forked from townforge/townforge
11 lines
493 B
XML
11 lines
493 B
XML
<material>
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<!-- <technique name="Techniques/DiffNormal.xml" quality="1" /> -->
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<technique name="Techniques/Diff.xml" quality="0" />
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<texture unit="diffuse" name="Textures/water.png" />
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<!-- <texture unit="normal" name="Textures/StoneNormal.dds" /> -->
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<shader psdefines="PACKEDNORMAL" />
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<parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
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<parameter name="MatDiffColor" value="1 1 1 1" />
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<parameter name="TextureTiles" value="8" />
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</material>
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