forked from townforge/townforge
52 lines
1.6 KiB
Plaintext
52 lines
1.6 KiB
Plaintext
WindowInfo
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title Add texture
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modal: 1
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TBLayout: axis: y, distribution-position: "left top", distribution: "gravity"
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TBTextField: text: "You can add a custom texture, which you can then use in your buildings"
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TBTextField: text: "Other players can then choose to licence your texture to use in theirs as well"
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TBSeparator
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TBLayout: axis: x
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TBTextField: text: "New texture fee:"
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TBTextField: id: "new-texture-fee"
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TBTextField: text: "gold (what you pay to add the texture to the game)"
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TBLayout: axis: x
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TBTextField: text: "Texture licencing fee:"
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TBTextField: id: "texture-licencing-fee"
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TBTextField: text: "gold (what other players pay you to use your texture)"
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TBLayout: axis: x
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TBTextField: id: "current-textures", text: "You have added %C/%M of your maximum texture allowance for level %L"
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TBSeparator
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TBContainer:
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TBLayout: axis: x
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UITBAnimatedImageWidget: id: "texture"
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TBButton: id: "load", text: "Load"
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TBLayout: axis: x, distribution: "gravity"
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TBTextField: text: "Name your texture:"
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TBEditField: id: "description", gravity: "left right", multline: 0
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TBLayout: axis: x
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TBTextField: text: "This texture is meant for this material:"
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TBSelectDropdown: id: "block"
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TBLayout: axis: x
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TBTextField: text: "This textures will cover a rectangle of"
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TBInlineSelect: id: "hscale", min: 1, max: 16, value: 8
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TBTextField: text: "horizontal tiles by"
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TBInlineSelect: id: "vscale", min: 1, max: 16, value: 8
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TBTextField: text: "vertical tiles"
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TBTextField: text: "For reference, a tile is 30x30 cm, and a person is about 6 tiles tall"
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TBLayout: axis: x
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TBButton: text: "OK", id: "ok"
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TBButton: text: "Cancel", id: "cancel"
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