townforge/GameData/Materials/Ownership.xml

7 lines
251 B
XML

<material>
<technique name="Techniques/DiffUnlitAlpha.xml" />
<texture unit="diffuse" name="Textures/selmask.png" />
<parameter name="MatDiffColor" value="1 1 1 1" />
<parameter name="MatSpecColor" value="1 1 1 1" />
</material>