townforge/GameData/Avatars/Knight/Knight.xml
2025-08-23 11:53:46 +00:00

23 lines
1.2 KiB
XML

<?xml version="1.0"?>
<material>
<technique name="Techniques/Avatar.xml" />
<texture unit="diffuse" name="Avatars/Knight/Knight_Texture0.png" />
<!-- <texture unit="normal" name="Avatars/Knight/Knight_Texture2.png" /> -->
<!-- <texture unit="specular" name="Avatars/Knight/Knight_Texture1.png" /> -->
<texture unit="4" name="Avatars/Knight/Knight_Mask.png" />
<parameter name="MatDiffColor" value="0.8 0.8 0.8 1" />
<!-- <parameter name="MatSpecColor" value="0.5 0.5 0.5 20" /> -->
<parameter name="MatEmissiveColor" value="0 0 0 1" />
<parameter name="BaseSkinColor" value="0.647 0.486 0.416 1" />
<parameter name="SkinColor" value="0.647 0.486 0.416 1" />
<parameter name="BaseHairColor" value="0.235 0.002 0.002 1" />
<parameter name="HairColor" value="0.235 0.002 0.002 1" />
<parameter name="BaseEyeColor" value="0.235 0.482 0.341 1" />
<parameter name="EyeColor" value="0.235 0.482 0.341 1" />
<parameter name="BasePrimaryColor" value="0.460 0.09 0.09 1" />
<parameter name="PrimaryColor" value="0.460 0.09 0.09 1" />
<parameter name="BaseSecondaryColor" value="0.871 0.835 0.110 1" />
<parameter name="SecondaryColor" value="0.871 0.835 0.110 1" />
<parameter name="ModelScale" value="0.031" />
</material>