townforge/GameData/Materials/PineBillboard.xml
Crypto City 215f524015 game: lighting tweaks
Starker difference between fully lit and ambient, and draw the horizon
trees unlit, but change their material colour based on overall light
(it'll be faster, and gets rid of the occasional white tint)
2020-05-29 23:20:50 +00:00

7 lines
271 B
XML

<material>
<technique name="Techniques/DiffUnlitAlpha.xml" />
<texture unit="diffuse" name="Textures/pine_billboard_stark.png" />
<parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
<parameter name="MatDiffColor" value="1 1 1 1" />
</material>