forked from townforge/townforge
10 lines
443 B
XML
10 lines
443 B
XML
<material>
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<technique name="Techniques/Diff.xml" />
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<texture unit="diffuse" name="Textures/cobblestone_square_diff_1k.dds" />
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<texture unit="emissive" name="MaterialEffects/Textures/circWall/smWhite.jpg" />
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<shader psdefines="PACKEDNORMAL" />
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<parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
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<parameter name="MatDiffColor" value="1 1 1 1" />
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<parameter name="TextureTiles" value="8" />
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</material>
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