. Options can be specified either on the command line or in a configuration file passed by the --config-file argument. To specify an option in the configuration file, add a line with the syntax argumentname=value, where argumentname is the name of the argument without the leading dashes, for example log-level=1.

To run in background:

./townforged --log-file townforged.log --detach

To run as a systemd service, copy townforged.service to /etc/systemd/system/ and townforged.conf to /etc/. The example service assumes that the user townforge exists and its home is the data directory specified in the example config.

If you're on Mac, you may need to add the --max-concurrency 1 option to townforge-wallet-cli, and possibly townforged, if you get crashes refreshing.

running the game