townforge/GameData/Materials/material_SandstoneLight1.xml

10 lines
443 B
XML

<material>
<technique name="Techniques/Diff.xml" />
<texture unit="diffuse" name="Textures/medieval_blocks_03_diff_1k.jpg" />
<texture unit="emissive" name="MaterialEffects/Textures/circWall/smWhite.jpg" />
<shader psdefines="PACKEDNORMAL" />
<parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
<parameter name="MatDiffColor" value="1 1 1 1" />
<parameter name="TextureTiles" value="8" />
</material>