townforge/GameData/Materials/WaterWake.xml
2022-07-04 21:15:34 +00:00

8 lines
271 B
XML

<material>
<technique name="Techniques/DiffAlpha.xml" />
<texture unit="diffuse" name="Textures/bubble.png" />
<parameter name="MatDiffColor" value="1 1 1 0.5" />
<depthbias constant="-0.00001" slopescaled="0" />
<renderorder value="0" />
</material>