Crypto City
|
deea5fdbd6
|
game: make building "transaction(s) sent" a toast
|
2021-09-21 14:33:32 +00:00 |
|
Crypto City
|
aa978e3583
|
game: display locked notice for locked variants in palette screen
|
2021-09-21 14:29:33 +00:00 |
|
Crypto City
|
1c17dc5f49
|
game: remove stray markup in a tutorial
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
d691888d7e
|
game: do not continue increasing startup tutorial index past the end
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
581bed0d09
|
game: partial palette guessing functionality on import
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
eb8db9dedf
|
game: set trade screen to buy shortfall, not whole amount for building
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
e9955db73e
|
game: fix loading schematic models with blocks larger than 8 bits
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
25cc1bf99a
|
game: plug palette editor in import flow
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
a4f150cc05
|
game: fix colour mismatch between glow and non-glow techniques
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
f3b8d90a21
|
game: harvest FATAL as well as ERROR when parsing daemon log
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
28140be2af
|
game: fix dameon log location for testnet and mainnet
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
5ef691fcad
|
game: fix model placement if the selection changes
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
17510a73fe
|
game: undo palette changes too on undo
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
c3428cf347
|
game: partial magica voxel extension support
Scenegraph support, so models split into submodels can be loaded
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
86067d2576
|
game: ensure loaded magica voxel model data fits in palette
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
cf76b9fd3e
|
game: allow filtering by all known model file types
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
687b35ab94
|
game: optional automatic resource assignment on import shortfall
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
d49fc0f1c1
|
game: add a PlayerState::get_num_items convenience function
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
9edd5e0966
|
game: load schematic models
These seem to have models fitting in cubes, so the import looks
very blocky and crude
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
c510cbd056
|
cc: clearer script reserve requirements
Replace "counterparty" by "game" or "building owner"
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
bce1c23bdf
|
game: request a wallet refresh as soon as a new wallet is loaded
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
bbff557dc1
|
tx_pool: forbid two script actions for the same account (when enabled)
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
705935848a
|
game: improve script UI
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
b7f698e982
|
game: tweak farm icon
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
599a40f647
|
game: keep script icon aspect ratio
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
1d90a2bdfd
|
game: fix PNG script icons
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
05730f5a3d
|
game: improve new script dialog, allow loading from file
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
8436fba9b1
|
game: decrease memory usage in sparsely built areas
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
495bf0acdb
|
game: decrease memory usage in built up areas
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
1cc0e70aa3
|
cc: a bit less easy to get cliffs
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
432c259802
|
game: drop all city sections when traveling to another town
Helps dampen a memory usage peak
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
940c896461
|
game: add a startup tutorial about terrain features
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
1a36e53e6c
|
game: fix destroyed buildings appearing in events, not buildings, in news
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
d6f07b7ce7
|
new optional message in set_script_variable command
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
346542ae8c
|
game: fix styling check in runetone message
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
0901c7e7ef
|
game: notify the player when they don't have runestone styling enabled
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
070561dd86
|
game: tweak wording about styling being mayor controlled
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
9749ded9c8
|
game: display script widget on full width in runestone message screen
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
315f9c3b6f
|
game: do not enable "play" script button when no wallet is loaded
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
566e7f8baa
|
cryptonote_core: do not relay match commands
|
2021-09-21 12:18:18 +00:00 |
|
Crypto City
|
6b54bc1a5f
|
game: better wallet info screen layout
|
2021-09-14 22:54:51 +00:00 |
|
Crypto City
|
18ab361e8b
|
give spread to match command matcher
|
2021-09-14 19:59:41 +00:00 |
|
Crypto City
|
cf503259b2
|
db_lmdb: remove redundant cursor op
|
2021-09-13 10:40:40 +00:00 |
|
Crypto City
|
ec7047485e
|
game: default to screen resolution rather than 1024x768
|
2021-09-13 00:48:44 +00:00 |
|
Crypto City
|
59670f81f6
|
game: clear screen before drawing the splash screen
|
2021-09-12 22:29:01 +00:00 |
|
Crypto City
|
0493970b30
|
game: fix splash screen pixel aspect ratio
|
2021-09-12 21:44:14 +00:00 |
|
Crypto City
|
4d7e0ed82e
|
use -fno-omit-frame-pointer with ASAN
|
2021-09-12 21:26:10 +00:00 |
|
Crypto City
|
62c80b608c
|
cc: fix overflow in terrrain in extreme cases
|
2021-09-12 21:25:38 +00:00 |
|
Crypto City
|
2b5d729428
|
epee: change add32clamp to use uint64_t, simpler and more obviously correct
|
2021-09-12 21:25:38 +00:00 |
|
Crypto City
|
92b1a11683
|
unit_tests: remove tests using overflowing values
|
2021-09-12 21:25:38 +00:00 |
|