townforge/GameData/Materials/material3_Water.xml
2020-04-28 15:43:03 +00:00

11 lines
493 B
XML

<material>
<!-- <technique name="Techniques/DiffNormal.xml" quality="1" /> -->
<technique name="Techniques/Diff.xml" quality="0" />
<texture unit="diffuse" name="Textures/water.png" />
<!-- <texture unit="normal" name="Textures/StoneNormal.dds" /> -->
<shader psdefines="PACKEDNORMAL" />
<parameter name="MatSpecColor" value="0.3 0.3 0.3 16" />
<parameter name="MatDiffColor" value="1 1 1 1" />
<parameter name="TextureTiles" value="8" />
</material>