townforge/GameData/TB/cc/import-missing-resources.tb.txt

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WindowInfo
title Missing resources
centered-relative-size: 0.5 0.0
modal: 1
TBLayout: axis: y, distribution-position: "left top", distribution: "available"
TBTextField: text: "The flag does not have enough resources to import this model:"
TBSeparator
TBLayout: axis: x
TBSeparator
TBEditField: id: "resources", gravity: "all", multiline: 1, readonly: 1, adapt-to-content: 1, is-focusable: 0, skin: "TBEditField.resource-shortfall"
TBSeparator
TBToggleContainer: id: "assign-container", toggle: "expanded"
TBLayout: axis: y
TBTextField: text: "You have enough resources in your inventory for the shortfall."
TBTextField: text: "You can assign them now, then you can import the model again."
TBToggleContainer: id: "no-assign-container", toggle: "expanded"
TBLayout: axis: y
TBTextField: text: "You do not have enough resources in your inventory for the shortfall."
TBTextField: text: "You will have to buy that shortfall on the market,"
TBTextField: text: "assign the materials to the flag, then import the model again."
TBLayout: axis: x
TBToggleContainer: id: "assign-button-container", toggle: "expanded"
TBButton: id: "assign-resources", text: "Assign resources"
TBButton: id: "cancel", text: "Cancel"