forked from townforge/townforge
c69b4e6a01
Helps a lot with sense of scale and running over terrain
11 lines
445 B
XML
11 lines
445 B
XML
<?xml version="1.0"?>
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<material>
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<technique name="Techniques/Diff.xml" />
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<texture unit="diffuse" name="Eve/Eve_Texture0.png" />
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<!-- <texture unit="normal" name="Eve/Eve_Texture2.png" /> -->
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<!-- <texture unit="specular" name="Eve/Eve_Texture1.png" /> -->
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<parameter name="MatDiffColor" value="1 1 1 1" />
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<!-- <parameter name="MatSpecColor" value="0.5 0.5 0.5 2" /> -->
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<parameter name="MatEmissiveColor" value="0 0 0 1" />
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</material>
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