townforge/tests/performance_tests/magica.h
Crypto City 9edd5e0966 game: load schematic models
These seem to have models fitting in cubes, so the import looks
very blocky and crude
2021-09-21 12:18:18 +00:00

65 lines
2.2 KiB
C++

// Copyright (c) 2014-2019, The Monero Project
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its contributors may be
// used to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Parts of this file are originally copyright (c) 2012-2013 The Cryptonote developers
#pragma once
#include <string.h>
#include "game/magica.h"
template<bool load>
class test_magica
{
public:
static const size_t loop_count = 1000;
bool init()
{
m.width = m.height = m.depth = 64;
m.data.resize(64*64*64);
for (size_t i = 0; i < 64*64*64; ++i)
m.data[i] = i;
return save_magica_data({m}, s);
}
bool test()
{
if (load)
return load_magica_data(mm, s);
else
return save_magica_data({m}, s);
}
private:
VoxelModel m;
std::list<VoxelModel> mm;
std::string s;
};