townforge/GameData/TB/cc/hunt.tb.txt

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WindowInfo
title Hunt
modal: 1
TBLayout: axis: y, distribution-position: "left top", distribution: "gravity"
TBLayout: axis: x, distribution-position: "left"
TBTextField: text: "There are currently"
TBTextField: id: "moose", text: "0000"
TBTextField: text: "moose and"
TBTextField: id: "bears", text: "0000"
TBTextField: text: "bears"
TBLayout: axis: x, distribution-position: "left"
TBTextField: text: "in the wilderness around"
TBTextField: id: "city", text: ""
TBSeparator
TBSeparator
TBToggleContainer: id: "bear-attack-container", toggle: "expanded"
TBLayout: axis: y, position: "left"
TBTextField: text: "Hungry bears are venturing into the city in search of food,"
TBTextField: text: "causing damage wherever they go."
TBTextField: text: "Hunting them will be easier than usual."
TBSeparator
TBSeparator
TBLayout: axis: x, distribution-position: "left"
TBTextField: text: "You have"
TBTextField: id: "military", text: "00"
TBTextField: text: "military buildings in the city, giving you"
TBLayout: axis: x, distribution-position: "left"
TBTextField: text: "an extra"
TBTextField: id: "bonus-bear-attack", text: "00"
TBTextField: text: "% bonus in repelling bear attacks"
TBSeparator
TBSeparator
TBToggleContainer: id: "military-container", toggle: "expanded"
TBLayout: axis: y, position: "left"
TBLayout: axis: x, distribution-position: "left"
TBTextField: text: "You have at least one military building in the city,"
TBLayout: axis: x, distribution-position: "left"
TBTextField: text: "giving you an extra "
TBTextField: id: "bonus-no-bear-attack", text: "00"
TBTextField: text: "% wilderness hunt bonus"
TBSeparator
TBSeparator
TBLayout: axis: x, distribution-position: "left"
TBTextField: text: "A hunt will need"
TBTextField: id: "labour": text: "00000"
TBTextField: text: "labour"
TBSeparator
TBSeparator
TBLayout: axis: x
TBButton: text: "Hunt moose", id: "hunt-moose"
TBButton: text: "Hunt bears", id: "hunt-bears"
TBButton: text: "Cancel", id: "cancel"