townforge/GameData/Techniques/TownforgeTerrain.xml
Crypto City e5c5b88881 merge snow and nosnow ground shaders, and add water/nowater defines
also fix an artifact between snow and nosnow tiles
2022-08-02 06:19:05 +00:00

11 lines
511 B
XML

<technique vs="TownforgeTerrain" ps="TownforgeTerrain">
<pass name="base" />
<pass name="litbase" psdefines="AMBIENT" />
<pass name="light" depthtest="equal" depthwrite="false" blend="add" />
<pass name="prepass" psdefines="PREPASS" />
<pass name="material" psdefines="MATERIAL" depthtest="equal" depthwrite="false" />
<pass name="deferred" psdefines="DEFERRED" />
<pass name="depth" vs="Depth" ps="Depth" />
<pass name="shadow" vs="Shadow" ps="Shadow" />
</technique>